Showing posts with label comics. Show all posts
Showing posts with label comics. Show all posts

Thursday, March 28, 2024

Spies! (Groo the Wanderer #27) 3.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot, by Bookstooge’s Exalted Permission

Title: Spies!
Series: Groo the Wanderer #27
Author: Sergio Aragones
Rating: 3.5 of 5 Stars
Genre: Comics
Pages: 23
Words: 2K




I don’t know why I keep “reviewing” these. Mainly to keep track I guess. I mean, these are regularly funny. Every time I read one I enjoy myself. How many ways can I say “I enjoyed this funny comic because Groo is an idiot”. So far, I’ve said it 27 times. I guess that’s enough. I think after this I’ll just start using this “review” place to talk about whatever is on my mind at the time. So be prepared to be wowed and amazed as I pontificate on matters most important.

★★★✬☆


From Bookstooge.blog

The Minstrel and the Sage are captured as spies and they tell a couple of stories about Groo as a spy to fend off their deaths. Groo is in the camp and when everyone starts making fun of him he attacks them. Minstrel and Sage use the chaos to escape and the issue ends with Groo furiously attacking everyone.


Thursday, February 22, 2024

Arba and Dakarba (Groo the Wanderer #26) 3.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot, by Bookstooge’s Exalted Permission

Title: Arba and Dakarba
Series: Groo the Wanderer #26
Author: Sergio Aragones
Rating: 3.5 of 5 Stars
Genre: Comics
Pages: 23
Words: 2K




Hahahahaahaha, this was another laugh out loud comic. Man, if Groo can DO something and yet still not do it, he will find a way. I am in awe at how Aragones even comes up with these ideas. What kind of mind is so fiendishly twisted that something this funny, this amusing and this twisted is even thought of? It’s just brilliant!

It is one thing to be funny, it’s not too hard to make Groo a complete idiot. But at the same time Aragones has made him this completely unstoppable force of nature who simply cannot do things as people want him to. Sure, he can stop an army. By burning down a forest and destroying all the villages in it. Whatever he is tasked with, Groo will do. But he will do it badly and in such a way that comes back to bite the person who made the initial request. Without fail!

The page I’m including is the last one. Groo has done his job but done it so wrongly that EVERYONE wants to kill him. Classic!


★★★✬☆


From Bookstooge.blog


Groo is hired by two witches to recover an amulet from some tiny people. The witches make Groo small and he attempts to steal the amulet. He fails but is told if he steals ANOTHER amulet from a wizard that the little people will let him have the first amulet. Both amulets end up being a part of an Artifact of Power. Groo steals the wizard’s amulet but in the process of giving it to the tiny people ends up stealing the first amulet, thus owning both. He throws away the wizard’s amulet, since “he” doesn’t need it any more and gives the original amulet to the two witches. Who turn out to be working for the wizard. The comic ends with the two witches, the wizard and the entire tribe of tiny people waiting in ambush to kill Groo for destroying all their plans.



Thursday, January 11, 2024

Divide and Conquer (Groo the Wanderer #25) 3.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot, by Bookstooge’s Exalted Permission

Title: Divide and Conquer
Series: Groo the Wanderer #25
Author: Sergio Aragones
Rating: 3.5 of 5 Stars
Genre: Comics
Pages: 23
Words: 2K




Groo is a pretty obvious comic, so when I saw this page (page 5), I knew exactly where the comic was going to go. I didn’t know how it was going to get there, but I knew the destination:

And sure enough, that is exactly what happens.

The fun is watching Aragones lead us down the path to that destination. Just because we know the destination doesn’t mean we know the path the journey will take. Especially as Groo is involved and no journey with him is straightforward or logical at all! :-D

★★★✬☆


From Bookstooge.blog

Groo rescues a town from bandits, only to have them be attacked by another group of bandits. He rescues the town from those bandits as well. Then the two bandit groups unite. Groo teaches the villagers how to fight and it is a three way fight. Then they realize they have destroyed the town and all three groups join up to go pillage a different village. Good job Groo!



Thursday, December 14, 2023

Arcadio’s Quest (Groo the Wanderer #24) 3Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot, by Bookstooge’s Exalted Permission

Title: Arcadio’s Quest
Series: Groo the Wanderer #24
Author: Sergio Aragones
Rating: 3 of 5 Stars
Genre: Comics
Pages: 24
Words: 2K




This was a little bit repetitive for my taste. The only change in the situation was each time that Groo had to get a new chess piece for the witch so she’d give him another potion. He’d attack the town and THAT was different each time. Even Aragones can only show that so many times before it gets boring. Considering we see Groo uglify the other town each time and Arcadio un-uglify it, it felt very much like complete and utter filler. Just something for Aragones to do to meet a deadline.

It was amusing but not really funny. Part of that was just how tired I am and how busy life feels right now and how my emotional life is relentlessly acting like a teenager and I’m just exhausted on every front. I’m too tired to even pick a page from the comic and showcase it.

★★★☆☆


From Bookstooge.blog

Groo is called by Arcadio to help break a spell on his town. Someone has turned them all stupid and mindless. They used to be ugly but Arcadio broke that spell when he married the princess. But it happened after Groo had left the village. So when Groo shows up and sees everyone absolutely gorgeous, he thinks THAT is the curse and gets a potion that turns them all ugly again. Arcadio had also gone to get a cure so when he returns he finds everyone ugly AND stupid. So he uses the cure to make them beautiful. This back and forth happens 32 times until Groo and Arcadio finally meet. Arcadio explains what is going on and of course Groo doesn’t understand. He uses the final potion to uglify everyone, including Arcadio and the Minstrel. The whole town is now smart again thanks to Arcadio and they all chase Groo out of the town, trying to kill him.


Thursday, November 09, 2023

Groo Meets Pal and Drumm (Groo the Wanderer #23) 3.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot, by Bookstooge’s Exalted Permission

Title: Groo Meets Pal and Drumm
Series: Groo the Wanderer #23
Author: Sergio Aragones
Rating: 3.5 of 5 Stars
Genre: Comics
Pages: 24
Words: 2K




Hahahahahahahaaa. This was another great entry in the Groo comic. Groo is suckered into putting on fake fights with another warrior and of course, he bungles, every single time.

I thought it showed Aragones’ creativity to be able to think of these “simple” situations and then make comedy gold out of them. It’s not easy to do humor on demand (as shown by almost all of our modern media writers, who are nothing but hacks, at best) but Aragones hasn’t let me down yet.

One thing I don’t think I’ve mentioned about the artwork before is how Aragones manages to draw a scene filled with people and it is busy and full but he shades things in such a way that your eye is drawn to the important part. That takes skill too and I appreciate it. The artist of a comic should be directing the audiences’ eyes and if he’s not, he’s a complete failure of an artist and should be tarred, feathered and run out of town on the rails! (I’m looking at you, modern comic artists who draw 2 page spreads with so much crap going on that the reader gets epilepsy just looking at it!) The following pix is the last page in the comic and I think illustrates this principle perfectly.



★★★✬☆


From Bookstooge.blog

Groo meets another warrior, Drum, who is working with a schemer called Pal. All three work together to put on “fights” which are rigged. The problem is that Groo keeps messing everything up and eventually everyone else catches on and the comic ends with Groo, Drumm and Pal all running for their lives.


Thursday, October 12, 2023

Groo and the Ambassador (Groo the Wanderer #22) 3.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot, by Bookstooge’s Exalted Permission

Title: Groo and the Ambassador
Series: Groo the Wanderer #22
Author: Sergio Aragones
Rating: 3.5 of 5 Stars
Genre: Comics
Pages: 24
Words: 2K




Groo gets into trouble, causes trouble and eventually just wanders out of the picture leaving death and destruction in his wake, as usual. Hhaahahahahaa!

Ahhhh, I love this comic :-D

★★★✬☆


From Bookstooge.blog

Groo the Wanderer is wandering around and at the same time an Ambassador named Gru is accidentally following the same path. Gru ends up taking all of the consequences that Groo creates by not paying for anything. Eventually war breaks out between two kingdoms and Groo is left wandering in the woods, clueless as ever.



Thursday, September 21, 2023

Asterix in Belgium (Asterix #24) 3Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Asterix in Belgium
Series: Asterix #24
Authors: Goscinny & Uderzo
Rating: 3 of 5 Stars
Genre: Comics
Pages: 53
Words: 3K




This was the last story that both Goscinny and Uderzo did. Goscinny died part way through. Not that I could tell, or even really cared, but maybe you do? Yes, weep dear populace, for your mighty hero, your captain, is dead. Deader than Marley in fact.

Ok, that’s enough time for mourning. Get over it now.

Sigh. Another visual medium bites the dust. It isn’t that I disliked this but I simply didn’t care about it. Since this was the last Asterix by both, and given how I’ve been feeling about manga, graphic novels and comics, I’m going to take a break at least until the new years. I want to enjoy these again and not slog through.

★★★☆☆




From Wikipedia.org

After fighting the Belgians in the northern part of GaulCaesar states that they are the bravest enemies he has ever faced (historically claimed by Caesar). His soldiers agree with him, to the point when they consider being posted to the camps outside Asterix's village as a period of leave.

Chief Vitalstatistix is aghast at the idea that his village, which has been the terror of the Romans for years, is now looked upon as relatively harmless. He is further outraged when he hears of Caesar's remarks. He claims that "his villagers" are in fact the bravest men of Gaul, and travels to Belgium to prove his point. A reluctant Asterix and Obelix go with him after Getafix tells them not doing so could make the story come to a sticky end.

After crossing the border, they encounter a village of Belgians who rely on brute strength (and a regular diet of meat and beer) to successfully scare off Caesar's troops. These Belgians are led by two chiefs, Beefix of the Nervii and Brawnix of the Menapii (though Brawnix comes across mainly as a second-in-command).

To prove that the Gauls are the bravest, Vitalstatistix proposes a competition. The contest consists of raiding and destroying Roman camps on either side of the village. The Belgians and Gauls destroy the camps, telling the soldiers who they are. By the end they have destroyed an equal number of camps. Meanwhile, the Pirates' ship is wrecked when Obelix throws a boulder catapulted at him too high, causing the Captain to complain, saying he and his men are neutrals. Word is sent to Rome, though the facts are exaggerated, talking about vast hordes of Gauls, a savage pack of hounds, and a mysterious fleet of neutrals. Caesar goes to Belgium himself to restore order unaware of the fact that the whole thing is to get him to decide once and for all which side is the bravest.

Upon Caesar's arrival, Asterix and Obelix go to meet him under a flag of truce. Asterix proposes that Caesar meet both parties at an arranged meeting point and tell them they are equally brave so they can all go home. Outraged at being reduced to a mere umpire (as opposed to emperor), Caesar furiously declares that he will meet them in battle instead. In the ensuing fight, the Romans get their way in the early stages of the battle through the use of catapults. But then the three Gauls, and their magic potion, join the Belgians after they thwart a Roman flanking maneuver, and, by combining their efforts, the Gauls win the battle.

With the battle lost, Caesar decides to leave for Rome. On his way he comes across the Gaulish and Belgian chiefs. Caesar proudly announces that he will lay down his life, but the chiefs only want to know who is the bravest. Caesar angrily declares them simply all "crazy" and leaves Vitalstatistix and Beefix laughing the incident off. They have to face the fact that they are all equally brave and, after a victory feast, part on good terms.



Thursday, September 14, 2023

Groo and the Witches of Brujas (Groo the Wanderer #21) 3.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot, by Bookstooge’s Exalted Permission


Title: Groo and the Witches of Brujas
Series: Groo the Wanderer #21
Author: Sergio Aragones
Rating: 3.5 of 5 Stars
Genre: Comics
Pages: 24
Words: 2K



I not only like the humor of these comics, but I really appreciate Aragones ability to tell a silly story from start to finish in 24 pages. Not only does he do that, he keeps me entertained the whole time and never leaves me feeling like I wasted my time. I appreciate that he appreciates that my time is valuable.



★★★✬☆




From Bookstooge.blog


>Groo is attacked by a wizard and then forced to help two witches against the wizard. They multiply Groo, he fights himself and then escapes with a scary boatman. The comic ends with Groo, the boat and the Boatman about to be sucked down into a whirlpool.



Thursday, September 07, 2023

Old Man’s Cave (Bone #33-37) 3Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Old Man’s Cave
Series: Bone #33-37
Author: Jeff Smith
Rating: 3 of 5 Stars
Genre: Comics
Pages: 128
Words: 5K




I don’t know what to say about this. I semi-enjoyed it and yet I found myself seriously not caring about the overall story. I also was not being very entertained. Not a very good combination.

I only have 3 more omnibus volumes left but I don’t know if I’ll hang in there or not. My patience with the visual art side of books has dramatically dropped. I want the pure words. Art has a way of making artist/authors think they can get away with poor story telling by covering it up with pretty pictures.

Ahhhhhhhhhh, sigh…..

★★★☆☆




From Boneville.fandom.com

Fone Bone and Smiley Bone are seeking for something.
Wow, good job Bone fans, you outdid yourselves this time! You bunch of putzes.



Thursday, August 17, 2023

Obelix and Co. (Asterix #23) 3Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission
Title: Obelix and Co.
Series: Asterix #23
Authors: Goscinny & Uderzo
Rating: 3 of 5 Stars
Genre: Comics
Pages: 53
Words: 3K


Caesar is tired, again, of the small Gaulish village flouting his power. And another bright, up and coming young Roman decides that corrupting the Gauls with money will be enough to turn them fat, happy and lazy. With Caesar’s blessing he sets off and starts buying menhirs at exorbitant prices. The rest of the gauls want in on the action and before you know it, the entire village is slaving away making menhirs and selling them to the Romans. Of course, things don’t go quite as planned by the young smart Roman and Caesar ends up losing a bunch of money and the villagers get to beat the stuffing out of the new batch of Roman Soldiers. Good times for everyone!

This was pretty predictable, just like the story where the Roman with the power of gossip goes amongst the Gauls. Things start out as planned and then of course, the Gauls being the Gauls, everything goes off the rails for everyone, Gauls, Romans, Countrymen! And there are more menhirs than you can shake a stick at.

Once the gauls start smacking each other around, Asterix just has to guide them and voila, Gauls are smacking Roman Soldiers around, just like nature intended, hehehehe.

★★★☆☆


From Wikipedia.org

After Obelix single-handedly defeats a newly arrived battalion of Roman soldiers, Julius Caesar ponders over how to defeat the village of rebellious Gauls. A young Roman called Preposterus, using his studies in economics, proposes that the Gauls to be integrated into capitalism. Caesar agrees, sending Preposterus to one of the village's outlying Roman camps. Upon meeting Obelix carrying a menhir through the forest, Preposterus claims to be a menhir buyer and offers to make Obelix a rich man, on the pretext it will give him power, by buying every menhir he can make. Obelix agrees and begins making and delivering a single menhir a day to him.

Demand for his goods increases in time, forcing Obelix to hire villagers – while some aid him, the others hunt boar for himself and his new workers. The resulting workload causes him to neglect his faithful companion Dogmatix, while Asterix refuses to help him, concerned on what this is doing to him. As Obelix grows wealthy and begins wearing ostentatious clothes, many of the village's men are criticised by their wives for not matching his success. In response, many turn to making their own menhirs to sell to the Romans, despite not knowing what they are for, with Getafix supplying them with magic potion for their work. As most of the village grows wealthy, except for Asterix, Getafix, Cacofonix and Vitalstatistix who did not engage in the new economic system. Asterix believes that this new change will not last.

Eventually, Caesar becomes angered when he learns that Preposterus' plan is placing him in financial debt. To counter this, Preposterus decides to sell the abundance of menhirs to patricians on the pretext they are a symbol of great wealth and high rank. However, this causes problems as other provinces begin making their own menhirs to sell to the Romans, creating a growing Menhir crisis that is crippling the Roman economy and threatening a civil conflict from the Empire's workforce. To put a stop to this, Caesar orders Preposterus to cease further trading with Gauls or face being thrown to the lions.

Unknown to him, Obelix becomes miserable from the wealth and power he made, having never understood it all, and how much it has changed other villagers, making him wish to go back to enjoying the fun he had with Asterix and Dogmatix. Asterix soon hears of this and agrees to go hunting boar with him if he reverts to his old clothes, knowing that the villagers' lives are about to return to normal. When Preposterus arrives to announce he will not be buying another menhir, the villagers claim Obelix knew of this in advance when he called a halt in his work but did not tell them, causing him to fight with them. Asterix soon breaks up the fight, directing the villagers to attack the Romans for causing the whole mess they are in. As they head off to wreck the camp Preposterus is residing in, Obelix decides to take no part in the fight. While the villagers' wealth is gone, after events in Rome caused the sestertius they received to be devalued, they hold a traditional banquet to celebrate the return to normality.


Thursday, August 10, 2023

Groo and the Siege Second Try (Groo the Wanderer #20) 3.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot, by Bookstooge’s Exalted Permission

Title: Groo and the Siege Second Try
Series: Groo the Wanderer #20
Author: Sergio Aragones
Rating: 3.5 of 5 Stars
Genre: Comics
Pages: 24
Words: 2K



Hahahahahaa! Oh man, I totally did not see the final part coming. I knew the Sage was going to be able to help Groo, but I just didn’t see him misunderstanding the whole situation. Oh, it took Groo’s level of destruction to a whole new level. If I lived in a world with a Groo, I’d try to figure out a way to harness his contrary-luck (it’s not necessarily “bad”, it just doesn’t work for anyone but Groo).

Of course, the enemies of Grooella do just that. Well, maybe not quite “harnessing” it, but they figure out how to make it work for them. Which is more than Grooella has ever done, hahahahahaa.

I’ve included the final panel where the enemies make use of Groo’s particular disability ;-)



★★★✬☆


From Bookstooge.blog

Groo tries to help Grooella again and just makes things even worse. As always. To the point where the enemy uses Groo. Finally Groo decides to get help from the Sage, who helps Groo destroy the castle, because Groo forgot to tell him that the castle belonged to Grooella. The comic ends with both the Sage and Grooella chasing Groo down so they can kill him.



Thursday, July 27, 2023

Asterix and the Great Crossing (Asterix #22) 4Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission
Title: Asterix and the Great Crossing
Series: Asterix #22
Authors: Goscinny & Uderzo
Rating: 4 of 5 Stars
Genre: Comics
Pages: 53
Words: 3K



Asterix and Obelix end up in America, where Obelix almost gets hitched to a fat indian girl. Then they
escape by getting kidnapped by Vikings. Then they rescue a fellow Gaul and make it home. All for fresh fish.

This was just light and breezy and it fit my need exactly. I needed the silliness, the lightness to help me out of a bad mood. This was not particularly better than any previous book, nor was it as mediocre as some of them had been, but it hit me just right at just the right time and that is why I’m giving it 4 stars.

★★★★☆




From Wikipedia.org

Unhygienix has run out of fresh fish. Since his stock has to be transported from Lutetia (modern-day Paris), it will be some time before the next delivery of fish. However Getafix says he can't wait since he needs some for his potion. Asterix and Obelix volunteer to resolve the issue by going fishing, to which end they borrow a boat from Geriatrix. After a storm, they get lost, but despite Obelix's concerns, they do not reach the edge of the world; instead, following a brief encounter with the pirates, they arrive on an island (which the reader surmises is Manhattan Island) with delicious birds that the Gauls call "gobblers" (turkeys), bears and "Romans" with strange facial paintings (Native Americans).

Soon they earn the "Romans"' affection, but they decide to leave after the "centurion" chooses Obelix as his rather rubenesque daughter's fiancé. They go to a small island (which the reader surmises is Liberty Island). Seeing a boat coming, Asterix climbs a cairn of rocks holding a torch and a book like the Statue of Liberty to attract it. The crew are anachronistic Norsemen (with names like Herendethelessen, Steptøånssen, NøgøødreÃ¥ssen, HÃ¥rÃ¥ldwilssen, Irmgard, FiregÃ¥rd, and their Great Dane, HuntingseÃ¥ssen) – who managed a Pre-Columbian trans-oceanic contact and take the Gauls, who they thought to be the local natives, to their homeland as proof that there are continents beyond Europe.

The Gauls wanting to return home, and the Vikings' eagerness to prove their story of a new world, results in a trip back to Europe to the Vikings' homeland. The Vikings' chief, Ødiuscomparissen, greets them and is skeptical of their stories, until he sees the Gauls. They plan a celebration, then attempt to sacrifice the "natives", much to the chagrin of the other Vikings ("Why? They haven't done anything!").

Before this can be carried out, a Gaulish prisoner called Catastrofix, who can understand both Gallic and Norse, stirs up Ødiuscomparissen's suspicion that Herendethelessen is a liar, causing a fight between the Norsemen with the assumption that Herendethelessen has simply gone to Gaul rather than to a new world. Meanwhile, the Gauls escape. This escape is conducive to their original purpose, since Catastrofix is a fisherman and hence able to procure some fish for the magic potion. Unhygenix, however, prefers the scent of his own stock; a preference that explains why his product is such a delicate topic.



Thursday, July 20, 2023

Groo and the Siege (Groo the Wanderer #19) 3.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot, by Bookstooge’s Exalted Permission

Title: Groo and the Siege
Series: Groo the Wanderer #19
Author: Sergio Aragones
Rating: 3.5 of 5 Stars
Genre: Comics
Pages: 24
Words: 2K


Hahahahahahaa! Grooella is trying to get her castle back and of course Groo tries to help. With predictable results. Of course, even when Grooella tries to kill Groo by having him shot by arrows, he manages to escape. What a scamp! ;-)

And the funny thing is, the castle still isn’t recovered by the end and so Grooella makes sure to tell us that this IS STILL NOT THE END.

This reminds me of the Alcatraz vs the Evil Librarians series by Brandon Sanderson. Each of the Smedry’s had a power that was utterly ridiculous, but they all found ways to make use of it. Everyone in this comic keeps trying to use Groo as a conventional weapon when what they need to do is some very unconventional thinking. Of course, then things wouldn’t be nearly as funny :-D

★★★✬☆




From Bookstooge.blog

Grooella is besieging her own castle to take it back from the cominos. Groo attempts to help with creating a catapult and destroys it. He attempts to dig some tunnels under the castle walls and ends up digging under Grooella’s army, nearly destroying them.

There are also some flashback scenes of Groo and Grooella as kids where Groo is attempting to play with Grooella and her friends. Every attempt ends in disaster.



Thursday, July 13, 2023

The Dragon Slayer (Bone #20-27) 3Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: The Dragon Slayer
Series: Bone #20-27
Author: Jeff Smith
Rating: 3 of 5 Stars
Genre: Graphic Novel
Pages: 176
Words: 8K



What a world of difference. I read this omnibus and instead of feeling angry and pissed off at Smith for being a jerk whose face I wanted to punch in, I actually enjoyed this.

Unfortunately, Smith’s proclivity for stretching things out is still quite prominent, but reading a much bigger chunk of the story all at once helps negate the feeling that he’s shafting you as a customer.

I’m definitely going to stick to reading the omnibus versions instead of the standalones. But it still makes me wonder just how readers stood it back in the day. I was ready to commit murder and I know that there were times the issues were delayed, so people would have had to wait 2 months instead of just 1 month for a measly little no-nothing don’t advance storyline.

I really thought about upping this to 3.5stars, but wasn’t sure if my enjoyment was because I actually enjoyed the story itself or just the pure blessed relief of actually getting some forward momentum for the story because of the omnibus format. I decided to play it safe and we’ll see how things go next month.

I’m also going to be tagging these with the graphic novel tag instead of the comic tag. For me, the labels are more about the format than the actual content. Sure, this was still a comic. But anything over 75pages just seems more like a novel to me while a comic denotes anything from 20-70 pages, like the Asterix books for example.

★★★☆☆




From Boneville.fandom.com

Stick Eater

Ever since Phoney Bone claimed he was a dragon slayer, he was the town's people's favorite and he was on his way for winning the bet. A hooded figure rests in the Barrelhaven tavern who the villagers call a Stick-Eater. When Smiley comes to get receive payment from the stranger, Lucius advises him not to and gives the pilgrim his share on his behalf. Wendell didn't believe it was wise to provide the stick-eater a meal claiming they were in cahoots with the dragons, when Lucius asked if he had any problem with it, Wendell answered no, but he would receive his beers from Smiley from now on.


Business

Fone Bone, Thorn, and Gran'ma Ben continue their trek to Barrelhaven. Upon reaching an overlook of the village, Fone Bone remarks that the Barrelhaven looks peaceful, to which Gran'ma Ben warns that "looks can be decieving."


At the tavern, dragons are on the villagers' minds. When approached by Lucius with an offer of another round, Wendell and Euclid refuse, but immediately accept an offer from Smiley, as do other patrons. Lucius becomes infuriated at the town's obsession, and Phoney and Smiley muse over their plans, with Phoney admitting he has no plans to slay a dragon, as they aren't really dangerous. When Jonathan Oaks orders from their end of the bar, Lucius confronts Phoney in the pantry. To Phoney's protests, he plans to call off the bet, as he doesn't find it worth riling up a mob, and because Phoney is disrespecting the Dragons' wishes to remain hidden. Phoney challenges Lucius to tell the villagers the truth, but leaves him fuming when he makes no action to do so.


In the woods, Gran'ma suffers an attack of the Gitchy Feeling. The trio is ambushed by one of the Two Stupid Rat creatures.


Earth and Sky

The Two Stupid Rat Creatures bicker over whether to bake Fone Bone, Thorn, and Gran'ma Ben in a quiche, or make stew from their bones. They are interrupted by Gran'ma Ben, attacking them with her sword. They retreat, and Gran'ma gives Thorn her sword, which agitates the rat creatures. Gran'ma suggests that Thorn may be close to The Turning. She interrogates one of the Two Stupid Rat Creatures, who confesses that they have been ordered to evacuate the valley, but is interrupted by Kingdok, who knocks out Thorn and Fone Bone, and attacks Gran'ma Ben. Fone Bone comes to, and calls for the Dragon's help.


Smiley hears Fone Bone's faint calling, but Phoney has another problem - the customers are nursing their beers. The pair suggest various possibilities, and Smiley mentions the Midsummer's Day Picnic, which Lucius kept secret from Phoney. Smiley and Wendell both hear Fone Bone calling, and a search party goes out to find them in the woods. Wendell and Euclid find blood all over the ground and trees.


Kingdok continues to throw Gran'ma Ben through the woods, hitting her against a tree and discussing how much he hates the Flat-Landers. As he is about to kill her, Thorn ambushes Kingdok and slices off his arm with Gran'ma's sword. He suffers an attack of the Gitchy Feeling, and hallucinates Gran'ma and thorn as queen and princess respectively. He cries out, and the Two Stupid Rat Creatures escort him off into the night. Fone Bone finds Gran'ma Ben and Thorn, and dress Gran'ma's wounds as she warns Thorn that the Lord of the Locusts is seeking her.


Council in the Dark

In the woods, Kingdok has collapsed and the Two Stupid Rat Creatures are in a panic. they try to stop the bleeding and one blames the other for attacking the trio. They realize what the Hooded One will do to them if Kingdok dies, but soon realize that he is the only one who knows they disobeyed the evacuation order, and if he dies the Hooded One will blame Thorn and Gran'ma Ben. They agree to flee and go into hiding, and they abandon Kingdok in the forest.


Thorn bandages Gran'ma Ben, who explains that Thorn is a Veni-Yan-Cari who can walk between the Realms of the Awaken and Dreaming. Fone Bone volunteers to defend Thorn, and Gran'ma Ben suggests that the Hooded One may be a rogue Disciple of Venu - an ancient religion that studies the dreams. She is afraid that the Hooded One will sacrifice either Thorn or Phoney to free the Lord of the Locusts, and decides to take Thorn to Atheia. Thorn refuses and lashes out at Gran'ma. Despite Gran'ma's protests, Thorn storms off into the woods. Gran'ma gives Fone Bone her sword, and an amulet, and tells him to find Thorn and warn Lucius about the Lord of the Locusts. Fone Bone races after Thorn, and Gran'ma Ben runs into the forest.


Fone Bone gives Thorn the sword, and they reach Barrelhaven - which has been walled off. Jonathan Oaks explains that Lucius never came back from his search. Jon refuses to let Fone Bone and Thorn in, under orders from the new boss - Phoney Bone.


The Straggler

Once again, The Hooded One comes before the Locust. She reports that the men of Pawa have allied themselves with the Locust and the Rat creatures, that Thorn, the Red Dragon, the Bones, and Gran'ma Ben are all in Barrelhaven, and that Kingdok was badly wounded, which may mean Thorn is turning. The Hooded One questions the Locust's plans, but the Locust assures her that it is her above all else who the Locust loves. If she frees him, she will never lose him again.


Fone Bone, Smiley Bone, and Thorn's search party find no trace of Gran'ma Ben or Lucius, and Phoney invites Fone Bone to dinner. Thorn goes to sleep in the tower room, watched by the Hooded One. Fone Bone finds the big room of the bar converted to an extravagant dining hall. Phoney and Smiley admit their scheme to get out of their debt and back to Boneville in style, which Fone Bone refuses. He tries to explain to Phoney the issue with Thorn, but all his attempts are dismissed. He storms out, leaving Phoney and Smiley to revise their plan. Fone Bone encounters a baby rat creature, who leans on him, pinnign him against a tree.


Thorn dreams she is on a cliff with her grandmother, who enters a sinister cave. A hooded figure in the image of a young Gran'ma Ben beckons to her, and attempts to take her hand. She is interrupted by Fone Bone, who wakes Thorn up. He presents the cub to Thorn, who threatens to kill it if he doesn't kick it out.


Deliver us these Laws

Jon sees Lucius approach the gate, and rouses Phoney and Smiley. The villagers clear the logs, and ask for word on Gran'ma Ben. Lucius admits he couldn't find her. Fone Bone pulls Smiley away from the crowd, and takes him to the stables. Phoney greets Lucius, who is enraged at the new "security measures." He realizes, however, that the village supports Phoney, and decides to sleep in the barn instead of Phoney's offer of the kitchen.


Fone Bone shows Smiley the cub, whom he takes to immediately, feeding it a sandwich. Lucius enters the barn and Fone Bone gives him the amulet. Lucius realizes it's the Nights of Lightning all over again, and Fone Bone explains why he was yelling the other night. Smiley wonders if Thorn will allow him to wear the crown.


Wendell notes that there never was a dragon in Barrelhaven, and that they shouldn't be the ones trapped behind walls. The villagers agree that it's time for Phoney to earn his keep.


Lucius, Fone Bone, and Smiley visit thorn, who breaks down in Lucius's arms.


The Lord of the Locusts speaks through The Hooded one to the Rat Creatures and Pawans, and rallies them to take up arms against the Flat-Landers.


The Midsummer's Day Plan

Phoney accuses Wendell of holding out on him, and travels the town taking taxes from the villagers.


Fone Bone argues that rat cub must go to the mountains, to be with the other rat creatures. Smiley suggest that they do it themselves. Thorn comes in to apologize for her behavior, and announces that she is returning to the farmhouse. Despite Fone Bone's protests, she leaves the sword behind and leaves the barn. Fone Bone and Smiley follow her, but Smiley is distracted by Phoney making a speech about the morals of the village, and orders the townspeople to bring their valuables to him. Lucius admits that dragons exist, and Phoney accuses him of allying himself with them. Phoney announces that all the valuables will be used as bait to catch and kill a dragon. Lucius explains to Smiley that the only way to discover dragons for oneself is to be taught that they are make-believe. Fone Bone returns from the tavern without Thorn, and wonders to the whereabouts of Gran'ma Ben.


The Lord of the Locusts sends the Pawans and rat creatures to destroy their respective enemies, and sends Kingdok to capture Thorn and the Bones.


The Turning

Thorn leaves a letter for Fone Bone on her dresser and wanders off in search of the farmhouse. Fone Bone and Smiley jump the wall, and Smiley runs off with the cub, pursued by Fone Bone. Phoney orders Jon to get the wagons ready to go to the Dragon's Stair and to search for Fone Bone and Smiley. He is confronted by Ted, who he tells about his plan to scam the village. Ted warns Phoney that his thieving days will catch up to him. He finds the barn empty, with nothing but Gran'ma's sword. When he leaves, a mysterious hand takes the sword.


Thorn falls asleep in the forest, and four hooded figures place the sword in front of her and trigger a dream in which she is approached by the Great Red Dragon. She looks into a light and sees rat creatures. Then her grandmother, and then Fone Bone, but will not say if they are alright. Fed up, Thorn decides to go to her friends, to which the Dragon notes that she is already awake. She wakes up, and races back to the village.


Phoney prepares the cows to move out all the treasure, to the cheers of the villagers.


On the Dragon's Stair

The group reaches the Dragon's Stair, and Phoney orders the terrified villagers to set up a crude snare while he makes a trail with the treasure. He is confronted by Ted once more, who admits he wants Phone out of the valley as much as anybody. The snare triggers, and Phoney approaches the Great Red Dragon, caught in the trap. The Dragon admits to seeing the trap, thinking Phoney needed a dragon to fool the townspeople. The villagers tie the Dragon's head down, and force a knife into Phoney's hand, threatening to kill him if he doesn't kill the Dragon. He is interrupted by Thorn, who demands to know what is happening. She orders Wendell to free the dragon and get the villagers ready to face the rat creatures. As they are arguing, one spots fire coming from their town, and mistakes it for the dragons. A group of rat creatures approach the crowd and Thorn faces them, accompanied by the four hooded figures who returned her sword. They push the rat creatures back, and Phoney frees the dragon who chases them off. Thorn orders the villagers to get their supplies, and takes off with Phoney to find Lucius back in the burning village. The shocked villagers prepare for war.


Friday, June 16, 2023

Asterix and Caesar’s Gift (Asterix #21) ★★★✬☆

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission
Title: Asterix and Caesar’s Gift
Series: Asterix #21
Authors: Goscinny & Uderzo
Rating: 3.5 of 5 Stars
Genre: Comics
Pages: 53
Words: 3K


From Wikipedia:

Having completed twenty years of service in the Roman Army, veteran legionaries Tremensdelirius and Egganlettus await their honesta missio (Latin: honorary discharge) in the morning, but that night a drunk Tremensdelirius insults Julius Caesar and gets arrested. When Caesar is informed of Tremensdelirius's mishap, he decides to play a practical joke on him. Caesar awards a "special gift" to Tremensdelirius: Asterix's village in Armorica, the only territory of Gaul not yet conquered by the Roman legions. Tremensdelirius sees little merit in a gift he cannot drink and winds up exchanging the gift for wine and food at an inn in Arausio, owned by Orthopaedix.

Orthopaedix, his wife Angina and daughter Influenza arrive at the village only to be disappointed to find it already inhabited, and that Caesar does not own the village at all (making the gift worthless). With no place to go, Angina berates her husband for selling their inn to travel to Armorica. Vitalstatistix overhears the conversation and decides to offer Orthopaedix a building to open a new inn. Obelix soon has a crush on Influenza, while Geriatrix doesn't welcome Orthopaedix and his family, regarding them as outsiders. The villagers attend the new inn's opening night, but Vitalstatistix's wife Impedimenta and Angina start arguing about who owns the village. A fight ensues and the inn is trashed as a result.

The next morning, a bruised Orthopaedix is ready to leave and return to Lutetia, his hometown, but Angina wants to have revenge on Impedimenta and makes a claim to the leadership of the village on behalf of her husband. Vitalstatistix, shocked, has Cacofonix obtain an opinion poll of the villagers and learns that aside from Geriatrix, the villagers don't really care, until Vitalstatistix makes a few remarks that offends some of the villagers, making them go to the other side. A political race starts, and Geriatrix thinks Vitalstatistix is weak and tries to stand for Chief himself. Asterix becomes worried that internal conflict could benefit the Romans. Meanwhile, Tremensdelirius arrives at the village to visit Orthopaedix, explains that since their last meeting he unsuccessfully tried all kinds of trade and he wants his land back, since he is in fact not allowed to sell the land. When the family refuses, he draws his sword. Asterix arrives, and the two fight, with Asterix winning. Influenza is impressed, while Tremensdelirius, swearing revenge, goes to the Laudanum Roman camp and finds his old friend Egganlettus serving as an aide-de-camp under the local centurion (as he found retirement boring and signed up for another 20 years). With his support, Tremensdelirius makes an official request to the centurion to restore his land. The centurion is reluctant to face the Gauls, but the veterans threaten to report him to Caesar, and he agrees to prepare a military attack with the new weapons they have.

The following day, Influenza expresses her admiration to Asterix, making the jealous Obelix feel betrayed. Asterix attempts to warn everyone about Tremensdelirius, but his warning falls on deaf ears. Hence, Asterix decides to investigate and discovers that the Romans are preparing siege weapons. The Romans see him, but are afraid to attack, allowing him to retreat and escape (as he has no magic potion with him to fight against them). His escape gives the Romans the belief that the Gauls can no longer resist the Romans, and makes them more confident.

Asterix returns to the village and attempts to warn them, but everyone gathers to witness the public debate between Vitalstatistix and Orthopaedix, until it is interrupted by rocks launched from the Roman catapults. Vitalstatistix begs for Getafix to give them magic potion, but the druid refuses, too disgusted by the Gaulish in-fighting. When Vitalstatistix asks for the druid to give magic potion to his rival instead, Getafix finally agrees to help them. The villagers manage to defeat the Romans, with Orthopaedix himself confronting Tremensdelirius and smashing Caesar's gift on Tremensdelirius's head.

The Gauls are reconciled following their victory. A much more confident Orthopaedix befriends his former rival, and decides to withdraw his claim for leadership and return to Lutetia, despite Angina's objections. Impedimenta and Angina also become friends. Obelix is saddened that Influenza will be leaving with her parents but is reconciled with Asterix. The village then hosts a banquet.




This was quite amusing. The Gaulish village being sold to a roman and then traded to an innkeeper and the shenanigans as said innkeeper tries to become chief of the village. And the Romans think they have everything in the bag and attack the village with various new ranged weapons.

So of course that unites the Gauls, even the erstwhile Innkeeper and they trounce the romans with their magic potion and the innkeeper goes back to the city where he and his family were originally from. And everybody has a happy ending.

Man, the Romans, much like the pirates, just can’t catch a break. Of course, if they’d left well enough alone and not tried to get greedy by attacking the gaul’s village, the village might have split. But just like every other time, a roman incursion unites the fractious dolts and they just wallop the romans. It’s funny in small doses :-)

The stories are formulaic and as long as you can take that, it’s great. But after reading One Piece Vol 41 earlier this week, I needed something light and that didn’t meander. A formula story works very well in that regards and I suspect part of my I enjoyed this as much as I did was just because of that contrast. I don’t read in a vacuum and how I’m feeling at the time can affect things. Life can affect things, people can affect thing, other books can affect things. So I note what I think is affecting me and move on. And as Chief Vitalstatistix so expressively says in this edition “And anyone who doesn’t like it can shove off!”. That man has a great way with words ;-)

★★★✬☆