Monday, July 03, 2017

Children of Dune (Dune Chronicles #3) ★★★★ ½


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot & Librarything by Bookstooge’s Exalted Permission
 Title: Children of Dune
 Series: Dune Chronicles #3
 Author: Frank Herbert
 Rating: 4.5 of 5 Stars
 Genre: Science Fiction
 Pages: 420
 Format: Digital Edition





Synopsis:

Paul is dead, Alia is ruling as regent and conspirators to topple the Atreides Empire are crawling out of the woodwork.

Paul's children, Leto and Ghanima, are 10 years old and must begin to take on the trappings of power. They must also avoid the path of Abomination that has overtaken Alia [she's given in to the inner voices and allowed one of them to take control at times] while fulfilling the vision that Leto has of the human race. A vision that apparently Paul saw and couldn't bring himself to commit to.

So all the children have to do is: survive their aunt who wants them dead, survive their grandmother who wants them as pawns for the Bene Gesserit, survive a rogue group of Fremen who want all Atreides dead, survive the other Houses who want to ascend to Imperial status and finally, survive the lives inside of them who want to take over.

Easy-peasy.


My Thoughts:


Overall, my thoughts haven't really changed from my '12 read. There were places that still bored me to tears. I suspect some of that is because the underpinnings of Dune have an islamic cast to them and so I couldn't follow all the half-sentence, unfinished, thoughts.

This time around I realized that Leto had seen the Golden Path before he was dosed with spice, so what he was seeing was not a prescient view of the future. So how did he see it? He makes a point of calling it a vision instead of prescience, but where did it come from? Paul's “visions” were him looking into the future when he was high on spice. Leto couldn't take the chance of taking spice because the inner lives would overwhelm him during that time. The only thing I can think of is that he was able to see everything his father saw because of his preborn condition.

The other thing I noticed was that most of Herbert's speculation about viewing the future and such were all predicated on there NOT being an Omniscient Being. Which is interesting because the Dune mythos is built on the whole idea of prophecy and gods, albeit humanity ascendant. Prophecy, or visions of the future, are something that come from God. He is an omniscient, omnipresent Being and hence is not bound by time or space. Herbert's idea of The Future was where humanity was not constrained by ANY force, within or without. He was writing about humanity without a guiding hand. Which is the antithesis of what I believe as a Christian. And yet the questions he asks are just as intriguing and eye opening as any I could think to ask. And THAT is why I like the Dune Chronicles so much. The questions about humanity.

Completely satisfied about this re-read. While I had re-read it back in '12, I hadn't read it before then since at least '99. This is one series I am very glad to own in hardcover as well as in digital form for my Oasis.

★★★★ ½





Saturday, July 01, 2017

Second Quarterback (Eyeshield 21 #29) ★★★☆ ½


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot & Librarything by Bookstooge’s Exalted Permission
 Title: Second Quarterback
 Series: Eyeshield 21 #29
 Author: Riichiro Inagaki 
 Artist: Yusuke Murata
 Rating: 3.5 of 5 Stars
 Genre: Sports Manga
 Pages: 200
 Format: Digital Scan





Synopsis:

The game between the Devilbats and the Dinosaurs begins. Kurita has gone through some special training allowing him to stop Gaou for 5 seconds, giving Hiruma the chance he needs to throw the ball. But when the other members of the Dinosaurs start showing their abilities, it becomes apparent that this will become more than just a contest of strength between Gaou and Kurita.

As the Devilbats refuse to break or lose their spirit, Marco, quarterback of the Dinosaurs, sacrifices one of his players to give Gaou a chance to destroy Hiruma. Gaou breaks Hiruma's right arm and the Dinosaurs expect the Devilbats to fold, like all the previous teams have done. Instead, Sena, Eyeshield 21, steps up and takes over as Quarterback.

Thus ends the volume.


My Thoughts:


I still do not like Gaou as a player breaker. That is not how football is played. So that just sunk my enjoyment of this volume.

Seeing Sena step up at the end was really good though. While I'm not looking forward to more Gaou in the next volume, I AM looking forward to Sena as Quarterback.

★★★☆ ½








Friday, June 30, 2017

Hammer of God (Alex Hunter #5.5) ★★★☆☆


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot & Librarything by Bookstooge’s Exalted Permission
 Title: Hammer of God
 Series: Alex Hunter #5.5
 Author: Greig Beck
 Rating: 3 of 5 Stars
 Genre: Science Fiction
 Pages: 115
 Format: Digital Edition





Synopsis:

Someone has access to multi-kiloton nuclear bombs [of the size and type to be able to wipe out Jerusalem]. They also have access to beings of unhumanness that can carry these bombs to wherever they are needed to go, without stopping, without food, without water, without detection and without being susceptible to gun fire.

Israel will not stand for such a threat to exist without striking back. But even their special forces can't deal with giants who apparently can't die because they're already dead. Enter the HAWC's, led by Alex Hunter.

Now, the combined forces, that are both disavowable by their respective countries, must find the terrorists who are creating these nukes and the alchemist who is creating the undead carriers. It comes down to Alex Hunter, the Arcadian, to take down a thousands year old alchemist who wants to rule the world while inhabiting Hunter's superior body.

Yeah, like the Arcadian is going to let THAT happen.



My Thoughts:


As I was reading this near the beginning, I thought this would make a great full length novel. At 115 pages, it is a pretty good novella. Near the end I changed my mind and was glad it was as short as it was. While these books are never studies in character development, this felt particularly card-boardy.

There is a difference between telling a good story and telling an engaging story. An engaging story utilizes all aspects of the authorial craft whereas a good story can follow a formula, cut a few corners and still keep your interest. This was a good story.

I have to admit, I have been hoping that after this many books and this much writing experience, that Beck would have learned a bit more about writing characters. In many ways, Beck reminds of the likes of Christopher Stasheff or even Robert Asprin. Both are solid B level writers but they never rose above that. I am beginning to think that Beck has found his level and will never get any better. I'm not going to stop reading these Alex Hunter books, mind you, but I'll be adjusting my expectations accordingly.

★★★☆☆ 





Tuesday, June 27, 2017

The City of Mirrors (The Passage #3) ★☆☆☆☆ DNF@13%


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot & Librarything by Bookstooge’s Exalted Permission
 Title: The City of Mirrors
 Series: The Passage #3
 Author: Justin Cronin
 Rating: 1 of 5 Stars
 Genre: Fantasy
 Pages: DNF
 Format: Digital Edition




My Thoughts:


I gave this until the 13% mark to draw me in. It never did. The writing was just fine, there were no problems or anything I could point a finger to and say “Therein lies the the problem.” No, this was just like the previous 2 books in that it bored me. I might have put up with that for those 2, but now? Not so much.

If you liked the previous books I suspect you'll like this one as well. I was pretty meh about them and nothing in this book was any different, so I was pretty meh about it as well. I've got about 120 books on my Oasis and around 100-150 books in Calibre that I plan on reading so I am not going to waste my time reading something that I am not enjoying.

It doesn't help that besides Dracula, I am not a vampire fan, nor am I a big post-apocalyptic fan.

★☆☆☆☆






Friday, June 23, 2017

Song for the Basilisk ★★★★★


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot & Librarything by Bookstooge’s Exalted Permission
 Title: Song for the Basilisk 
 Series: ------
 Author: Patricia McKillip
 Rating: 5 of 5 Stars
 Genre: Fantasy
 Pages: 318
 Format: Digital Edition





Synopsis:

The city of Berylon was ruled by 4 Great Houses, which in turn were led by House Tourmalyne. 30 some years ago House Griffin [Tourmalyne] was overthrown by House Basilisk, led by Arioso Pellior. Pellior killed every direct member of House Griffin, or so he thinks. One young boy survives and is spirited away to the Isle of Luly to become a nameless bard.

Caladrius grows up, has a son and refuses to remember. Until he makes his trip off the island and realizes that he must revenge his family and destroy House Basilisk. He becomes a nobody musician and works his way into the palace. With a magic lute filled with killer fire, Caladrius plans on assassinating the Basilisk at his birthday celebration. What he doesn't count on is his son also coming to the city to find him.

He also doesn't count on the daughter of the Basilisk having the same powers as her father. But where the Basilisk is evil, it isn't so clear that his daughter is. Caladrius must decide if revenge for his past is the worth sacrificing the future of his son. And when it becomes apparent that the Basilisk plans to rule Berylon from beyond the grave through his daughter, she must decide if House Basilisk will stay ascendant over a dead city or bow its head to House Griffin and return things to their rightful place.



My Thoughts:


This book was about the power of magic within the guise of music. I don't know how to go about talking about this book without just fanboying. McKillip can write like no one else I've ever read. I think then next book of hers I will read selections outloud to see if there is rhythm to her sentences. Her words flow.

The story itself is good. A tale of revenge that redeems itself instead of creating more death and destruction. The use of multiple instruments to show characteristics of the various people was fun to realize. It was skillfully drawn and I couldn't remember which direction the Basilisk's daughter took, so the ending was new all over again. The benefits of waiting 11 years between re-reads I guess.

Last time I gave this 4 Stars, but this time around I'm calling this a solid 5. McKillip's writing is top notch. It is well crafted and more than that, it is artistic. It is a joy to read the story and a joy to read the wordcrafting itself.

Part of the reason I like most of McKillip's writing so much is that this is as close to poetry as I'm going to get and to enjoy. I've tried various books of poetry throughout the years and each time it has defeated me and left me bored. But I WANT to like Poetry.

I've also included a high quality picture of the full cover art.  Definitely the top contender for cover love in my June Roundup & Ramblings.

★★★★★ 







 



Thursday, June 22, 2017

Blood of the Mantis (Shadows of the Apt #3) ★★★★☆


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot & Librarything by Bookstooge’s Exalted Permission
 Title: Blood of the Mantis
 Series: Shadows of the Apt #3
 Author: Adrian Tchaikovsky
 Rating: 4 of 5 Stars
 Genre: Fantasy
 Pages: 305
 Format: Digital Edition





Synopsis:

The Wasp Empire is taking a breather after the beating they took in the previous book. But that does not mean that they are not advancing. Two “independent” cities on the outskirts of the lowlands have come to the attention of the Empire as alternate entry points to defeating Collegium and their wrangling allies.

One of those cities happens to be the center of smuggling for vast swathes of country around. Into this city has come the Box of the Darakyon, put up for sale by Scyla. Stenwold sends a group to this city to scope out it's chances of becoming an ally and if possible to recover the Box. Led by Achaeos, Tisamon, Tynisa, Thalric and a rogue Wasp head out to recover it. Up against them are various collectors, mystics and agents of the Empire.

The other city is on the border of the Spiderlands. If the Empire can be provoked into starting their war on yet another front, it would relieve pressure on the Lowlands. Chi and Nero,the fly artist, are sent in but by the time they actually arrive, the Empire has already started moving in its troops. By making deals with the local spider lords, the Empire hopes to take the city without inciting the Spiderlands.

During all this, the Bee kinden begin a revolt and Tothos and Dr. Drephos are tasked with putting into play Drephos' new weapon against the bees. Emperor Alvdan II continues his frantic search for eternal life and the Mosquito mystic continues his game, whatever that may be.



My Thoughts:

We get a rest from the “War” but the fighting continues. Wars require allies and vassals and Stenwold is at his best as Spymaster. Dealing in the shadows, working behind the scenes, Stenwold is not at his best as the public face of Collegium as a Warmaster. But with that being his lot, he must once again send out those he loves and cares for to do the dirty work.

The 'magic' side of things really starts to become more prominent and just like the hints from before, it would seem that all magic is nasty stuff. It was used to enslave, to control and it brought out the worst in those who used it, or attracted the worst kind of character. It is dark and scary and I have to wonder how the Apt kinden ever threw off the chains of magic that the InApt used to enslave them.

This book was kind of depressing because there just doesn't seem to be any hope for stopping the Wasp Empire. Stall them, delay them, yes. But put a stop to their expansion? There does not appear to be a way. The Empire is already showing signs of moral decay. Alvdan's quest for immortality and fear of death is almost the face of what is wrong with the Wasps as a whole. Their warrior ethos is softening and decaying into mere cruelty and wantoness.

Honestly, I am not liking this series as much as I did the first time around. Every new book I was looking for Hope. I was looking for Heroes. I was looking for that Something Better to rise from the ashes of Defeat, pain and suffering writ on its body but it's spirit of grim resolve and determination to win unbroken and only strengthened by adversity. What I got was a story of what happens when ordinary people do their best against overwhelming odds. They do not always win. That is a tough nut to chew on.

★★★★☆ 





Tuesday, June 20, 2017

Showdown at Tokyo Dome (Eyeshield 21 #28) ★★★★☆


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot & Librarything by Bookstooge’s Exalted Permission
 Title: Showdown at Tokyo Dome
 Series: Eyeshield 21 #28
 Author: Riichiro Inagaki 
 Artist: Yusuke Murata
 Rating: 4 of 5 Stars
 Genre: Sports Manga
 Pages: 200
 Format: Digital Scan





Synopsis:

The game between the Hakushuu Dinosaurs and the Seiba Wild Gunmen. This game will determine who will play the Devil Bats. On the Dinosaurs side there is Gaou, a musclebound destroyer who breaks quarterbacks, either physically or mentally. Facing him are The Quickdraw Kid and Riku, who is equal to Sena in terms of speed. Things appear to be going the Gunmen's way with the Kid's ultra fast passing, which doesn't allow Gaou time to lay a finger on him. Unfortunately, all it takes is one slow pass and the Kid is toast, with a broken arm. Riku rallies the Gunmen but it just isn't enough. They are crushed 14-72.

The rest of the book is about how Kurita, Hiruma and Musashi all meet and eventually come together to create a football team.


My Thoughts:

This started out as a 3 star volume. Gaou as a player breaker was just beyond the pale of what I could accept as “real” in this manga. In the NFL (National Football League -American pro level) there is something called “unnecessary roughness”. If it becomes obvious that a player is physically beating on another player, that can be used. Depending on what is going on, it can be a warning and I believe, eventually lead to expulsion from the game. Needless to say, any player that consistently went around breaking bones in opposing teams would be banned pronto. So that dragged my enjoyment of the game down. It was as if Sena could suddenly run 100 yards in 1 second. That is just impossible and would destroy any enjoyment.

Thankfully, things were better with the memory montage. Kurita, the big fat lineman for the Devil Bats is going to be only guy able to deal with Gaou in the next game when it comes to pure power. But he's not full of confidence so Hiruma sets up some stuff at the Tokyo Dome, a baseball game of all things and in the process Kurita remembers how they all came together and Hiruma kept his dream for an american football team alive.

For me, the most moving part was when Kurita had been told by the club directors that since he didn't have 3 members, he couldn't have a football club and that he couldn't use the grounds and that he'd have to get rid of all his equipment. He's burning it all and crying and Hiruma walks up to him and asks him if he's giving up. Kurita turns to Hiruma with tears streaming down his face and says that he's not giving up but that he doesn't know what to do. Murata, the artist for the manga, just makes Kurita's face express the palpable determination mixed with despair. If you've ever been in a like situation, you'll want to cry right along with Kurita. Thankfully, it doesn't end there but that was the high point of the book for me. It was poignant and moving.

★★★★☆ 








Monday, June 19, 2017

The Daybreakers (Sacketts #6) ★★★☆ ½


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot & Librarything by Bookstooge’s Exalted Permission
 Title: The Daybreakers
 Series: Sacketts #6
 Author: Louis L'Amour
 Rating: 3.5 of 5 Stars
 Genre: Western
 Pages: 224
 Format: Digital Edition





Synopsis:

Tyrel and Orrin Sackett leave the hills of Kentucky/whatever after killing a nogood scum. Joining a cattle herder, both young men begin the process of growing up and becoming respectable men. After learning how to herd cows, they set out to create their own herd. During this time they come across a mexican Don and his granddaughter and a huckster and his daughter from New England. Ty and Orrin eventually become lawman and mayor. When Orrin, who is now married to the blonde new englander runs for state senate, her father hires killers to take out Orrin to put his own man in power. It is up to Ty to keep his brother's hands clean protect him and rescue the Don's granddaughter.

Just a day's work for a Sackett.



My Thoughts:

I mainly remember this from the movie, The Sacketts, starring Tom Selleck and Sam Elliot. You know what, there really is nobody who more fits the image of the rough and tough Sackett brothers than those two. Those guys are who I think of when it comes to your generic Western characters.

Anyway, this book covers a good amount of time. Enough for both boys to go from cowpunchers to established politician and lawman. Don't blink or you'll miss a couple of months. Part of the disconnect is that the cattle drives take months and months but only take a couple of paragraphs.

There is a lot of fighting, like you'd expect in a western. A couple of one on one shootouts, lots of Ty facing down various men, some killers, some just hardheads who needed a bit of fear put into their lives to give them perspective. The swell of civilization westward seems to happen quickly as well, but much like what we see happening on the internet today with torrent and sharing sites, it was inevitable. The speed at which humanity can communicate determines how fast things will change to accommodate the greatest number.

It was also very interesting to see L'Amour characterize someone from New England. And uptight scammer. It made me laugh because the kind of person from New England who couldn't stay in New England would be exactly that. Spot on.

★★★☆ ½






Saturday, June 17, 2017

Elfshadow (Forgotten Realms: The Harpers #2) ★★★☆ ½


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot & Librarything by Bookstooge’s Exalted Permission
 Title: Elfshadow
 Series: Forgotten Realms: The Harpers #2
 Author: Elaine Cunningham
 Rating: 3.5 of 5 Stars
 Genre: SFF
 Pages: 324
 Format: Digital Edition





Synopsis:

Arilyn Moonblade, poor little half human and moon elf, is taken under wing by a gold elf who teaches her how to be the ultimate fighter. With her magical moonblade, she becomes an associate of the Harper organization to do the deeds they don't want to sully their hands with.

When Arilyn's acquaintances begin to die, all Harpers and all marked by a Harper symbol, she sets out to find the killer before the killer finds her. Unbeknownst to her however, her moonblade is a portal to the hidden elven realm of Evermeet and that is the true goal of the assassin.

She encounters Danilo Thann, foppish nobleman, amateur bard and in secret, the protege of Blackstaff Arunsen, major wizard in the city of Waterdeep. Danilo has been tasked with protecting Arilyn and her moonblade without revealing his true identity.

Lots of fights, flights and betrayals occur before the showdown where Arilyn learns about her family, who her secret adversary is and Danilo's true identity. Sometimes belonging to a secret organization isn't all that it's cracked up to be.



My Thoughts:

So much better than the first Harper book. The story was predictable as the sun and you know who the real badguy is by the halfway mark (at least, I did) but the interaction between Danilo and Arilyn was perfect. While Arilyn was the main character, Danilo was one of those sidecharacters who almost steals the show. He has to pretend to be a stupid fop even while being on guard against assassins both mundane and magical. The fact that he carries it off just made it all the better.

One problem I had, which is all me, is that I came across people and places whose names I recognized from other Forgotten Realms books but I couldn't remember a lot of detail. It doesn't help that I'm reading the overall Forgotten Realms books out of order. Evereska, city of Elves is mentioned as is Blackstaff Arunsen and both of those played a large part in the Return of the Archwizards trilogy.

After Denning's writing style in the first book (I don't like Denning and I'll probably never stop mentioning that, fyi), Cunningham's straightforward approach was refreshing. She can write well and while this setting doesn't allow for spectacular writing, I was pretty pleased with how she handled everything.

The story about Arilyn's moonblade, it's magical history, her family drama, etc, were all ok but really, I only liked the fighting bits. And as for the Elfshadow, that was so blatantly obvious that I don't even feel the need to comment on it beyond this.

On a kind of silly note, the cover just about makes me gag. Danilo looks like he's about to turn into a fat merchant in about 2 years while Arilyn looks like an angry hobbit with pointy ears. I also found out that the adventures of Arilyn and Danilo are not only part of the Harpers series but eventually split off to become their own little thing called Swords and Songs. I don't know if I'll pursue that at some point or not.

★★★☆ ½






Thursday, June 15, 2017

Brass Man (Polity: Agent Cormac #3) ★★★★☆


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot & Librarything by Bookstooge’s Exalted Permission
 Title: Brass Man
 Series: Polity: Agent Cormac #3
 Author: Neal Asher
 Rating: 4 of 5 Stars
 Genre: SFF
 Pages: 505
 Format: Digital Edition





Synopsis:

Skellor, that lovable rapscallion who just wants to kill Ian Cormac and destroy the Polity with Jain tech, is back! His personal infestation of jain seems to be out of control, so he digs up Mr Crane (the titular Brass Man) and starts looking for another Dragon sphere. Because sure as shooting, the Dragon knows all about the Jain tech.

Obviously the Polity can't have this, so they send in Agent Cormac, again. His abilities are growing and it would appear that he's on the path to becoming Horace Blegg Jr. He tracks down Skellor to a small world that lost their Polity roots hundreds of years ago. Skellor thinks it's a great place to hide, which is what the Dragon thought too, until Skellor found it. Skellor spreads jain tech willy-nilly to take over a bunch of people and begins killing them. Cormac becomes his hostage and they all head out to space. Where they have an encounter with a brown hole and Skellor gets his and Cormac is rescued by a rogue AI. Another leg of this book is about Rogue AI's who want the jain tech for themselves and cause problems for everyone, including their daddy, who has to kill some of them. Tough love baby.

Mr Cranes segments are all mixed up memories from his inception to his present state. He was hexed with some schizo software, stolen by rebels and loaded up with a killer's memories and instincts. All served to break his ego into pieces and he's been playing at trying to put himself together again. With the help of Dragon, and an AI in the body of a vulture, he succeeds and walks off into the sunset.

Finally, there is a storyline about 2 people from the little planet. One's a knight who is on a quest to kill a dragon and the other is a young man who was going to rob him until he realized what a badass the knight actually was. A mentor storyline.



My Thoughts:

Asher likes AI's that are messed up and multiple personalities. That was the whole gist of his later Transformation trilogy that ended this year.

Anyway, this was violent. Between jain tech & Skellor invading peoples brains, Mr Crane's memories, Ian Cormac and monsters on the little world, you run the full gamut of dismemberment to “light mist” splatterification.

That Skellor was a total psyche job. He made for a great villain though, as he was just ruthlessly “bad” and there was no moral grey areas. I like my badguys to be really despicable, the kind of badguy who you can't help but root for their downfall. Skellor filled that admirably. But with his ending up in a brown hole (I kind of glossed over Asher's pseudo-science explanation of WHAT a brown hole is) I hope Asher can come up with a suitably good Bad Guy for the final 2 books of the Agent Cormac series. Jain tech and its completely destructive nature goes on, but that type of threat needs a face to make it a villain.

Mr Crane's storyline, while interesting, just didn't have the punch you'd expect from being the Title of the Book. He seemed more like the marinade of the story instead of the steak. And speaking of marinade, that knight/mentor storyline. It had nothing to do with this, except it took place on the small world (I am refusing to look up its name because it is too small for me to care about), and they overlapped with the big climactic ending with Skellor, Ian, Dragon and the various AI's. If this book was an RPG (role playing game), the knight's story would have been the backstory of a NPC (non player character) who dies 2 minutes after you meet him. It filled up space and allowed us a wider view of the little world, but it didn't advance the story any.

While I rated this the same as I did back in '10, I suspect I would have rated it 4.5 back then and dropped it to 4 this time. A lot of my attraction last time was the newness factor and with that gone, blood and guts only gets you so far. Still thoroughly enjoyed it, but I won't be raving about this book like I might have back then.

★★★★☆