Monday, November 29, 2021

Kaiju Rising: Age of Monsters ☆☆☆☆✬

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot, & Librarything by Bookstooge’s Exalted Permission
Title: Kaiju Rising: Age of Monsters
Series: Kaiju Rising #1
Editor: Tim Marquitz
Rating: ½ of 5 Stars
Genre: Fantasy Short Story Collection
Pages: 444
Words: 161.5K





Synopsis:


Table of Contents


Foreword – Jeremy Robinson


Big Ben and the End of the Pier Show – James Lovegrove


The Conversion – David Annandale


Day of the Demigods – Peter Stenson


The Lighthouse Keeper of Kurohaka Island – Kane Gilmour


Occupied – Natania Barron


One Last Round – Nathan Black


The Serpent’s Heart – Howard Andrew Jones


Monstruo – Mike MacLean


The Behemoth – Jonathan Wood


The Greatest Hunger – Jaym Gates


Heartland – Shane Berryhill


Devil’s Cap Brawl – Edward M. Erdelac


Shaktarra – Sean Sherman


Of the Earth, of the Sky, of the Sea – Patrick M. Tracy and Paul Genesse


The Flight of the Red Monsters – Bonnie Jo Stufflebeam


Operation Starfish – Peter Rawlik


With Bright Shining Faces – J.C. Koch


The Banner of the Bent Cross – Peter Clines


Fall of Babylon – James Maxey


Dead Man’s Bones – Josh Reynolds


Stormrise – Erin Hoffman


Big Dog – Timothy W. Long


The Great Sea Beast – Larry Correia


Animikii vs. Mishipeshu – C.L. Werner


The Turn of the Card – James Swallow


About the Authors/Artists


Acknowledgments




My Thoughts:


I picked up this collection on the strength of Correia's name being prominent on the cover I saw. Unfortunately, for me, it was a story he had included in his first Target Rich Environment collection, so I had already read it.


Josh Reynold's story was about the Royal Occultist, so that was a nice little visit and reinforced my decision to read more in that universe should Reynold ever be able to release more.


Sadly, those 2 were really the only bright spots. Most of the other stories were either Cli-Fi, Angst-ridden or so full of hatred for Humanity that I had to wonder why the authors hadn't killed themselves in protest of being human. So this was definitely on the path to 2stars. Some of the stories had Buddhist monks, Japanese nuns, Islamic warriors and one and all, they respected the environment, respected women and were paragons of virtue, which I have to admit, didn't even fly across my radar in any way.


Then I read stories like “Conversion” and “Fall of Babylon” and this completely entered into Blasphemy territory. They didn't make me angry or upset, I just sighed and shook my head. It was evident that the authors despised Christianity, not just didn't believe it and that showed through like a drop of blood on a white canvas.


So between the religious hypocrisy and the blasphemy, this is getting the rare ½ star. Last time that happened was with Torchship Captain. Not good company to be in.


As I was writing this review, I realized that the editor's name sounded familiar. If I had paid more attention and realized Tim Marquitz was involved with this project, I never would have touched this with a 10foot pole. Certainly explains the blasphemy and religious hypocrisy.


☆☆☆☆✬


Friday, November 26, 2021

Phoney Bone (Bone #3) ★★★✬☆

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot, & Librarything by Bookstooge’s Exalted Permission
Title: Phoney Bone
Series: Bone #3
Author: Jeff Smith
Rating: 3.5 of 5 Stars
Genre: Comics
Pages: 28
Words: 1K





Synopsis:


From Boneville.fandom.com


At the farmhouse Fone Bone helps Thorn with the chores while waiting for Gran'ma Ben. Fone Bone shows Thorn what's in his knapsack including the map they found in the desert which Thorn finds familiar. Phoney Bone meets Gran'ma Ben and instantly gets on her bad side. Fone and Phoney are reunited when Gran'ma Ben arrives back at the farmhouse. Phoney starts eating a pie Thorn made especially for Gran'ma Ben and he shoves the remaining part in Fone's mouth and blames him.




My Thoughts:


While we “met” Phoney Bone in issue 1, it was just a couple of panels. Here we get a couple of pages and my goodness, he's the most selfish creature around. He's the reason the Bones were run out of Boneville in the first place and I have to wonder how much trouble he is going to have to get his cousins into before they abandon him to his just desserts. He isn't malevolently evil, but he's in no way good. I can't remember for the life of me if Smith redeems him by the end or just leaves him as a foil to Fone.


And while I'm thinking about it, why did Smith choose to use Fone and Phoney as names? They're too close. I found myself several times thinking in my head “Fonee Bone” and having to stop and think a second about who I was actually reading about. Visually, they quite different so there's no issue there. But being a words person, I did get tripped up a couple of times.


Smith continues to draw me into this world with little things here and there. Thorn recognizing the map and telling Fone it was like one in her dreams. Means there's going to be mysticism in this series and probably not just funny vignettes. For 28 pages, Smith has once again kept my interest.


★★★✬☆




Wednesday, November 24, 2021

The Best Science Fiction of the Year (2015) ★☆☆☆☆ DNF@5%

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot, & Librarything by Bookstooge’s Exalted Permission
Title: The Best Science Fiction of the Year (2015)
Series: The Best SF of the Year #1
Editor: Neil Clarke
Rating: 1 of 5 Stars
Genre: SF Short Story Collection
Pages: DNF@5%
Words: DNF@5%





Synopsis:


Table of Contents



“Introduction: A State of the Short SF Field in 2015” by Neil Clarke

“Today I Am Paul” by Martin Shoemaker

“Calved” by Sam J. Miller

“Three Bodies at Mitanni” by Seth Dickinson

“The Smog Society” by Chen Quifan

“In Blue Lily’s Wake” by Aliette de Bodard

“Hello, Hello” by Seanan McGuire

“Folding Beijing” by Hao Jingfiang

“Capitalism in the 22nd Century” by Geoff Ryman

“Hold-Time Violations” by John Chu

“Wild Honey” by Paul McAuley

“So Much Cooking” by Naomi Kritzer

“Bannerless” by Carrie Vaughn

“Another Word for World” by Ann Leckie

“The Cold Inequalities” by Yoon Ha Lee

“Iron Pegasus” by Brenda Cooper

“The Audience” by Sean McMullen

“Empty” by Robert Reed

“Gypsy” by Carter Scholz

“Violation of the TrueNet Security Act” by Taiyo Fujii

“Damage” by David D. Levine

“The Tumbledowns of Cleopatra Abyss” by David Brin

“No Placeholder for You, My Love” by Nick Wolven

“Outsider” by An Owomeyla

“The Gods Have Not Died in Vain” by Ken Liu

“Cocoons” by Nancy Kress

“Seven Wonders of a Once and Future World” by Caroline M. Yoachim

“Two-Year Man” by Kelly Robson

“Cat Pictures Please” by Naomi Kritzer

“Botanica Veneris: Thirteen Papercuts by Ida Countess Rathangan” by Ian McDonald

“Meshed” by Rich Larson

“A Murmuration” by Alastair Reynolds

2015 Recommended Reading List




My Thoughts:


I made it to the 3rd story before giving up. Horribly depressing. Perverse. Self-righteous. Smug.


While Clarke didn't write these stories, he did choose them as the Best of 2015. That is just horrible. I think I'm going to be avoiding anything else with his name on it from now on.


If Woke Cli-Fi is your thing, then have at it. As for me, I'm going to go read something that is actually good.


★☆☆☆☆



Monday, November 22, 2021

When Worlds Collide (Bronson Beta #1) ★★★★★

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot, & Librarything by Bookstooge’s Exalted Permission
Title: When Worlds Collide
Series: Bronson Beta #1
Authors: Philip Wylie and Edwin Balmer
Rating: 5 of 5 Stars
Genre: SF
Pages: 225
Words: 83.5K





Synopsis:


From Wikipedia.org


Sven Bronson, a Swedish astronomer working at an observatory in South Africa, discovers a pair of rogue planets, Bronson Alpha and Bronson Beta, which will soon enter the Solar System. In eight months, they will pass close enough to cause catastrophic damage to the Earth. Sixteen months later, after swinging around the Sun, Bronson Alpha (a gas giant) will return to pulverize the Earth and leave. It is hoped that Bronson Beta (discovered to be Earth-like and potentially habitable) will remain and assume a stable orbit.


Scientists led by Cole Hendron work desperately to build an atomic rocket to transport enough people, animals and equipment to Bronson Beta in an attempt to save the human race. Various countries do the same. The United States evacuates coastal regions in preparation for the first encounter. As the planets approach, observers see through their telescopes cities on Bronson Beta. Tidal waves sweep inland at a height of 750 feet (230 m), volcanic eruptions and earthquakes add to the deadly toll, and the weather runs wild for more than two days. As a token of things to come, Bronson Alpha grazes and destroys the Moon.


Three men take a floatplane to check out conditions across the United States and meet with the President in Hutchinson, Kansas, the temporary capital of the United States. It is discovered that the entire Southeast region flooded, the Great Lakes rose and emptied into the Saint Lawrence region, and Connecticut has become an island archipelago. All three are wounded fighting off a mob at their last stop, but manage to return with a precious sample of an extremely heat-resistant metal one of them had noticed. This solves the last remaining engineering obstacle, as no material had been found before to make rocket tubes capable of withstanding the heat of the atomic exhaust for very long.


Five months before the end, desperate mobs attack the camp, killing over half of Hendron's people before they are defeated. With the rocket tube breakthrough, the survivors are able to build a second, larger ship that can carry everyone left alive (instead of only 100 of the roughly thousand people Hendron had recruited). The two American ships take off, but lose contact with each other. Other ships are seen launching from Europe; the French ship's tubes melt, causing it to explode in the upper atmosphere. The original American ship makes a successful landing, but it is unknown if anyone else made it. The survivors find that Bronson Beta is habitable. They also find a road.




My Thoughts:


This is the 3rd “Official” time that I've read this book but I know I read it at least once in Bibleschool and two or three times in highschool, so we're talking at least six times. And I realized that I enjoyed it just as much this time as I have in the past, so its rating got bumped up to 5stars.


This is completely a comfort read. It has the 1930's American mindset, so not only is Scyenze going to save humanity, but humanity is going to save itself. And they do a fine strapping job of it, with brawn, panache and manly friendship overcoming even jealous love interests. You don't get stuff like this anymore. I know because of the review for a book that is coming up for Wednesday :-/


Everyone involved is a paragon of virtue. Even when they struggle with wanting to do the wrong thing, they realize it is wrong and fight and overcome it. Scientists are pure of motive and have no underlying idealogy outside of Truth Seeking, just like how we want them to be even today. The men are brawnly and smart, the women kind and gentle.


The disaster is fantastic, I have to admit. When Bronson Alpha passes Earth for the first time and destroys the moon and causes complete havoc on earth, the authors do a fantastic job of describing the cataclysmic occurrences in such an understated manner that it's not horrifying until after you've read it and think about what just occurred. It's described in a macro enough scale that as long as you have a rough idea of world geography (in terms of land masses and bodies of water) then you too can join in on the horrifying fun of it all.


Of course, the absolute nonsense about Bronson Beta having a breathable atmosphere and even having cities that survived is just something you have to put up. Hence the “scyenze” tag. But it's no more fantastic than John Carter waking up on Mars and marrying a Pod Woman Princess.


★★★★★




Sunday, November 21, 2021

Rando Splicer (Spiral Wars #6) ★★★✬☆

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot, & Librarything by Bookstooge’s Exalted Permission
Title: Rando Splicer
Series: Spiral Wars #6
Authors: Joel Shepherd
Rating: 3.5 of 5 Stars
Genre: SF
Pages: 475
Words: 176K





Synopsis:


From Fandom.com


Separated from her ship, Major Trace Thakur is stranded on the reeh-occupied world of Rando. The native corbi have suffered beneath reeh tyranny for 800 years, and many have given up hope. But Trace needs the data stored in the reeh's genetic technology and command center - the Rando Splicer - if she's to learn how to save humanity from impending disaster, and is planning an assault against overwhelming odds. She'll need help from the UFS Phoenix, though, which is caught in a ritual medieval battle to change the croma leadership that sees her crew embarking on a perilous journey across a warring desert continent. Should they fail, humanity could be just one of many species to die.



My Thoughts:


Enjoyment-wise, this was a 4star book. But because of the very big issue that I mentioned back in my Currently Reading & Quote Post about this book, I just couldn't give it more than 3.5stars. Because no matter what I was reading, in the back of my mind was the little voice saying “10 Books. 10 Book. 10 Books!!!”


Thankfully Shepherd IS a good writer and I did enjoy the dual storylines. Unfortunately (for me) there was no “getting the reader up to speed” chapter at the beginning so I just dropped right into things and had to try to remember what had happened in Croma Venture. I actually didn't try to remember if you want to know. I just read the story and ingested it like a bowl of jello.


Of the two storylines, I much preferred the one that was on Croma dealing with the crew and the “special election” of a new leading party. Elections by battle sounds awesome to me. The storyline following Major Thakur had a lot more emotional navelgazing than I particularly wanted to read about.


I am looking forward to the next book, which I have on tap. With Shepherds output it is going to be at least 3 more years before the series is finished so my interest is definitely tempered. I just hope I can remember not to jump back into this series until it is actually finished.


★★★✬☆




Friday, November 19, 2021

Mistborn: The Final Empire (Mistborn #1) ★★★★★

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot, & Librarything by Bookstooge’s Exalted Permission
Title: Mistborn: The Final Empire
Series: Mistborn #1
Authors: Brandon Sanderson
Rating: 5 of 5 Stars
Genre: Epic Fantasy
Pages: 574
Words: 214K






Synopsis:


From Wikipedia.org


Three years prior to the start of the novel, a half-skaa thief named Kelsier discovered that he was Mistborn and escapes the Pits of Hathsin, a brutal prison camp of the Lord Ruler. He returned to Luthadel, the capital city of the Final Empire, where he rounded up his old thieving crew for a new job: to overthrow the Final Empire by stealing its treasury and collapsing its economy.


At the beginning of the novel, Vin, a wary and abused street urchin, is recruited by Kelsier's crew after Kelsier is notified by his brother, Marsh, that she is a Mistborn. Vin is trained by Kelsier's crew to develop her Allomantic powers, which include burning pewter to strengthen the body, burning tin to enhance the senses, and burning steel and iron to gain a limited form of telekinesis over metal. She is also given the duty of spying on the nobility by attending opulent balls in Luthadel (the capital and center of the final empire), where she poses as Valette Renoux, niece to Lord Renoux, a nobleman working with Kelsier's crew. During these balls, she meets and falls in love with Elend Venture, heir to House Venture, the most powerful of the Luthadel noble houses. Elend flouts the rules of nobility culture and secretly plans to build a better society with his noble friends when they ascend to their respective house titles.


Kelsier hopes to conquer the city by destabilizing it with a house war between the nobility and then invading with a skaa army. Once in control, he hopes to overthrow the Final Empire by stealing the Lord Ruler's hoard of atium, a precious metal which is the cornerstone of the Final Empire's economy. The crew succeeds in starting a house war by assassinating several powerful nobles and recruiting about seven thousand soldiers to join their cause. However, about three quarters of the soldiers are slaughtered when they foolishly attack an unimportant Final Empire garrison with the hopes of divine protection from Kelsier, who has spread rumors of his "supernatural" powers. The remaining soldiers are smuggled into Luthadel by Kelsier, who intends to continue the plan. Unfortunately, Marsh is discovered and seemingly killed, and Lord Renoux and his estate are seized and he is brought to be executed by the Canton of Inquisition, the police arm of the Final Empire. This Canton is made up of Steel Inquisitors, seemingly indestructible Allomancers with steel spikes driven through their eyes. Though Kelsier's crew manage to free most of Renoux's group and kill an Inquisitor, Kelsier is killed by the Lord Ruler himself in a dramatic confrontation in Luthadel's city square. Though these events appear to leave Kelsier's plan in shambles, it is revealed that his real plan was to become a martyred symbol of hope for Luthadel's superstitious skaa population. The skaa population reacts to his death by rising up and overthrowing the city with the help of Kelsier's army.


Before his death, Kelsier had attempted to unlock the potential of the "Eleventh Metal" that he had acquired, which was rumored to be the Lord Ruler's weakness. He was unable to do so before his death, and left it to Vin to finish the job. With the Eleventh Metal, Vin goes to the imperial palace to kill the Lord Ruler. She is captured by the Canton of Inquisition and left in a cell to be tortured, but Sazed, her faithful servant, comes to her rescue. Using a magical discipline called Feruchemy, he helps Vin escape and recover her possessions. Marsh is revealed to be alive, having actually been made into a Steel Inquisitor; he betrays his fellow Inquisitors and slays them. Vin fights the Lord Ruler, who is revealed to be both an incredibly powerful Allomancer and a Feruchemist, the combination of which grants him incredible healing powers and eternal youth. Vin is almost destroyed by the Lord Ruler, but with hints from the Eleventh Metal and the unexpected magical aid of the mists, she manages to separate the Lord Ruler from his Feruchemical bracelets that provide him with constant youth, causing him to age rapidly. Vin uses a spear to kill the Lord Ruler, who with his last words ominously warns her of a great doom. The Final Empire collapses, though Elend is able to avoid total societal collapse by uniting Luthadel under a new system of democratic government.




My Thoughts:


Recently I've been talking with other people about whether fantasy has gotten worse (in whatever form you claim is “worse”) or if there's just more drek or if authors are pandering to the idiots or whatnot. I do think we can all agree it has gotten bigger, literally. If it ain't a 10 volume epic of phat tomes, then the publishers will tell you to publish it yourself. Anyway, I have found myself despising the path that Brandon Sanderson has started going down. He's writing multiple Young Adult books, comics and starting new series while ignoring older series. He's also taken to putting his name on a cover and “co-authoring” books, which as we all know, usually means the other person did all the work and the big name is to sell the book. You might detect a hint of bitterness. If so, you are correct. When I was in my 20's, and him too, he wrote what I wanted to read. As I've gotten older, his output hasn't changed but is still geared towards a younger audience. What I wasn't sure about was whether my memories of raving about his early works were because they were actually good, or because they hit the spot for me.


So this re-read of the original Mistborn trilogy is a test to see if Sanderson was a good author or if his recent “decline” was just in my head. Sadly, this was pure awesome sauce and made me excited to read fantasy. I say sadly because it means Sanderson has pandered to the Crowd and stopped writing good stuff.


This is not a perfect book, despite my rating and love for it. This is early Sanderson and while nothing sticks out like a broken branch, it is not completely polished. It “felt” like an early work. The chosen words didn't flow perfectly, they didn't have the many shades of meaning possible. It was never bad or ever wrong, it just wasn't as good as I've seen him write in later books. But really, I don't expect a highschool athlete to perform at the same level as an Olympic Champion. But once they've reached that level, I expect them to stay there. And while early Sanderson was great, once he got beyond that there's just no going back.


Now, with that naysaying, this was just as good as I remember. I was excited to crack open my kindle each evening and read some more. I was even more excited when I got to the end of the book and to remember that I had TWO MORE BOOKS to read. You know something is good when you get excited about the books to come.


So to end, I had a fantastic time reading this, my faith in old Sanderson was restored and Fantasy HAS changed in the last 15 years and not for the better.


★★★★★



Thursday, November 18, 2021

Myths, Part II (Spawn #15) ★★☆☆☆

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot, & Librarything by Bookstooge’s Exalted Permission
Title: Myths, Part II
Series: Spawn #15
Author: Todd McFarlane
Rating: 2 of 5 Stars
Genre: Comic
Pages: 25
Words: 1K





Synopsis:


From Imagecomics.fandom.com


The Clown's story continues. Medieval Spawn survives the Violator's blast, but he is horribly disfigured. Even in this state, however, he is able to best Violator with the help of his living suit's imprisoning tendrils. The Violator's severed head is hoisted aloft as a grisly trophy of their demonic battle. Ironically, the woman he sought to protect from the Violator is sickened by Spawn's true form and flees in flight.


The Spawn lays in an alley peacefully resting. When the owner comes out mad that bums in his alley are begging and foraging for scraps, the owner physically pushes Spawn around. Spawn is fed up with people trying to tell him what to do. He beats the man down and barks that this is now spawn territory. The man cowers away.


In Queens, New York, Terry Fitzgerald lays awake, terrified as the mob's men have threatened his family again and he doesn't know what to do.




My Thoughts:


So this whole “Myths” story was standing St. George and the Dragon on it's head. With the Violator being the dragon and Medieval Spawn being St. George. It really pissed me off that the Princess runs away from Medieval Spawn when he reveals his tortured form. I can understand that she doesn't want to get all “Hugs & Kisses” with him but to run away from him after he'd saved her life and killed the Violator that was torturing her? It also raised the question, to me, of WHY was Medieval Spawn all burnt up too? It doesn't happen to every Spawn because we saw the fat child killer who became a Spawn candidate still in “prime” condition. And speaking of Medieval Spawn.


Below is an illustration of the fantastic work that McFarlane can do, when he wants to. It is a great illustration of the talents he has. The problem with it is that it simply makes the times where he rough sketches things in that much more noticeable.





Part of me can understand not doing this level of work for every panel but at the same time, why not? Why isn't McFarlane putting out his best for the whole issue? Why does this particular spread get the love treatment while Terry in his boxers looks almost like a crayon drawing at the end?


Between everything that I've experienced with this comic in these 15 issues, nothing has made me want to continue. I don't like Spawn. I don't like his human Al Simmons. I don't like the 2 cops. I don't like the badguys and I don't like Wanda. I don't like the city or the situations and I don't like the universe portrayed. So I'm done with Spawn. 15 issues is enough of “testing the waters”. Any more testing and I'd be asking for Jaws to come chomp me up into little itty bitty pieces.


★★☆☆☆



Wednesday, November 17, 2021

Over My Dead Body (Nero Wolfe #7) ★★★★☆

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot, & Librarything by Bookstooge’s Exalted Permission
Title: Over My Dead Body
Series: Nero Wolfe #7
Author: Rex Stout
Rating: 4 of 5 Stars
Genre: Mystery
Pages: 189
Words: 70K






Synopsis:


From Wikipedia


Nero Wolfe is approached by Carla Lovchen, a young fencing instructor and illegal immigrant from Montenegro, on behalf of her co-worker and fellow “alien”, Neya Tormic. Neya has been wrongfully accused of stealing diamonds out of the coat pockets of Nat Driscoll, a wealthy student at the fencing studio where she and Carla work. However, Wolfe reacts with unusual hostility to Carla’s presence, storming out of the room and refusing to even consider her request.


After Carla leaves, Wolfe realises that she had an ulterior motive for visiting him; she has hidden a letter inside a book in Wolfe’s office. The letter, written in Serbo-Croatian, empowers Princess Vladanka Donevich, a Croatian aristocrat, to secretly negotiate with a foreign power over the rights to Yugoslavian forestry interests. When Carla returns, once more demanding Wolfe’s help, she shocks both Wolfe and Archie with a revelation — Neya claims to be Wolfe’s long-lost daughter, and has an adoption certificate as proof. Although skeptical, Wolfe admits that he adopted an orphan girl during his military service in Montenegro but lost contact with her during the political upheavals following the First World War. Nevertheless, Neya’s arrest would prove an embarrassing scandal for Wolfe, and he agrees to assist her.


Archie is sent to the fencing studio to investigate and meets Neya. Soon after, a British student at the studio named Percy Ludlow claims that Neya was simply recovering cigarettes from his coat, which is similar to Driscoll's. Archie is surprised when Neya seems more confused than relieved by Ludlow providing her an alibi, but the matter is quickly resolved when Driscoll arrives, sheepishly confessing that the diamonds had never been stolen in the first place; he had simply forgotten where he had left them.


Wolfe asks Archie to bring Neya to him, meaning that Archie is present in the studio when Percy Ludlow is found dead, killed with an épée. Although the studio’s swords are blunted, the murderer has stolen a device called a cul de mort that can be attached to one, turning it into a deadly weapon. As the police arrive, Archie discovers that his coat has been tampered with; suspecting that the murderer has planted the cul de mort on him, he slips away and heads back to the brownstone, where he and Wolfe confirm his suspicions.


Neya Tormic is initially the main suspect in Ludlow’s murder; she was his fencing instructor and the last person seen with him. Although another student, Rudolf Faber, has provided her an alibi, it is weak. Her guilt seems to be confirmed when Madame Zorka, a mysterious Manhattan couturière who also studies at the studio, calls Wolfe claiming to have seen Neya plant the cul de mort. Although Zorka threatens to call the police, Wolfe calls her bluff by summoning her, Neya and the police to his office to reveal what has happened. Madam Zorka disappears, but Neya confesses that she did plant the cul de mort on Archie, claiming that it had already been planted on her and she merely panicked.


Inspector Cramer, already annoyed by Wolfe and Archie’s intrusion into the case, is further aggrieved when powerful interests begin to interfere with his investigation. Ludlow is revealed to be a British agent on confidential business, leading Wolfe to suspect that he was investigating the Yugoslavian forestry deal. His suspicions are confirmed when Rudolf Faber visits his office, claiming to be acting in Neya’s interests; when Archie and Wolfe both leave the office, Faber instantly tries to locate the letter in the book it was left in.


Donald Barrett, a banker and fencing student, approaches Wolfe also claiming to be acting in Neya’s interests. Barrett is the son of John Barrett, one of the partners of the firm involved in the deal, and Wolfe realizes that he is responsible for Madame Zorka’s disappearance. As the firm’s involvement with the deal is illegal under American law, Wolfe threatens to expose them unless Barrett produces Zorka. Capitulating, Barrett takes Archie to a love nest where he is housing Zorka. Wolfe attempts to question Zorka but she is apparently heavily intoxicated and incoherent. Wolfe eventually allows her to remain in the brownstone so that she can sleep it off, but when Archie goes to wake her the next morning he discovers she has slipped out via the fire escape. She is later found and brought back, where Saul Panzer reveals he has discovered her true identity - she is actually Pansy Bupp, a farm girl from Iowa who reinvented herself as Zorka in the hopes of achieving more success.


Neya demands the letter from Wolfe, who refuses to surrender except it with Carla as she was the one who hid it. Archie is sent with Neya and the letter to the apartment the two immigrants share, but when they arrive they discover Rudolf Faber murdered on the floor. Carla has fled, seemingly guilty, but Archie discovers that the police have managed to trace her to an office building where Nat Driscoll’s business is located; Driscoll is sheltering her. Archie contacts Carla and convinces her to come to Wolfe’s office, sneaking her away from the police by disguising her as a hotel bellboy.


Wolfe apparently surrenders the letter to Neya Tormic, who leaves with a police escort. Once she has gone, Wolfe reveals that Neya is actually the murderer; she is the Princess Vladanka, posing as an immigrant as cover for her deal with Faber. Ludlow uncovered her true identity, prompting Neya to murder him out of a panicked impulse. Faber discovered this and began to blackmail her for more favourable terms, leading Neya to murder him as well. The letter Wolfe gave her was actually a note informing her that she was no longer his client. Infuriated, Neya slips her escort and returns to attack Wolfe, but is killed when Wolfe cracks a beer bottle over her head in defense. Later, Wolfe reveals to Carla that he has realized that she is in fact his adopted daughter, and offers to support her in America.




My Thoughts:


This was a novel of international intrigue, politics and such. That aspect of this story was fine but it didn't keep me glued to the pages. It did, however, have the advantage of allowing me to consider the writing itself.


In my last review of Nero Wolfe, Some Buried Caesar, I mentioned what a wordsmith the author, Rex Stout, was. But I was too busy enjoying that story to really be thoughtful about it. Here, I had the time. I think that for the most part, Stout transcends the genre and ascends to being a Great Writer. He allows his characters to be themselves. I've never felt that Wolfe or Archie or any of the other characters were simply a “type” to fill a void. In the same way, Stout doesn't overdescribe the scenery and drag unnecessary words onto the page. He sets the scene, he doesn't bore us to death with describing just what town he bought the paintbrush that he used to paint the door of the bathroom cupboard on the second floor of the yellow house of a tertiary character. At the same time, Stout isn't so stingy with his descriptions that you feel like an 8 year old's watercolor took the place of a Bob Ross masterpiece.


Technical skill isn't enough though. The computer programs we have today can turn out technically correct stories. Not quite full novels, but even I could kluge something together. But a wordsmith has that something extra, just like some athletes have that innate skill. Stout doesn't just use the technically correct word, but the word that flows with all of the others. A word can have several shades of meaning, which can be influenced by the words that came before or come after. It all depends on exactly what the author wants to convey, not just informationally, but emotionally as well. Words are weighted and just like Bob Ross knows exactly which shade of green to color his broccoli trees, so too does Stout know exactly what word to insert.


While I am not artistic, at all, I can appreciate those who are AND those can do things correctly. Combine both and you have a Word Smith. I salute you, Rex Stout. I enjoy your books.


★★★★☆




Monday, November 15, 2021

[Manga Monday] Ok, Let's Stand Up! (One Piece #10) ★★★★☆

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot & Librarything by Bookstooge’s Exalted Permission
Title: Ok, Let's Stand Up!
Series: One Piece #10
Arc: East Blue Part 10
Author: Eiichiro Oda
Rating: 4 of 5 Stars
Genre: Manga
Pages: 192
Words: 8K





Synopsis:


From Wikipedia.org/wiki/List_of_One_Piece_chapters_(1_186)


"OK, Let's Stand Up!"

"Luffy in Black"

"Zombie"

"Three Swords vs. Six"

"Heroism vs. Fish-Man Cruelty"

"It's All Over!!"

"Die!!!"

"Trade-off"

"What Can You Do?"


The Straw Hats charge into Arlong Park. Luffy takes out the fish-men's pet sea monster and most of the crew, but his feet become stuck in the ground. Arlong uses the opportunity to dig out the ground containing Luffy's feet and throw it into the sea. Zoro, struggling with a severe injury received from Mihawk and armed with only one sword, fights the six-sword-wielding Hatchan and Sanji uses karate on the fish-men with swordfish-man Kuroobi. Genzo and Nojiko try to save Luffy from drowning, and further inland Usopp duels with the long-mouthed fish-man Choo. All of Arlong's crew are defeated except for Arlong himself. With Zoro's last bit of strength, he buys Sanji enough time to dive under and remove the rock from his captain's feet. When he is free, Luffy takes Zoro's place and his final fight with Arlong begins.





My Thoughts:


This was a solid shonen volume, with fights galore. Even Usopp grows some stones and takes on a fishman and wins (kind of). Luffy's curse of not being able to swim or deal with water plays a major part in the fights and I hope this gives the crew something to chew on in regards to future fights. Luffy needs to wear water wings or something, hahahaha.


The other thing I noticed is that the little standalone pictures between chapters has moved on. In the previous volume Buggy the Clown (from volume 2) finally assembled his full body and got his pirate crew together. Now we seem to be following the 2 boys who joined the navy to become marines. So far, all they do is chores and scrub the ship. I find it interesting how Oda gets to tell another completely separate story, one panel at a time, and not only that he does it, but that he does it well. It does make me wonder if Buggy the Clown is going to make a comeback into the story at some point. I guess I'll just have to wait and see.



★★★★☆



Friday, November 12, 2021

Asterix and the Goths (Asterix #3) ★★★★☆

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot, & Librarything by Bookstooge’s Exalted Permission
Title: Asterix and the Goths
Series: Asterix #3
Authors: Goscinny & Uderzo
Translators: Bell & Hockridge
Rating: 4 of 5 Stars
Genre: Comics
Pages: 51
Words: 3K





Synopsis:


From Wikipedia.org


Asterix and Obelix, nervous about Getafix traveling alone to the annual druids' conference in the Forest of the Carnutes, accompany him on his journey and remain outside the forest during the conference. Meanwhile, on the Roman Empire's border, two legionaries are captured by a band of Goths (Tartaric, Esoteric, Atmospheric, Prehistoric, and Choleric), intending to kidnap the Druid of the Year and use his skills to conquer Gaul and Rome.[3]


En route to the Forest, Asterix, Obelix, and Getafix meet another druid, Valueaddedtax, who uses his magical powers to convince the Romans to let them pass. At the edge of the Forest of the Carnutes, Getafix and his friend leave Asterix and Obelix for the druid's conference. Unaware that the Goth band is hiding nearby, the druids enter their inventions in a contest, in which Getafix wins the "Golden Menhir" prize with his potion, which gives superhuman strength. As he leaves his colleagues, the Goths take him prisoner. Asterix and Obelix, fearing for their friend's safety after they do not see him leave the Forest, enter the woods and find a Visigoth helmet (actually a pickelhaube like those worn by Germans during the first years of World War I). They instantly set out towards the east (thoroughly confusing Obelix) to rescue Getafix.


Unfortunately, they run into another Roman patrol, which spots the helmet Asterix is carrying and mistakes them for Goths (who are wanted for assaulting Roman border guards). Obelix and Asterix easily defeat the Romans, but the Roman general is informed of the incident and sends out pictures of Asterix and Obelix with a reward for their capture.


Asterix has the bright idea of disguising himself and Obelix as Romans and ambush two legionaries, stealing their armor and weapons and leaving them tied up and gagged. Two other legionaries, searching for the Goths, come across our heroes, in which Obelix's laughter at what they should say if they meet other Romans almost blows his and Asterix's cover. Soon after, the two legionaries spot the two tied-up Romans and mistake them for Asterix and Obelix, "a fat one and a little one". Thinking another Legionary captured them and has gone for reinforcements, they decide to take the reward, and take the prisoners to the general's tent. When the captives are ungagged, however, the full story comes out, and the Romans promptly begin capturing each other left and right, believing each other to be Goths, much to the disappointment of the General. Asterix and Obelix, back in Gaulish clothing, are completely untouched, along with the Goths, who approach the border.


The Goths cross the Roman Empire's border back into Germania, stunning a young legionary whose eagerness to report an invasion becomes a running gag. (He initially reports an "invasion" of Goths invading the Goths, then an invasion of Gauls crossing into Germania — which his centurion dismisses as their territory is not the one being invaded—, and then finally reports the Gauls returning to Gaul, which causes him to get 8 days inside). They present the druid first to a customs officer, who at first refuses to let them through on charges of importing foreign goods. Eventually, the Goths present Getafix to their Gothic chieftain, Metric, calls in a Gaulish-Gothic translator, Rhetoric, who is threatened to be executed if he does not convince Getafix to cooperate and brew magic potion. Although Getafix flatly refuses, Rhetoric lies and says that he has agreed to do so in a week's time, at the New Moon.


Meanwhile, Asterix and Obelix also stun the young legionary and enter the Gothic lands. While running into a Gothic border patrol, Obelix stupidly uses the cover up names he and Asterix used for their Roman disguises, making the patrol think the Gauls are Romans. After Asterix and Obelix beat up the patrol, they disguise themselves as Goths by attacking two of them, infiltrating their barracks as members of the army. They escape from the Gothic army, but are soon captured again by the Goths and thrown in jail along with Rhetoric, who was also trying to flee. Although they are thrown in prison, Obelix easily breaks the door (another running gag) and they flee, taking Rhetoric with them to question. While at first he pretends to speak only Gothic, Rhetoric accidentally reveals that he can speak Gaulish and is forced to spill the beans. While trying to sneak into the Gothic town, Rhetoric screams and attracts a patrol. Although Asterix and Obelix beat up the patrol, they surrender to the last standing man to be brought to the Chief.


The Gauls are brought before Metric. Getafix reveals that he can actually speak Gothic and informs Metric that Rhetoric had been deceiving him. Once again, Rhetoric is thrown in jail with the Gauls, and they are all sentenced to execution. Asterix, Obelix and Getafix devise a scheme in which many Goths are given magic potion, so that they spend time and energy fighting each other for chieftainship instead of invading Gaul and Rome, making Rhetoric play a part in it. Under the pretext of cooking a last Gaulish soup, Getafix gives the jailer a list of ingredients and brews the potion when he acquires them. During the public execution, Rhetoric asks to go first. Full of magic potion, he resists all attempts at torture, and beats up Metric, throwing him in jail and making himself Chieftain of the Goths. The Gauls visit Metric in his prison, and give him magic potion. As the two Chieftains had the same magic potion in them, a direct fight proves futile and each storms off, promising to raise an army.


The Gauls wander around the town, giving potions to any Goth who looks browbeaten and who would be glad of a chance of power (their first two candidates being Electric, who is poor and has to sweep up streets, and Euphoric, who is being bossed about by his dictator-like wife). The would-be Chieftains each raise an army, and a confusing set of conflicts begins, known as the "Asterixian Wars", thus successfully sowing so much discord in Germania that the tribes be more occupied with fighting each other rather than trying to invade other countries.


Although their peace-keeping mission probably created more casualties than a Gothic invasion of Rome would, the three Gauls make it back to Gaul, again running into the over-eager young legionary at the border, return home confident and are welcomed with open arms by the village, who throw their usual banquet in celebration.



My Thoughts:


This made for a great read on a Saturday morning. Sitting on our old comfy couch, eating Stouffer's fried mac&cheese poppers while drinking diet Mt Dew and reading about gauls beating the stuffing out of Romans, Ostrogoths and Visigoths. What more could you ask for?


Light hearted fun is all these stories offer and so if you only expect that, you'll be fine. I think my problems that I experienced with the previous book was that I was expecting something more inline with a series of novels, where characters grow and change and the world is explained more and more. Here, Asterix is Asterix, Obelix is Obelix and that's just the way they're going to be.


The names of various Gauls, Romans and Goths continues to be as amusing as ever. It did however make me want to investigate the older translations of these to see what they were then. Because it might be a case of the translators making up their own jokes and that would really color my view of the whole thing.


★★★★☆




Thursday, November 11, 2021

Myths, Part I (Spawn #14) ★★☆☆☆

 


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot, & Librarything by Bookstooge’s Exalted Permission
Title: Myths, Part I
Series: Spawn #14
Author: Todd McFarlane
Rating: 2 of 5 Stars
Genre: Comic
Pages: 25
Words: 1K





Synopsis:


From Imagecomics.fandom.com


The Clown, being a master of self-promotion, tells the story of a long-ago clash with Medieval Spawn to a small lot of alley kids. He portrays the ancient warrior in the worst possible light and describing him as evil. He takes creative liberties explaining he was the hero of the story. During a battle, a kick from Spawn's horse sends Violator flying, something snaps inside him and he unleashes a gout of mystical fire. The Violator cackles in triumph over the smoking form of his fallen foe.


Spawn curses himself for letting his emotions get the best of him. Now that Chapel knows he's still alive, he can no longer remain a shadow. People may discover he's still alive and come for him.




My Thoughts:


We get the Violator, still in clown form, telling a group of boys a story about his battle with another Spawn 800 years ago. The words he says are at complete odds with the pictures drawn so you know he's lying out of his teeth. It would seem another Spawn had defied Malebolgia, thus giving us the hint that our Spawn might be treading in the footsteps of another like him.


I have to admit, I don't think I'm going to make it to the end of the year with this series. It is just too stupid. I've mentioned this before, but Spawn is supposed to be a Special Forces kind of guy. He doesn't let his emotions rule him but so far, that is ALL he's done in all 14 issues. One stupid mistake or decision after another because of his emotions. It's not that I want him to be emotionless but I don't want to see him ruled by his emotions and McFarlane doesn't go down that route.


★★☆☆☆