Monday, January 13, 2020

Flight of the Fox ★★☆☆½


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot & Librarything by Bookstooge’s Exalted Permission
Title: Flight of the Fox
Series: ----------
Author: Gray Basnight
Rating: 2.5 of 5 Stars
Genre: Thriller
Pages: 406
Words: 108K




Synopsis:

Sam Teagarden, former math professor and recent widower (his wife died in a car accident that also broke both of Sam's legs), is attacked by drones and only saved by the heroic sacrifice of his dog. This leads into Sam going on the run and his young neighbor being killed by the assassins after Sam. Said assassins then make it look like Sam did the dirty deed. All the while Sam has no idea why anyone would be doing this, he's just a math professor.

Turns out Sam was mailed an encrypted document that once he decodes it while on the run, details the love life between J. Edgar Hoover (head of the FBI back in the day) and his second in command. It also details how Hoover uses his position to hire other sexual deviants ostensibly for the FBI but in reality for his own pleasure. There are also references to Operation Over Easy, which is revealed as a secret hit team to take out any internal threat that Hoover considers a danger to the nation. Dangers like John F. Kennedy, Martin Luther King Jr, Hemmingway, etc.

The modern day successors to Operation Over Easy, the DFC, are the ones gunning for Sam. With no oversight, they can't allow the public to find out what their government has been doing for the past 90 years.

Sam outwits them all and releases the information to Congress, after many thrilling adventures and near-death experiences, all the while ostentatiously NOT naming the current President of the United States.



My Thoughts:

I enjoyed the story part of this ultra-paranoid thriller. It was fun to read about Sam as he dodges, ducks and weaves his way around, between and through some top notch assassins.

The author is from New York and sadly, his politics get in the way. The one republican shown is a caricature of a conservative christian who ends up practically insane after claiming that keeping the files secret is God's will. Then you have the democrat who is open, honest and only wants the truth to be told to the American public. What a crock of poo. The author's hatred of guns comes through loud and clear as well. Only the bad, evil, insane people in the story CHOOSE to use guns. Sam of course, being a paragon of virtue and goodness is FORCED to use guns by the bad, evil, insane people. But he really doesn't want to, honest. And of course, the tearing down of any authority because they're secretly corrupt and despotic is pretty standard for a liberal from New York. But the solution? Well, the author's brand of government of course!

While I enjoyed the story, I won't be reading any more by Basnight. He is everything that McCarthy was trying to fight against and lost.

★★☆☆½




Thursday, January 09, 2020

The Eye of the World (The Wheel of Time #1) ★★★★☆


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot & Librarything by Bookstooge’s Exalted Permission
Title: The Eye of the World
Series: The Wheel of Time #1
Author: Robert Jordan
Rating: 4 of 5 Stars
Genre: Fantasy
Pages: 1154
Words: 314K




Synopsis:

From TarValon.net and authored by Toral Delvar (thanks ol' chum!)

The book begins in the region of the Two Rivers, which has been virtually cut off from most of the rest of the world for over a thousand years. It is spring festival, Bel Tine. On the way from his father’s isolated farm, Rand notices a strange man watching him. The man, whose cloak doesn't move in the wind, frightens him. He tells Tam, his father and a widower, but the man is gone when Tam looks.

They arrive in the village of Emond's Field, where Rand meets his friends Mat, who is fond of foolish pranks, and Perrin, an apprentice blacksmith. They also reveal having seen the man. They learn of strangers in the village, Moiraine and Lan, something that is almost unheard of. There is also a gleeman, Thom and a peddler, Padan Fain. Moiraine gives each of the three a coin, a token; she claims it is for any work she might ask them to do for her. Fain tells of a false Dragon in Ghealdan, which sets the village worrying, as Ghealdan is not far from Emond’s Field, though it is all but unreachable. The Village Council orders patrols, mostly to calm the nerves of the villagers.

Rand and his father return to their house. When Trollocs attack Rand's farm, his father Tam brings out a sword to fight them. Rand briefly speaks with Trolloc which wants Rand to wait for someone, before Rand kills it. His father takes a wound which quickly incapacitates him. In a delirious moment, Tam reveals he found Rand on a mountain, during the Aiel War. Rand takes him back to Emond’s Field where Moiraine, who has been revealed as an Aes Sedai, Heals him of the wound he took. When the people blame Moiraine for the attack, she tells them of the time in the Trolloc Wars when Manetheren was destroyed and that she is disappointed at what its blood has come to. This shames the villagers who leave her alone.

Moiraine convinces the boys that the Trollocs were after them personally as it was only their houses and farms that were directly attacked, and the man looking at them was a Myrddraal and they must leave the village. They are accompanied by Rand's girlfriend, Egwene, who wishes to become Aes Sedai, and Thom.

Fleeing Emond’s Field, they pass through Taren Ferry, where Moiraine misdirects the following Myrddraal and sinks the boat they crossed the river on. They see a Draghkar above. They head for the town of Baerlon, which amazes them because of its perceived immense size. On the way, Rand channels for the first time, to help Egwene's horse stay ahead of the Trollocs, though he is not aware of it at the time. In Baerlon, Rand meets Min, a young woman who claims to see strange auras around him and his companions.

Rand, Mat and Perrin start having dreams of a man clad in black, calling himself Ba'alzamon who tells them they will serve him. He breaks a rat's back, and in the morning, all the rats in the inn are dead. The village Wisdom, Nynaeve catches up with them. Min tells Rand that this means the trouble they are in is worse. Though Nynaeve wishes to take them home she agrees to go on with them. Mat plays a trick on some Whitecloaks, including Dain Bornhald, getting Rand, who is suffering the ill effects of channeling for the first time, into trouble for laughing. They leave Baerlon at night, Moiraine using a trick of the One Power to scare the Whitecloaks who are intent on stopping them. Behind them, they see the inn they stayed in on fire. They set off on the road to Tar Valon. They are chased by Trollocs, prompting Mat to unknowingly chant the ancient battle cry of Manetheren in the Old Tongue.

To escape, they are forced to seek refuge in the abandoned and tainted city of Shadar Logoth. Despite being warned that even the Trollocs and Myrddraal fear to enter the city, the boys go exploring, where they meet a man called Mordeth, who casts no shadow. When they notice this, he swells up to many times his normal size and tries to get them. They only just escape him, but Mat manages to get a dagger with a large ruby from his treasure. They return, telling Moiraine that Mordeth did not give them anything. Trollocs and Myrddraal enter the city which worries Moiraine and Lan, as normally no Myrddraal would do so, unless under great duress, due to the disappearance of a Trolloc army there in the Trolloc Wars. In order to avoid the Trollocs and the mindless danger of Mashadar, they split up.

Perrin and Egwene end up across a river which runs near the city. Trying to head for Tar Valon, they encounter a strange man, Elyas Machera, who was once a Warder and who is accompanied by wolves. He is able to speak to wolves and claims Perrin can do so as well. The three of them meet up with some Tuatha'an, with whom they spend a few days before heading off. One of them, Aram, takes an instant dislike to Perrin. Aram’s grandmother claims that this is because he has a hard time trying to follow the Way of the Leaf. They are told of an encounter with the Aiel some years previously, in which one claimed that the Dark One wished to turn the Eye of the World to his own purpose.

After leaving the Tuatha'an, the three are chased by a pack of ravens. Before they are caught, they enter a stedding, where creatures of the Dark One are reluctant to enter. Here, they encounter a group of Whitecloaks. Fearing for their lives, Perrin kills two of them before he and Egwene are captured. The Whitecloaks are convinced they are Darkfriends, as Perrin runs with wolves and their leader believes wolves are creatures of the Dark One. Egwene is told that unless she repents, she will be killed. Perrin is told by Geofram Bornhald that as he killed Whitecloaks, he will definitely be killed. Another Whitecloak, Jaret Byar, appears to develop a personal hatred of Perrin. He offers to let them escape, but Perrin realizes he will kill them both if they do.

Nynaeve, Lan and Moiraine also end up together. Moiraine makes Nynaeve accept that she can channel by pointing out that she can sense her presence, and also that Nynaeve can sense the presence of someone who she has Healed with the One Power. She also tells her of apprentice Wisdoms who have died, a common thing amongst those who try to learn to channel on their own. Nynaeve agrees to go to Tar Valon to become Aes Sedai, so that she can get revenge on Moiraine. She and Lan also begin to fall in love. The three of them then catch up with and rescue Perrin and Egwene, who Moiraine can trace because of the coin she gave Perrin.

Mat, Thom and Rand escape from Shadar Logoth onto a boat owned by a man called Bayle Domon. Domon is aware of the Trollocs, but believes they are after him, as he has been followed since Saldaea. He shows them ancient objects, including one of the seals on the Dark One's prison, and an object that some men perceive as warm, possibly a male angreal. Domon takes them to Whitebridge where they leave for Caemlyn. They are caught by a Myrddraal, but Mat and Rand escape when Thom stays behind to fight. On the way to Caemlyn, Mat grows steadily more distrustful of everyone except Rand. Darkfriends assail them on the way, encouraging them to swear to the Dark One. One, a woman in silks, tries to kill them, but they escape. Rand has to talk Mat out of killing her. Rand is forced to unknowingly channel again, to escape from a Darkfriend at an inn they are trapped in. They encounter a third Darkfriend later. In Caemlyn, they head for Basel Gill's inn as it was recommended by Thom. Gill refuses to believe Thom would have been killed. Here Rand meets and befriends Loial, an Ogier, who at first takes Rand for an Aiel, and tells him he must be ta'veren. Whilst trying to get a good view of the false Dragon Logain, who laughs as he sees Rand, Rand falls into the Palace Garden after being distracted by Elayne. She tends his injuries, while Gawyn watches and Galad fetches the palace guard, led by Tallanvor. Elayne believes Rand to be a loyal Queen's man, as he has a ribbon on his sword that indicates this, but in reality, it is only meant to cover the Heron Mark, and was the cheaper colour. He is taken before Morgase, Bryne and Elaida, who has a Foretelling and announces that Rand stands at the center of all the suffering and destruction to come. Bryne states that the sword belongs with him. Morgase releases him though, as she has heard the accent of the region before, and though Rand does not look like those from the area, he must have grown up there. On the way out, Gawyn reveals that Rand looks like an Aiel.

The others arrive at the inn, and Moiraine temporarily Heals Mat, who had been behaving strangely because the dagger he was carrying had infected him with some of the taint from Shadar Logoth. She says if she hadn't done so, the taint would have spread throughout the world. Moiraine learns of the plot by the Dark One to use the Eye of the World in the Blight, and they head there via the ways, which Loial knows how to navigate. They only just avoid Machin Shin. They are followed through by Padan Fain, but he stays out of view.

Once out of the ways, they stop in the town of Fal Dara in Shienar, where Padan Fain is captured and revealed to be a Darkfriend, responsible for bringing the Trollocs at Bel Tine. He had been hunting the Dragon Reborn for years. Moiraine reveals that Machin Shin caught up with him but for some reason did not consume him.

They then head off into the Blight. They are attacked by creatures which they fight off, before being pursued by a type of Shadowspawn referred to as Worms, but escape these when they meet the Green Man at the Eye of the World, which is a pool of pure saidin. Whilst there, two of the Forsaken, Aginor and Balthamel, appear. They are very much decayed, as they were close to the top when sealed. They quickly deal with everyone, except the Green Man, who kills Balthamel, though he is killed himself. Rand flees and is pursued by Aginor, who is killed.

Rand finds himself in a strange room with Ba'alzamon, who tells him that he has his mother. Discovering he can channel, Rand cuts a black cord coming out of Ba'alzamon's back, before returning to the real world. There, he discovers the Eye of the World to be empty of saidin. Several objects are found in it. These are the Horn of Valere, a banner with a Dragon on it and one of the Seals on the Dark One's prison, broken. Loial sings at the place the Green Man fell, growing a strong tree, which he hopes will not fall to the Blight. They then return to Fal Dara, through an unusually quiet Blight.


My Thoughts:

First things first. I plan on using the Tar Valon Library synopses for each of these Wheel of Time books as they fully describe the plot (hence the multiple pages of them!) and I like them better than the wikipedia version. Tar Valon Library is a fansite as far as I can tell and it shows. So expect a super long synopsis every time I review a Wheel of Time book!

Second, even My Thoughts here are going to be chalk full of spoilers. It is simply unavoidable. This series is too big to talk about it in any form besides “I liked it” and not have spoilers. Of course, considering this book is almost 30 years old (it was first published in 1990), chances are you aren't going to read it if you haven't already! :-D


Characters.
  1. What struck me this time around was just how PETTY a lot of the characters were. Some of the characters (Matt for example) really annoyed me by their actions and “how they were” but I realized that Jordan wrote him that way for a reason. But the pettiness, I don't understand. Nynaeve was the worst example. Almost everything she did was in reaction to the Aes Sedai Moraine. They barely escape with their lives from trollocs and fades and all Nynaeve can think of is how she's glad that Moraine is rumpled looking. Petty! While I singled out Nynaeve here, that kind of thing is across the board. I had not noticed it, or remembered it, from my previous reads but it stood out strongly this time.
  2. I wanted to kill Matt Cauthon so many times! His “pranks” are dangerous and put everyone in danger time and time again. It seemed to me that if his dad had spanked him more as a kid that he wouldn't have been so irresponsible now. Of course, that would mean he wouldn't have taken some of the actions he did which in turn does X, Y and Z. So I just have to put up with it. But my goodness, what a jerk.
  3. Nobody explains ANYTHING to anyone else. People spend days riding horses together or walking together and yet they can't find time to talk? Moraine tells everybody to not take anything from the cursed city and Matt (obviously) does anyway. But she never explains WHY or what could happen. If the group had known the consequences or the symptoms, what happened to Matt might have been averted or taken care off much sooner. Another example is Perrin and his wolf-brother ability. He finds out from Elyas that he can communicate with wolves and that it probably comes with other abilities. But during the days or weeks (?) that they are travelling together does either one try to figure anything out? Of course not! Perrin pretends it isn't happening and Elyas is just as happy to let Perrin reinvent the wheel all over again. It really frustrated me.
  4. I've complained before, in Another Book Review, about how a large cast of characters is usually off-putting to me. But in this book, even with 7 MAIN characters and a plethora of main side characters, I had no problems. Nada. None. Zero. Zilch. It helped that even when Jordan split them up they were still clumped together in mini-groups but I think the biggest thing is that Jordan was skilled enough to write them in such a way as to not confuse his audience. He also didn't included Named Characters “just because”. I never mixed anyone up.
  5. The world building was pretty explicit in that Jordan told us a lot about the world by introducing a lot of Groups of People. The Aes Sedai. The Warders. The Children of Light. Darkfriends. The Forsaken. Trollocs and Fades. Ogier. The Tuathan. And more. As each group is introduced, usually with a named character to keep me vested, Jordan reveals a little more about the current world and the past. It was just fantastically done and I never felt overwhelmed, confused or annoyed. It was like I was in a gondola and Jordan was the man using the one oar to gently guide me down the river of the story. I just sat back and enjoyed the ride. I never worried about going down a wrong channel or hitting the rocks, etc. As much as fans rag on Jordan (and rightly so) for doing stupid things like repeatedly talking about hair pulling or snorting or whatever, the man was skilled in the art of story telling.

Plot.
  1. I believe this series was originally pitched as a trilogy. That is hearsay though, as I can't find any substantive proof to back it up. However, I can believe it. A lot happens. Rand (the main MAIN character) goes from a farmboy to possibly being the Dragon Reborn (the savior or destroyer of the world, depending on what prophecies you read or how you interpret them) and along the way meets all the people he'll eventually need. And not just to being the Dragon Reborn, but someone who battles several of the Forsaken (the generals of the Dark One), wins and then possibly kills the Dark One himself. So much happens!
  2. At the same time, there is also a lot of what Karlstar (from Librarything) called STTM, or, Slogging Through The Mud. The story is limited to the speed of horses. At least until right near the end of the book and Jordan happily keeps us at that pace.
  3. That leads into another possible issue, depending on how cynical and jaded you might be as a reader. Things Happening When Needed. Near the end of the book they suddenly find out about the Waygates, which allows them to travel great distances very quickly (not without danger mind you and something that they risk their lives doing every time). If you are cynical, you say that Jordan pulls them out of a hat. That was my first impression too. But upon reflection, things CAN'T happen until certain characters are either introduced or meet other characters. Moraine knows about the Waygates, as she is Aes Sedai, but not being an Ogier (the Waygates were a gift from the last of the male Aes Sedai to the Ogier) she wouldn't have been able to navigate them. It isn't until they meet Loial the Ogier that they can take advantage of the existence of the Waygates. This type of thing happens several times.
  4. This is a complex story that is made up of many strands being woven together. Considering that The Wheel of Time weaves the lives of men into the Pattern of Ages, it really isn't a surprise that Jordan writes this way. He's being very thematically true to the world.

General Thoughts.

I met Jordan at a book signing at my local bookstore back in 2005 when Knife of Dreams was released. He was a genial fellow and knew how to keep the patter going so no one got bored, almost a showman you might say. He stated then, in answer to a question, that he had envisioned the ending of the series right from the beginning. That was to reassure us that there was going to be an end, as we were all worried about it turning into something Never Ending. So imagine my surprise when I was reading this and B-A-M!!!, there is the end scene from the final book in one of the visions/dreams Rand has. It made me put my kindle down and laugh and clap my hands! So Jordan didn't lie to us, he DID have the final scene, it just seems like he either didn't know how to get there or he took a lot of detours to milk the cash cow. Of course, him dying the next year or so didn't help fans feel any better at the time! Thank goodness Brandon Sanderson took over and finished it up.

I gave this 4 stars this time around instead of 5 like last time because Matt was a real jackass and Nynaeve was petty. Also the romance between Nynaeve and Lan really came out of no-where. I knew it was coming but even still, there was no indication besides a couple of glances or red cheeks. That really isn't enough for 2 adults to have a midnight talk about marriage.

Overall, I enjoyed this but am not sure if I'm still the target audience any more.

★★★★☆






Tuesday, January 07, 2020

Odysseus Ascendant (Odyssey One #7) ★★★☆½


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot & Librarything by Bookstooge’s Exalted Permission
Title: Odysseus Ascendant
Series: Odyssey One #7
Author: Evan Currie
Rating: 3.5 of 5 Stars
Genre: Fantasy
Pages: 303
Words: 81.9K




Synopsis:

The Empire is done with playing around with the Priminae and their unknown allies (ie, the humans). They send an entire sector fleet to take the territory of the Priminae and to find the lone homeworld of humanity. It is up to Weston and his small group of ships to stall for time by playing tricks and being ingenious with the resources they do have.

Odysseus, the sentience on the starship of the same name, is learning what it means to be part of a group, as it must work with the humans occupying the ship. At the same time Gaia is in contact with another cosmic entity she simply calls Saul, an entity that seems apathetic (at best) or even inimical to humanity. Saul introduces himself to Odysseus at the very end of the book and pretty much just mocks the kid.

Weston and his allies hold off the Empire for a month but finally the Empire makes it to the Priminae homeworld where the remaining ships helmed by Weston prepare for a do or die last stand. Only to have the Empire's commander pull a fast one and head to Earth. Where the Earth pulls a rabbit out of a hat with Project Prometheus and is able to wipe out any object in known space with the power of a sun. They give the Empire Commander a stand down ultimatum and he wisely takes it.

The book ends with the Commander vowing to find and destroy this super-weapon and Earth and the Priminae taking a breath and gearing up for the long haul of a fight.



My Thoughts:

Overall, I was pleased with my read. It was typical Currie and the action was pretty good. He dips his toes into the subject of transgender and shows what a woke author he is by including a whole conversation of 2-3 paragraphs. Token-warriors, Unite! I am opposed to the whole transgender movement and even I found it insulting.

However, while I enjoyed the action, it is become evident that Currie is just going to keep writing these as ideas strike him. With a name like Odysseus Ascendant I kept waiting for the named Sentience to do something “Ascendant”. I think my idea of Ascendant has been ruined by how it was used in the Malazan Books of the Fallen, ie, ordinary ascending into the super. Oddyseus never ascends in that sense. I kept waiting for the ship to develop super powers or do something fantastic in the battles but nope, he just “learns” stuff. Throw in the deus ex machina of Project Prometheus and I just kind of rolled my eyes.

I won't be reading any more by Currie. What pushed me over the edge was the introduction of “Saul”. We met Central, then Gaia and the Odysseus, but to introduce another being, and to leave neon bright signs of “mystery, mystery, mystery” that even Scooby and the Gang could pick up on was a direction that I just didn't care for. I also changed the genre designation from SF to Fantasy. Currie goes from a science setting to a deeply fantastic setting where the only explanation, an honest one, is “magic”. Sure, he covers it up with quantum this and that and science blather, but the real meaning is “magic”.

“A Decent Read” about covers this book and series. It is no where near ending but I simply don't have the patience or reading availability for just decent reads. If you like open ended military SFF, then give this a whirl. I think book 8 just came out recently?

★★★☆½






Friday, January 03, 2020

Infinity Engine (Polity: Transformation #3)


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot & Librarything by Bookstooge’s Exalted Permission
Title: Infinity Engine
Series: Polity: Transformation #3
Author: Neal Asher
Rating: 4 of 5 Stars
Genre: SF
Pages: 577
Format: Digital Edition




Synopsis:

All the threads that Penny Royal has been weaving come together.

The Brockle confronts Penny Royal, assured that its upgraded self can handle anything. Until Penny Royal reveals just how powerful it has become and it throws the Brockle into a black hole, where the Brockle is eventually destroyed.

The Atheter gets off of its planet Masada and takes control of the Polity War Factory 101 and turns it into a Atheter space ship.

Thorvald Spear hooks up with a hot chick and has a ton of money so he's supposedly taken care of. He also has a black diamond, which it is hinted might contain a part of the mind of Penny Royal.

Penny Royal itself transcends time and space and realizes that time is a loop of nothing but big bangs and heat deaths of the universe. The book ends with Penny Royal wondering if it can change that cycle.



My Thoughts:

I made the mistake of waiting almost 2 weeks to write this review. I really should have written it the day after I finished the book. I've already forgotten a ton of detail and honestly, the above synopsis is all I can remember of specifics.

I enjoyed my time reading this, hence the 4 stars, but something about Penny Royal has never really clicked with me. I was always more interested in the other characters, the pawn pieces as it were and with this book we don't get quite as much about them because this is truly about Penny Royal.

While I enjoyed this, I don't think I'll be re-reading this particular sub-series again.

★★★★☆







Saturday, December 28, 2019

The Burning White (Lightbringer #5) ★★★★★


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot & Librarything by Bookstooge’s Exalted Permission
Title: The Burning White
Series: Lightbringer #5
Author: Brent Weeks
Rating: 5 of 5 Stars
Genre: Fantasy
Pages: 1325
Format: Digital Edition




Synopsis:

SPOILERS OBVIOUSLY

This book has several main Point of View characters. We follow Teia, Kip and the Mighty, Gavin Guile, Andross Guile and his daughter in law Karris the White and also Liv the Ferrilux. With each main viewpoint we also get stuff from minor characters.

Teia has been ordered by the Broken Eye to follow Gavin Guile (now a prisoner) onto a ship and kill him once he completes whatever task the Broken Eye has given him. The Order holds Teia's father hostage and claims they will exchange his life for Gavin's. Teia backs out at the last second and decides she will hunt the Order down. She contacts Karris but has a fit of the feelings because of something that Karris did so Teia goes it alone. This leads to her getting captured by her Order mentor, Murder Sharp, and being tortured for information. She tricks Murder into killing himself while he reveals just enough info for her to continue her hunt. She takes some poison and finds a wagon of wine that the entire Order is going to drink from and poisons every barrel, pretending to be the poison tester. Of course, she doesn't know she is masquerading as the poison tester until after she poisons it all. Then she has to taste test the wine and take the poison herself. Which means when the sun rises the next day that the poison will interact with the light and kill her, along with every other Order member. She succeeds and in killing the Order foils a plot by them to open the city gates to the White King. She misses the Old Man of the Desert however. Kip does what he can to save her and succeeds. By the end of the book she is being re-integrated back into the Mighty.

Kip and the Mighty start out still in Blood Forest, where they have to decide whether to save the town they are currently in or to save another larger town that is a lynchpin in holding the current Satrapy together. If the White King gains either town, the entire Satrapy will fall to him. Tisis, his wife, figures out that Kip is being hemmed in not to prevent him from saving either town but from heading back to the Chromeria, where the White King is going to attack with all his forces and all 7 of the Banes. Kip takes on the mantle of the Lightbringer and takes the best of his forces back to the island of Jasper to fulfill a prophecy about the Lightbringer being on the Island to prevent a world wide disaster. He has also discovered, through a message from Liv, that the mirrors on Jasper are part of a network that are capable of killing the Banes. Kip and the Mighty get to the Island, delay the initial attack by the White King and bring some needed news to Andross Guile, who as the Promachos, is the military leader. Andross is still playing games with his grandson and Kip lets the title of Lightbringer go because he realizes he needs to focus on his people instead of his grandfather. Kip begins killing off the Bane by using the Mirror System but Zyman Guile, his insane half-brother, kills him and proclaims himself the Lightbringer and Prism and Emperor of the Chromeria. Kip's last actions are to send a stream of White Luxin to some point in space. A wave of Black Luxin returns and turns everything darker than night and then Kip is brought back to life by Orholom's intervention. He is out of the battle but has done enough to allow others to finish things up. At the end of the book he publicly proclaims Andross as the Lightbringer and he and Tisis will head back to Blood Forest to reign as Satraps, while still investigating more about what Orholom actually meant all the various luxins to do.

Gavin, who is really Dazen, is taken to an mythical Island where Orholam Himself supposedly used to meet with mortals. Grinwoody, the Old Man of the Desert and leader of the Broken Eye, tasks Gavin with ascending the tower on the island and destroying whatever he finds on top with a dagger of black luxin. Grinwoody holds the life of Karas and Kip in his hands as leverage. Gavin, now blind in one eye, crippled in one hand and completely color blind and unable to draft, does as he is bid. He meets up with a former rowing slave, coincidentally nicknamed Orholam for his self-righteous preaching. Gavin makes the journey to the top of the Tower, where he expects to find a nexus of magic (Grinwoody doesn't believe that Orholam is real) and that by slicing it with the Blinding Knife that he will destroy all magic in the world. What he finds is Lucidonious, the First Lightbringer, who is now immortal and apparently evil. He fights Lucidonious and somehow banishes him back into the mirror world from which he came. The Orholam Himself appears. He is Real. He and Gavin have a long conversation and Gavin gets a lot off of his chest but also realizes just how bad a life he has led to that point. He pledges his life to Orholam and sends a wave of Black Luxin to the Chromeria to stop the White King and his Banes. It isn't enough however and with his wounds he can't do any more. Until a massive wave of White Luxin hits him and regenerates him. He then uses all the Black Luxin from the Tower and turns it into White Luxin. He then hitches a ride with Orholam and gets to the Island of Jasper in time to take part in the battle. By the end of the book he and Karris are re-united and Dazen (having given up all false pretenses) decides he is going to go into the color dungeon and kill some immortal Fallens.

Andross's point of view begins with a split timeline. It starts many years ago when he is trying to court his wife. Even back then he thought he was the prophesied Lightbringer and he married his wife because of her scholarly knowledge and ability to read and interpret so many foreign prophecies. Each new chapter brings the timeline closer to the present and we see all the terrible things that Andross does to fulfill what he thinks the prophecy means, all the way up to killing his youngest son. We see how his obsession drives his wife away, his family away and how despicable a person he becomes. By the end of the book he begins to redeem himself and both Kip and Dazen are reaching out to him to prevent him from going down that path again. Of course, he proclaims himself the Lightbringer and the new Emperor of the Chromaeia and the new Prism. He is still a jackass.

Liv, Kip's friend from the first book, now a godling herself, is under the thrall of one of the Fallen and doesn't even realize it. She provides insight into what the White King is doing and his eventual goal to proclaim himself the God of gods and to become one of the Immortals himself. He obviously fails and is obliterated.



My Thoughts:

First off, just a warning. As you can tell by the synopsis, this is going to be a long review. I don't know how long this section will be, but it will definitely NOT be my typical 3-5 paragraphs.

This final book in the Lightbringer series was released at the end of October and I was desperately hoping someone else would have written up a synopsis by now over at the wiki page. No such luck so I had to do it myself. I left out a lot of detail, even major detail because this book was just that big. My kindle page count was just over 1300 pages. That number comes from a character count (letters, not words) with X characters per page, not how many page clicks I had to do on my Oasis (which would change if I changed the font size). I sped through it though. I'd read 25% at one go and then go read another book just so I didn't over do it. That formula worked out perfectly for keeping me interested but not burning out.

So lets start with the negative and potential negative. The only truly negative for me was that it had been long enough between books that I was lost at sea a couple of times. Weeks does provide a short synopsis of each of the previous books at the beginning and I read them. I'd have been even more lost without them. 5 books over nine years is just a lot to deal with. There were a couple of times that something was referred to that I had NO idea about simply because I'd forgotten about it from a previous book. The “potential” negative is the very long talk between Dazen and Orholom at the tower. I say “potential” because it wasn't a negative for me at all (it probably was the best part) but I don't know how other readers are going to react to a theological talk between an Omniscient God and a powerful but broken and hurting man.

I liked the almost continual revelations about the history of the Chromeria and the Lightbringers and the 1000 Worlds and the Immortals, etc. Just when I felt like I was getting my feet under me Weeks would bring in another wave and knock me right over. The revelations about Lucidonious was enough to really rock me.

The action was top-notch and was just as good, if not better, than anything that came before in the series. From the Mighty fighting against the corrupt Light Guard, to civilians fighting against the White King's forces to Cruxer fighting against Ironfist to Teia and Murder Sharp's fight, even down to the card game between Kip and Andross, it all had the proper amount of tension. All the scenes were what I wanted in my action. I was satisfied with them, completely.

The ending is a pretty happing ending too. The bad guys are defeated, the good guys win and even the despicable scum get a shot at redemption. I didn't find it sappy or over the top or too much. I have to admit that I wished that Andross Guile had been killed. He was one of the major despicable scum and while it was in keeping with what Weeks was writing, I wanted to see Andross get some Justice from Orholam instead of mercy.

Speaking of Orholam, the reason this got a full 5 stars from me is because of the conversation between Orholam and Dazen. Weeks doesn't shy away from having Dazen ask some of the hard questions, questions that I struggle with in real life. There were a couple of times during this part of the book where I just cried. I cried with relief knowing that other people ask the same questions and feel the same way I do, I cried because of the pain that causes such questions to even be asked and I cried because I'm sure that Weeks himself struggles with these issues. He couldn't have written like he did if he hadn't fought these things out. Weeks is obviously a Christian but much like CS Lewis and Narnia, he doesn't shy away from exploring the “What If” in regards to theology and fantasy. He's not quite as explicit as Lewis, as there is no Aslan/Christ figure, but Dazen and Kip definitely play out the Father/ Son role of God the Father and God the Son at the crucifixion. All of these reasons are also why I am giving this the “Best Book of the Year” tag. It has some stiff competition from the other books I gave this tag to this year, so we'll see what book actually wins at Year's End.

Overall, I enjoyed the series enough that I wasn't crying “foul” over the 2 year wait between books. It did show me though that my semi-recent plan to only read completed series is the right way to go. Whatever Brent Weeks writes next I'll be reading, but I won't be reading it as it comes out. If you read the first book, I think whatever you feel about that will guide how you feel about the rest of the series.

★★★★★






Thursday, December 26, 2019

Three Men in a Boat (to say nothing of the dog) ★★★★☆


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot & Librarything by Bookstooge’s Exalted Permission
Title: Three Men in a Boat (to say nothing of the dog)
Author: Jerome Jerome
Rating: 4 of 5 Stars
Genre: Classic
Pages: 231
Format: Digital Edition




Synopsis:

J, and his two friends George and Harris, along with J's dog Montmorency, all decide that they've been working too hard and they need a break. So they decide to go on a boating trip up the Thames.

What follows are the antics of 3 urban idiots, a dog who likes to fight and a travelogue. A very peculiar mix.



My Thoughts:

I thoroughly enjoyed parts of this. The parts I did not care for, or that bored me really, was where Jerome went into travelogue mode. Travel and I don't get along real well. Scenery bores me to tears and while I hate cities, I still want to pave the planet and get rid of all that nasty “nature” stuff. So books that are travelogues ♪in disguise♪ don't do it for me. At all. It is the reason I don't ever plan on re-reading Dickens' Pictures from Italy or his American Notes.

Thankfully, those bits were interspersed with the humorous bits. I read a short wiki article on Jerome K. Jerome and it would appear that he was the inspiration for such authors as P.G. Wodehouse. While not quite up to the Bertie Wooster level of helpless obliviousness, J and his companions are doing their best to achieve it. Part of it is that they are not independently wealthy and while they are pretty pathetic at their jobs (one of the friends works at a bank and pretty much sleeps all day there), at least they have jobs. They are the idle middle class as opposed to the idle rich. If you've ever read Wodehouse and like or dislike his brand of humor, then I can safely say you'll feel the same way about Jerome.

Probably not a book that I'll ever re-read but I am glad to have read it for the first time and to expand my knowledge base. I suspect I'll be flashing back to this book whenever I read something by Wodehouse in the future.

★★★★☆





Tuesday, December 24, 2019

Legionnaire (Galaxy's Edge #1) ★★★☆½


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot & Librarything by Bookstooge’s Exalted Permission
Title: Legionnaire
Series: Galaxy's Edge #1
Author: Jason Anspach & Nick Cole
Rating: 3.5 of 5 Stars
Genre: SF
Pages: 308
Format: Digital Edition




Synopsis:

Sergeant Chunn, along with his fellow Legionnaires (elite soldiers of the Republic), are on a planet running a political mission, ie, support the natives who want to join the Republic. They're supported by Repub-Army and are led by a political appointed “Legionnaire”, Lt Devers.

Things go sidewise when the orbiting support ship is destroyed, their base on the planet is over run and their supposed native allies turn on them with help from an alliance that is opposed to the Republic. The Legionnaire's commander, Pappy, is out of commission and Devers takes over. To disastrously bumble everything, to the point that the soldiers attack a village of natives that are hosting some Republic scientists.

Pappy wakes up long enough to make Chunn a brevet Lt and the current Lt Ford, a brevet Captain. One of the Legionnaire grunts, Exo, tries to kill Devers for all his mistakes but is pulled back by his buddies.

Everybody holes up and makes a last stand, only to have the MCR (Mid Core Rebels) show up with an old star ship and fighters. Only to have the Republic's Big Guns show up and rescue them.

The book ends with Devers getting all sorts of awards and Exo drinking himself into a stupor wondering why he's even in the legion. He runs across an old legionnaire who tells him a story to hopefully inspire him to get back in the fight.



My Thoughts:

I thoroughly enjoyed this Military SF story. It was all about the ground pounders and that is what I like.

I think the authors did a good job with the characters, as I was cheering for the Legionnaires and absolutely hating Devers the political appointee. When you can feel that much distaste for a character you know the authors did their job correctly!

There are no real surprises, which I was perfectly ok with. When it comes to Mil-SF, I prefer the tried and true formula of SNAFU, Fight, Good Guys Win, Bad Guys Lose. It is very comforting. It is like eating mashed potatoes. Good, warm and filling.

This is a longer series, currently running around 9 books. I have no idea if the series goes into a longer story arc or if each book is a standalone'ish story. Personally, I'm hoping for standalone story time but we'll see. We shall also have to see if the authors do the whole “token SJW wokeness” thing. I'd like to think not, but considering how I've seen it in other indie books, I'm not holding my breath.

To wrap up, a thoroughly fun book that hit all the right buttons for me and the start of a series. I hope the series continues as well as this book.

★★★☆½





Friday, December 20, 2019

Honour Guard (Warhammer 40K: Gaunt's Ghosts #4) ★★★☆½


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot & Librarything by Bookstooge’s Exalted Permission
Title: Honour Guard
Series: Warhammer 40K: Gaunt's Ghosts #4
Author: Dan Abnett
Rating: 3.5 of 5 Stars
Genre: SF
Pages: 416
Format: Digital Edition




Synopsis:

From the Wiki and Me

The Ghosts are sent to the Shrineworld Hagia, religious capital of the Sabbat worlds and homeworld of the revered Saint Sabbat herself, to reclaim the holy world from the clutches of Pater Sin and his so-called Infardi. During their campaign to reclaim the Doctrinopolis – the planet's central city – Gaunt, who has command of the ground forces, is forced into a trap set in one of the most holy structures in the city. A warp-beacon is activated in the process, and a Chaos fleet advances on Hagia to obliterate the Imperial forces.

With just eighteen days until the fleet (large enough to wipe out the liberation force even if the fleet were a quarter its current size) arrives, Gaunt is given one last chance to redeem himself by the arrogant and pompous Lord-General Lugo: recover the Saint's remains and holy relics from the Shrinehold in the Sacred Hills for evacuation. The Ghosts are appointed as the honour guard of these relics, and together with units from the Pardus armoured regiments they form a convoy and journey into the mountains. However, much of Sin's Infardi horde has pulled back into the hills; leaving the Ghosts with no choice but to fight the heretics while at the same time fighting the elements and navigating the unfamiliar terrain.

Several of the wounded, left back in the city, start hearing a voice telling them “Sabbat Martyr” in their heads. They band together and meet Gaunt at the shrine. Turns out they are all needed to activate a secret weapon left by Sabbat to protect her homeworld. The Psychic Weapon is activated and destroys every creature on the planet with the taint of Chaos. It also destroys the chaos beacon and scatters the approaching chaos fleet.



My Thoughts:

As long as you turn off your brain about the super psychic weapon (as in, why aren't those things being studied and recreated now, instead of lying around for 6000 years), this was a lot of fun to read.

Abnett mixed things up by introducing a whole host of armoured tanks to complement the Ghosts and their being strictly infantry. Not a big mechanized tank fan though, so it didn't do much for me. I did like that Abnett addresses how taking on new “Ghosts” affects them as a unit.

Gaunt is revealed to be a very religious man, with him venerating, if not worshipping, Saint Sabbat. Since there hasn't been any of that to date, I wonder if I'll see any more of it in later books. I highly doubt it however. It came across as more superstition than devotion though. I suspect most of that is because the religious side of Warhammer 40K is some paint on it, not something integral to it like a load bearing beam.

Gaunt gets in trouble with the over-General and while he succeeds at the end of the book, what happens politically wasn't written about. I suspect that will play a big part in the beginning of the next book.

★★★☆½







Monday, December 16, 2019

Furies of Calderon (Codex Alera #1) ★★★★★


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot & Librarything by Bookstooge’s Exalted Permission
Title: Furies of Calderon
Series: Codex Alera #1
Author: Jim Butcher
Rating: 5 of 5 Stars
Genre: Fantasy
Pages: 688
Format: Digital Edition




Synopsis:

From Wikipedia: With Spoilers Galore!

The story takes place in the Aleran Empire, which contains "crafters", people who can control the elements: water, air, earth, fire, wood, and metal, through a person's bond with an element's fury.
A young woman named Amara travels with her mentor Fidelias as part of her graduation exercise. Amara is training to become one of the Cursori, messengers and spies for the First Lord of Alera, Gaius Sextus. They infiltrate a camp of mercenaries, when Amara is tricked by a watercrafter named Odiana and betrayed by Fidelias. Odiana is the lover of Aldrick ex Gladius, the greatest swordsman since Araris Valerian, a legendary swordsman who had been in the service of the Princeps of Alera, the First Lord's late son. Amara escapes and makes contact with First Lord Gaius using her aircraft. He instructs her to go to the city of Garrison.

The story switches to a steadholt controlled by Bernard, a man who lost his wife and children and stays with his sister Isana, and their nephew Tavi who is furyless. Tavi finds that one of his sheep has gone missing. He and Bernard track the sheep when they are attacked by a Marat warrior. The Marat and the Alerans had fought a war before Tavi was born in which the Marat killed Gaius' son, Princeps Septimus. The Marat are a warrior people who form tribes based on bonds with different animals, for example horses. In the fight, Tavi and Bernard kill the warrior's war bird but not before Bernard is wounded. Tavi is running for help when a furystorm hits. While seeking shelter, he finds Amara and the two find the Princeps Memorial, a cave dedicated to Princeps Septimus. Bernard makes it back to his steadholt, where Isana uses her watercrafting skills to heal him. Bernard then finds Tavi and Amara and bring them back to the steadholt. Fidelias, Odiana, and Aldrick stay at the steadholt where they discover Amara and attempt to capture her. Amara and Tavi escape with Fade, a slave of the steadholt who is mentally challenged, and together they travel through the woods before Amara splits from the other two.

Tavi and Fade are attacked by Kord, the leader of Kordholt and a slaver. During the fight, Bernard and Amara attack Kord when Fidelias, Odiana, and Aldrick attack. Aldrick kills Kord's son Bittan and after arriving, Isana floods the river. Bernard and Amara go one way; Tavi and Fade a second, and Fidelias and Aldrick another; Isana, Odiana, Kord, and Kord's oldest son Aric are washed to Kordholt. Tavi and Fade are captured by a Marat Headman named Doroga. Odiana and Isana, captured by Kord, are locked away and Odiana is raped. Bernard and Amara continue to Garrison where they rouse the Legionares. Fidelias and Aldrick go to the Marat leader Atsurak, who decides to invade Garrison immediately. Tavi convinces Doroga to let him undergo a trial that can stop the attack on Garrison. Tavi faces the trial with Kitai, Doroga's daughter, and wins, saving Kitai's life in the process, and undergoing some sort of bond with her which changes the colour of her eyes to match his, although he does not understand the meaning of this change.

Isana and Odiana convince Aric to help them escape Kordholt, and they split up and head to Garrison. Tavi and the Marat head to Garrison to stop Atsurak. Bernard and Amara hold off the Marat, while realising their feelings for one another, and Isana arrives and hides. Tavi and Doroga attack and kill Atsurak, and Tavi reunites with Benard and Isana. They are attacked by Fidelias and Aldrick, who defeat Bernard and Amara with ease. Fade then attacks Aldrick, defeats him, and leaves him alive. It is hinted here that Fade is Araris Valerian. Fidelias throws Fade off the wall, attacks Tavi, and takes Aquitaine's dagger.

Garrison survived the attack and Tavi is granted a scholarship to the Academy by the First Lord. Bernard and Amara become Count and Countess of the garrison, and Isana is given the title of Steadholder, making her the first woman ever to own a steadholt and gain citizenship through merit rather than marriage.

Fidelias and Aldrick return to Aquitaine, greeted by Invidia, Aquitaine's wife and discover Aquitaine sleeping with Gaius' wife Caria.


My Thoughts:

You know, I really wish I had thought of this “use Wikipedia” idea for my synopsis much earlier. Mainly for these Epic Fantasy books that are big bad bruisers and part of a collection that is huge. All right, I'll try to make this the last time I mention that. Maybe that can be my New Years Resolution for 2020, don't whine about not using Wikipedia earlier. I think I can do that! Hahahahaaa, yeaaaaaahhh.

I read my papercopy at lunch time at work and it took me from mid-October to now to finish it. That means I “should” be able to finish up the entire series next year just reading it at lunch and whenever I have conferences. Having the entire series in paperback means I can throw it into my backpack and not care about the condition it comes out in by the end. The hardcovers are on my shelf to look pretty.

With this being my third read of this book, it doesn't pack quite the same punch as the first time. The revelations about several of the characters isn't as dramatic nor is the tension the same. Given, it has been almost 8 years since I last read this, so a lot of the detail is missing from my memory, but certain big plot points did stick in my memory.

That being said, this story doesn't lack. It is pure awesomesauce and even as a coming of age story for Tavi, he's not a total idiot like most young characters in books today. He makes mistakes but he also matures (hey YA authors, grow the phrack up would you!?!? stop acting like infantile pieces of poop). Then add in that other characters range from their 20's into being Seniors and well, they keep the story from devolving into what most YA is today. Not that I'd qualify this as YA in any shape, way or form. Ok, no more raging against YA for the rest of the review, I promise.

One thing that I really hadn't noticed before was just how quickly everything happens. As in, the time frame within the story. It is just a couple of days. For an almost 700 page book to span only a couple of days means that a LOT happens. We jump around to several viewpoints but Butcher doesn't commit the cardinal sin of being a jackass and giving us a chapter from every side character. We follow the main actors, good and bad. While I wished at times that he had followed a particular viewpoint a bit longer, he did do an excellent job of weaving them altogether into one big tapestry.

My only qualm is that one of the main bad characters get raped by another of the badguys. The rape isn't explicit or graphic in any way nor did I feel like it was included for shock value. It didn't make me feel uncomfortable beyond the fact that it happened. It just something to be aware of though. The rapist gets the justice he deserves at the end of the book thankfully.

Wow, this went on a lot longer than I expected when I first started writing. I'd say that me writing this much says as much about the book as anything. It is a great book and even on this third time reading I had a good time. Looking forward to the rest of the series as I get to them.

★★★★★