Showing posts with label Genesis Fleet. Show all posts
Showing posts with label Genesis Fleet. Show all posts

Sunday, April 28, 2024

Vanguard (Genesis Fleet #1) (Lost Fleet) 3Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Vanguard
Series: Genesis Fleet #1 (Lost Fleet)
Author: Jack Campbell
Rating: 3 of 5 Stars
Genre: Mil-SF
Pages: 264
Words: 103K







I originally read this back in ‘17 when Campbell was starting this trilogy. My reception of it was pretty lukewarm, as I was getting tired of Campbell’s schtick and this felt very lazy to me. So as he published the rest of the trilogy, I just let it slide.

Fast forward to now and the trilogy is finished but he has also continued to write more Black Jack Geary adventures. The Lost Fleet: Outlands trilogy is also complete, so it seemed like a good time to dive back into the universe that Campbell had created.

My reactions while reading this book were exactly the same as in ‘17. There were some good space action scenes, but the politics of the situation were just as important to the story and made it not so fun. The problem is, once I was done and thought about it, I realized that Campbell HAD to write it this way. This Genesis Fleet trilogy is about the creation of The Alliance, a political body. Therefore politics has to play a large part in what happens. It is ugly and unpleasant but shows the necessity of such things. While it is more “fun” to read about a Space General Emperor (as in the Empire Rising space opera) sweeping all before him with his mighty space fleet and routing the evil villainous politicians in a week, that’s not how it works because of human nature. When you have a group of humans working together, the best you can hope for is that nobody is pleased but nobody wants to kill the others. Which means making decisions that aren’t optimal. Campbell does just that. I didn’t like it, not at all. I want my heroes to swoop in, throw down the gauntlet, save the day and ride off into the sunset on their space horse. While whistling a jaunty tune.

I suspect the rest of the trilogy will follow similar lines. Politics are going to play a very large part and I’m mentally and emotionally preparing myself for that. The things I put up with. I should get an award, or at least be Sainted. Saint Bookstooge has a nice ring, don’t you think?

★★★☆☆


From Fandom.com

The Genesis Fleet chronicles events in the years leading up to the formation of the Alliance in the early years of the Faster-Than-Light Jump Drive. The books mainly focus on 4 characters on two of the newly established colonies of Glenlyon and Kosatka, after capturing a ship threating extortion on the new colony of Glenlyon, Former Fleet officer Robert Geary, ancestor of the legendary Admiral John 'Black Jack' Geary, is forced to defend his new home on a ship of volunteers, while on the surface former enlisted marine Mele Darcy leads a militia of volunteers with improvised equipment against the hostile forces of the colony of Scatha. Meanwhile in the nearby system of Kosatka relies upon the diplomatic skills of a failed polition and businessman, Lochan Nakamura, and assistance of a former red from Mars, Carman Ochoa, ancestor of Battlecruiser Captain Tanya Desjani. While the new colonies struggle to fight off aggression from other colonies Old Earth and the Old Colonies begin downsizing their militaries, selling off surplus military equipment and ships, both Glenlyon and Kosatka supplement their defence forces with recruits and officers from Old Earth and the Old Colonies. Three years later Glenlyon calls on Marine Captain Mele Darcy and Fleet Officer Commander Robert Geary to help defend them again after losing a warship to an enemy fleet, the only hope for lasting peace comes from people like Lochan Nakamura hoping to form an Alliance with other systems also facing attacks on their own borders.



Thursday, December 14, 2017

Vanguard (Genesis Fleet #1) ★★★☆☆


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot & Librarything by Bookstooge’s Exalted Permission
Title: Vanguard
Series: Genesis Fleet #1
Author: Jack Campbell
Rating: 3 of 5 Stars
Genre: SF
Pages: 333
Format: Digital edition










Synopsis:

Humanity is expanding to the stars and old Earth and the original Colonies are tired and are inward looking. Anyone with a dream can go forth. And so can anyone looking to fleece said dreamers.

This is the story of how the civilization we came to know in Campbell's Lost Fleet series came into being.

A Geary is on Glenlyon and forced to protect it, understaffed and undercut by the very politicians who placed the burden on his shoulders. He must defend his planet from another star system that wants to claim jump and take over. He must also make an Alliance [yes, the beginning of THE Alliance] with another star system for mutual benefit and protection.

Mele Darcy is a former Earth Marine who is tasked with protecting Glenlyon on the ground. With a volunteer force, she must take over the enemies base and stop their incursion before it is too late.

Both are successful. And at the end of the book, given their hat, a pat on the shoulder and a “thank you but we no longer need your services” speech from the damnable politicians whose asses they just saved.


My Thoughts:

I actually had to put this down at one point because I was so pissed off at the politicians in the book AND the main characters. Campbell, a former military man, is very big on having his good characters play by the rules even when others are doing everything to bend or break those rules. Intended or not, it has always come across to me as “the rules are the rules so we keep them because they are rules” and not because of any deeper meaning BEHIND the rules. Laws are simply social constructs and outside of a few moral laws, I consider laws to be neither inherently good or evil. So when one group dismisses the laws, that contract is now null and void between me and them.
Example: Shooting someone is illegal. But if someone breaks into my place, they have broken that compact and I have every right to pull out my shotgun and shoot them. If I see someone breaking a window into my place and I yell out, “Hey, get the heck out of here” and they don't leave, I have the right to shoot them.
Campbell argues, through his characters, that you don't have the right to shoot them UNTIL they are fully in your house and pawing through your underwear drawer.

Obviously I am being a bit hyperbolic there, but it gets my point across. It makes for very ethical characters which is nice to read about but it can also be incredibly frustrating if your philosophy is different. I am a huge home defense advocate and am unabashedly an American Nationalist and should things ever go into space, I'd be a planetist :-) But that's another discussion.

There was just as much ground pounder action as there was space fighting and I really enjoyed that. Campbell can write some engaging battles and it is fun to read. I'll be reading the rest of the series as they come out but I don't think I'll be buying these. I've bought all the Lost Fleet, Lost Fleet: Beyond the Frontier and Lost Stars books but this one, it wasn't good enough to buy.

I'm not sure if coming into this new or having the whole Lost Fleet under your belt would be better. I suspect having all of his previous books would make this a better read, as you're invested in characters whose ancestors you're now reading about in the Genesis Fleet books.

★★★☆☆