Thursday, March 16, 2017

The One Kingdom (The Swan's War #1)


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 Title: The One Kingdom
 Series: The Swan's War #1
 Author: Sean Russell
 Rating: 5 of 5 Stars
 Genre: Fantasy
 Pages: 544
 Format: Digital Edition





Synopsis:

Magician's don't die. If they're powerful enough, they can exist without going through Death's Gate.
Hundreds of years ago, the children of the most powerful magician the world had ever known were each given a gift from their father. Their choices split the One Kingdom and resulted in death and devastation.

Now, the families of the Renne's and the Wills have their own feud that could tear apart the fragile peace of the land. One of the Renne's is determined to make the peace last while his family plots to assassinate him for such thoughts. The Wills plot to strengthen themselves through marriage with an outside family, the Innes. The Innes are being “guided” by a man who is much more than he appears and much more dangerous than they know.

At the same time, 3 young men from the Northern Vale take a trip down the river to buy horses. They come across a man name Alain and their misfortunes/adventures start. They come into contact with a Naga, the embodiment of the daughter of the magician.

The Naga, Alain and the Guide are all so much more than the people around them know. Can the land survive the return of the Children?




My Thoughts:

I went into this really wondering if I was going to like it as much as I did back in '09. Thankfully, this lived up to my memories and my current expectations of a good book.

This is a slow book. It meanders like the river that much of the story takes place on. In many ways, the river itself is a character, at times benevolent, at other times very malevolent.

Besides being a slow book, it is also very character driven. The Valemen trio start out as the main characters, but Russell deftly moves from group to group, from individual to individual in such a way that I never felt either bored or wanting something else. There is a lot of description of landscapes and what surrounds the characters but for whatever reason I didn't blow by it like I usually do in other books. I was able to sit back and take it in.

Where I have described Patricia McKillip's writings as “silk”, Russell's writing is like a river. Some times meandering, some times fast and furious, some times appearing calm, some times dragging you along a current you don't even realize you are in. I felt like I was sitting in a boat going down a river while reading this. Why I was intrigued instead of bored, I do not know. But I loved this story.

I also like how Russell portrays magic. It is something dangerous, subtle and never good. It destroys those who use it and hurts those around them. It is not flashy fireballs or the calling forth of demon lords. It is influence, power, strength, persuaviness and the ability to bend others to your will. It is scary.

So another fantastic re-read. Definitely glad that I bought this in hardcover.






Tuesday, March 14, 2017

The Reluctant Swordsman (The Seventh Sword #1)


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot,, Booklikes & Librarything and linked at Goodreads & Mobileread by  Bookstooge’s Exalted Permission 
Title: The Reluctant Swordsman 
Series: The Seventh Sword #1 
Author: Dave Duncan 
Rating: 3 of 5 Stars
Genre: Fantasy
Pages: 321
Format: Digital Edition





Synopsis:

Wallie dies. The End.

Ok, not really. In fact, he wakes up in the body of a magnificent warrior who is a Seventh Sword, the highest rank possible. He also wakes up into the middle of a power struggle between corrupt warriors, priests and some “gods”. Specifically, Wallie has been chose by a goddess to be the divine instrument of her will in the current game.

Forced to recognize tht he is in a different world, in a different body and that the gods are real, Wallie must play along or die.




My Thoughts:

This had the same fingerprints as Duncan's The Great Game trilogy. As such, there is a lot of mocking of religion in general and very not-subtle jabs at Christianity. This type of thing might not bother you at all, so your mileage is definitely going to vary from mine.

The story was great, the setup very good, the action was fast and furious and overall I really enjoyed my read.

But just like going on a picnic in a beautiful field with my wife, if I place the blanket over an ants' nest, those little buggers are going to bite me and cause some annoyance and that's what I'll remember instead of the good time I had. Duncan's jabs were like little pin pricks and it made it very hard to just sit there and enjoy my time. I've read enough of Duncan's various works to know that he doesn't always take potshots at religion and I've truly enjoyed those books. Therefore, it's deliberate on his part and that just makes it all the more unpleasant.

I'm going to give the second book a chance when I cycle around to it, but if it has the same smug dismissive attitude as this one, I'll be stopping there.






Friday, March 10, 2017

Sinners (Monster Hunter Memoirs #2)


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot,, Booklikes & Librarything and linked at Goodreads & Mobileread by  Bookstooge’s Exalted Permission
 Title: Sinners
 Series: Monster Hunter Memoirs #2
 Author: John Ringo & Larry Correia
 Rating: 3.5 of 5 Stars
 Genre: Urban Fantasy
 Pages: 270
 Format: Digital Edition





Synopsis:

Gary Stu bangs an underage Elf [she was only 45] and when her vengeful trailertrash relatives chase him down, he requests a transer to the New Orleans MHI office.

Once there, the action is non-stop, the monsters relentless and the MCB are the good guys too. Magic is on the rise, for no reason anyone can tell and even two-bit sorcerers can suddenly raise powerful elder beings.

But even Gary Stu can't kill ALL the monsters. Shackleford the IV and Earl come into town with the Happy Face group to help out. But Mardi Gras is coming and things are going to go apocalyptic.




My Thoughts:

This was MUCH better than Grunge. Most of it was that Chad, otherwise known as Gary Stu, is just too busy to do anything else except narrate MHI adventures. Which means that there was only theological reference [which was sketchy as all get out] and two cockhound stories about girls.

The rest of the book was totally focused on saving New Orleans from a huge influx of monsters. It was the type of story that I expect when I read an MHI book. Guns, carnage and death abound. Agent Franks gets involved near the end and I've always liked stories that included him, even before reading Nemesis (MHI #5). The end, where MHI, MCB [Monster Control Bureau] and even some civilians fight a horde of monster crawdads and just about everybody dies except Chad, Agent Franks and one or two others, was tough to read. It's never enjoyable reading about the destruction of the good guys.

I do hope the 3rd book comes out soon, as there are several instances of burrows appearing, people disappearing and vague references to some new power arising. The local Vampire Lord calls it a “tourist” and it is apparently what is causing the influx of power. But we don't get to that part of the story yet. It is referenced but the full implications and the real action concerning it haven't come about. Honestly, that is what I wanted to read about.

Looking at Correia's website however, it doesn't appear that the third book, entitled Saints, will be ready any time soon. He just turned in his parts of it to the editor and now the fitting together must commence. But after this book, I am looking forward to it. Unlike after the first book where I really questioned if I wanted to read this one at all.

To sum up. Good MHI book, lot less bad theology, lot less boinking of chicks and the inclusion of Agent Franks. Good stuff.








Thursday, March 09, 2017

Way of Shadows (Night Angel #1)


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot,, Booklikes & Librarything and linked at Goodreads & Mobileread by  Bookstooge’s Exalted Permission
 Title: The Way of Shadows
 Series: Night Angel #1
 Author: Brent Weeks
 Rating: 4.5 of 5 Stars
 Genre: SFF
 Pages: 659
 Format: Digital Edition





Synopsis: Spoilers

Azoth becomes apprenticed to Durzo Blint and becomes Kyler. Magic, politics, love and death all roll into one super messy ball.

Kyler becomes the possessor of a magic ball that gives him extraordinary powers. And just as he's gaining them, he's forced to kill his master and watch his city fall to invaders. Throw in a prophet, some other magic balls, a complete godking of evil, best friend becoming king and teen love and you have this story in a nutshell.

Oh, don't forget the violence. Lots and lots and lots of violence.




My Thoughts: Spoilers

I had forgotten just how brutal this book was. It was heart wrenching to see everything falling apart for Kyler. Yes, he's successful in apprenticing under Blint, but by the end of the book, all Kyler has is his life and the life of the girl he loves. He sees, and we experience, everything else going to the pit. Friends? Dead, killed, imprisoned. Mentors? Poisoned, paupered, destroyed. It is all torn away.

The book ends on a slightly hopeful note, as the city nobles and craftsmen flee and destroy everything to deny it to the invaders. Kyler is alive, even though he died. The legend of the Night Angel has taken seed and the invaders know “something” walks the shadows. The prophet has set things in motion to stop the godking from total domination. The War has Started.

The writing definitely shows that this is Weeks' first book and is not nearly as polished as his Lightbringer series. Nothing stood out as wrong, but some things weren't just as “right” as they could have been.

To end, I thoroughly enjoyed this book again and both cheered and groaned at the triumphs and tragedies woven throughout this story.




 



Tuesday, March 07, 2017

An Empire Asunder (Scourwind Legacy #2)


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot,, Booklikes & Librarything and linked at Goodreads & Mobileread by  Bookstooge’s Exalted Permission
 Title: An Empire Asunder
 Series: Scourwind Legacy #2
 Author: Evan Currie
 Rating: 4.5 of 5 Stars
 Genre: SFF
 Pages: 334
 Format: Digital Edition





Synopsis:

The Scourwind Twins have saved the Empire from being taken over but it is civil war. Lydia is doing her best to rule and Brennan is growing into his new role as cadreman and warrior.

Corian, exhibiting signs of madness, begins Operation Godstrike, all the while vaguely hinting about some unknown threat that apparently nobody but him is aware of or prepared to do something about.

It is strike and counter-strike as the Imperial forces clash against the Alliance forces. Throw in Mira Delsol, former cadrewoman turned Pirate and you have some serious action.




My Thoughts:

For whatever reason, Currie is hitting all the right buttons with this series for me. I enjoyed my time reading this above and beyond the normal. That is not to say I think this is going to be a SF classic or that it will wow you. In fact, I suspect most people looking on would give it 3-3.5 stars.

For me though, it has this: a coming of age story without angst and whines. No crap about “romance” and “feelings” taking precedence over your duty and responsibility. You are a Scourwind and you run the Empire, you don't whine like a baby. A young lady becoming an Empress. Sure, she might write in her journal, but we the readers aren't subjected to that or every bloody thought in her head. The story gets told. A young man becoming an elite warrior in the shadow of his dead older brother. He's not some tortured, broken individual who just needs the love of the “right woman” to “fix” him. Neither of these Scourwinds are BROKEN and Currie doesn't fall into the trap of making the story about “fixing” them. Grrrrrr, you don't “fix” people. That pisses me off and I hate that in a story. And there is NONE of that, not even a hint, in these books and I really like that.

The other thing I really liked was the continuing glimpse of the world. With the new ship, Delsol is able to go atmospheric and realizes that humanity is in a box. It is obvious that Corian knows a lot more about the whole situation but in his arrogance thinks he's the only one capable of facing the situation, whatever it may be. We the readers aren't privy to it.

Currie's writing is improving with each book and while his earlier books were pretty rough around the edges, I am glad I started reading him. I was really enjoying his Odyssey One series and I have the next book of that on tap, but I really hope he sticks with this series for a bit and finishes things up before becoming too distracted with other series, old or new.

Finally, I like the covers. They are a huge step up from the first couple of books that had very obvious amateur covers desperately trying NOT to look like amateur covers. These books have the kind of covers that I want in hardcover on my shelves just because I like how they look. Sadly, that is not an option and I'm not going to change my “no paperback” rule for Currie. He hasn't reached that status, yet. Chris McGrath is the artist and here's a small list of some other covers he's done:

  • Aeronauts Windlass
  • Star Wars: Kenobi
  • Alloy of Law
  • Daughter of the Sword (I broke my “no paperback” rule for Steve Bein. Love his books that much)
  • Dresden: Changes

I didn't do a Cover Love in my February Roundup, but for March's Roundup, this one is definitely going to be a contender.










Monday, March 06, 2017

Then Came the Showdown! (Eyeshield 21 #23) (Manga Monday)


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot,, Booklikes & Librarything and links at Goodreads & Mobileread by  Bookstooge’s Exalted Permission
Title: Then Came the Showdown!
 Series: Eyeshield 21 #23
 Author: Riichiro Inagaki 
Artist: Yusuke Murata 
Rating: 4.0 of 5 Stars
Genre: Sports Manga
Pages: 210
Format: Digital Scan





Synopsis:

The Devil Bats win against the Naga, at great physical cost to each player. Then we follow the other 3 games of the day and watch new teams and new techniques come to light.

The volume concludes with the Devil Bats taking a day off to rest,but they all end up at the clubhouse anyway, so obviously Hiruma uses that time to get some stuff in. The next battle is agains the White Knights and as things stand, the Devil Bats do not stand a chance against them.



My Thoughts:

After having drawn out the game against the Naga for 3 volumes, the last 4 seconds of the game, and the win, felt rather anti-climactic. It did come down to a battle between Hiruma and Agon and Hiruma's year of practice and 1/10th of a second paid dividends. Agon ate dirt and I was pretty happy. He was a scumbag and I wished he'd been broken instead of just beaten in the game. I wanted his soul crushed, his spirit destroyed, his very will to live extinguished. As you can tell, I didn't like him.

The short little episodes showing the highlights of the games by other teams just didn't work for me either. After a 3 book game, it felt very rushed and like it was a scheme for getting info to the readers without telling a good story. I know that Sena/Eyeshield 21 and the Devil Bats are the main characters, but for goodness sake, a little balance wouldn't hurt things.

There was nothing wrong with this volume at all beyond the imbalance, but it was noticable enough for me to ding a star off.












Sunday, March 05, 2017

Night of Knives (Malazan Empire #1)


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot,, Booklikes & Librarything and linked at Goodreads by  Bookstooge’s Exalted Permission
 Title: Night of Knives
 Series: Malazan Empire #1
 Author: Ian Esslemont
 Rating: 4.5 of 5 Stars
 Genre: SFF
 Pages: 308
 Format: Digital Edition





Synopsis: Spoilers

On the night of a Shadow Moon, when the division between our world and the world of the Warrens thins, Kriska and Temper have an adventure.

Kriska is a young thief who wants to join the Claws and get off of Malaz Isle. But nobody takes her seriously and even her aunt wants her to stay inside this night. Getting caught up in the battle between Kelenved & Dancer and Surly. Also involved in the mix is Tayschren, master mage, Surly's cadre of Claws and a group of cultists dedicated to Kelenved as a god. Kriska has to survive the night and all the terrors it holds.

Then we have Temper, a former soldier of the Malazan Army who has deserted. The desertion saved his life, as he was one of the Shields of the Swords, a might warrior protecting Dassem Ultor, the First Sword of the Malazan Empire, the mightiest warrior alive. The problem was, Surly doesn't want heros in her army and she has begun to purge them. Temper runs to Malaz Isle to become a lowly guardsman to survive. But others know his secret and on this night of Shadow Moon, Temper will be used once again, just as he was before.




My Thoughts:

Man, I had forgotten, or never realized, just how much foundational information Esslemont packs into this book. There is a lot about Dassem that I didn't realize was important but will definitely impact my read of future Malazan Book of the Fallen books. Chronologically this comes before Gardens of the Moon but I wouldn't recommend reading it before unless you're doing a re-read of everything Malaz.

There are some great battles here. Hounds of Shadows everywhere, monsters springing out of various Warrens, magical assassins fighting magical cultists, a hidden group of people trying to protect the whole Isle from some underwater threat, it all weaves together into one night of blood the likes of which the Isle has not seen in ages.

This was a short book, clocking in just over 300 pages. For a Malaz book, that is practically a short story. But as I was reading, it was dense. It had so much packed in that I felt like I had read a 500 page book by the end. I didn't mind that feeling at all, but others might and it is something to keep in mind if you decide to delve into this universe.

One downside, which is typical of the Malaz books, is that there are no real answers to any of your questions. Inferences, asides, round about explanations of Subject X which reveals bits about Subject Y. Nothing direct, nothing concrete. It is building a bridge in your mind. Esslemont gives us the materials and a rough architectural plan but it is up to us, the readers, to actually build the bridge and succeed or fail on our own. Some will see that as a weakness and others as a strength of the writing. I'm ok with it but have to admit, I'd prefer a bit more concrete facts baldly stated. Oh well, I'm not going to get it and neither will anyone who reads these books.









Saturday, March 04, 2017

Out of the Silent Planet (Space Trilogy #1)


 This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot, & Librarything and links at Booklikes, & Goodreads by  Bookstooge’s Exalted Permission
Title: Out of the Silent Planet
Series: Space Trilogy #1
Author: C.S. Lewis
Rating: 3.5 of 5 Stars
Genre: SFF
Pages: 241
Format: Digital Edition 
 





Synopsis: Spoilers

Professor Ransom, taking a long sabbatical from work, is walking about England for the sheer heck of it. He gets involved in a situation with a former classmate and ends up being kidnapped and taken to another planet as a human sacrifice. He escapes and begins to learn a little bit about this new [to him] world, Malacandra and eventually comes before the ruler of the world to face his kidnappers and learn what fate awaits him.

The postscript, or Epilogue, takes a slightly different tone and is from the viewpoint of Lewis, who has been hired by Ransom to tell his story. Lewis learns that Ransom is not a balmy old bat but a man with some seriously influential spiritual friends. Ends with Ransom being prepared for some sort of mission.




My Thoughts:

This Space Trilogy has a story associated with it for me, so please bear with me as I meanderingly make my way to the actual review. When I was in 3rd grade, our school had a book fair and in one of the “big kids” booths was this paperback trilogy in a nice slipcase:



Not the best picture, but shows the colors and the picture that just drew me in. The books themselves are light blue, orangey'-red and then a darker blue. For whatever reason, when I saw this set, for $8, my 3rd grade self knew that I would DIE if I couldn't own these. My father lent me the money [where he got it, I have no idea, as we were literally dirt poor] and thus I became the proud owner. I manfully struggled through the first book, understanding it was about a man going to another planet. I simply read, without comprehending a thing, the second book and the size of the 3rd one kept me from even trying it. It wasn't until years later in highschool that I revisited these and “understood” what I was reading. But I will always associate these books with that feeling of OWNING my first Grown Up books.

Onward!

I really enjoyed this read. The main reason for it being a 3.5star read has more to do with comparison than a lack in the book itself. I read this primarily as a Science Fiction book and not as a theological one wrapped in an SFF wrapper. In that regards, there are a lot of better written, more enjoyable, more fleshed out books out there.

The other thing that dragged it down a bit for me was the epilogue with Lewis and from Lewis's point of view. It was supposed to be fearful, unsure and unconvinced, but I didn't like that change of tone from Ransom's earlier in the book. Maybe I'm just so mired in the mundane that I have lost any fear, in the right sense of the word, of the spiritual world and Lewis's account just made me uncomfortable with the reality?

I did find it interesting to see how Lewis dealt with the very idea of “aliens”. I also realized just how deeply formed my views on life and how humans interact with the universe have been shaped by this book. As a Christian I'm not convinced God has created other lifeforms beyond angels and humans but if He has, I can totally buy into Lewis's idea of a Quarantine around Earth because of the Fall of Man starting with Adam and Eve. I suspect that a lot of the conclusions that I've come to on my own about alien life are, in fact, the workings out of my initial reading of this book back in 3rd grade.

The next book, Perelandra, is a very different beast, so we'll see how my read of that goes. I suspect I'll be looking at much more from the theological and philosophical than just the SF angle.
 











Monday, February 27, 2017

The Wrath of the Great Guilds (Pillars of Reality #6)


 This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot, & Librarything and links at Booklikes, & Goodreads by  Bookstooge’s Exalted Permission
Title: Wrath of the Great Guilds
Series: Pillars of Reality #6
Author: Jack Campbell
Rating: 4 of 5 Stars
Genre: SFF
Pages: 280
Format: Digital edition





Synopsis: Spoilers!!

Mari and Alain must face the combined might of both Great Guilds and the Empire in an attempt to stave off the Storm of Destruction prophecied.

Dividing her army in parts, Mari sends the majority of it to another city and only takes a small force, but many great arms, with her to Dorcastle. There, she and Alain inspire the troops, unite the factions and fight off dragons and gatebuster bombs.

Dorcastle has 7 walls. Mari's forces are pushed back to the final wall and are about to lose even that when the other army she had separated out arrives to rescue them, turn the tide and allow the Daughter of Jules a complete and utter victory.

Now Mari can allow her world to develop technologically and the first thing they do is use the world far speaker they found in an earlier book. And someone answers back.




My Thoughts:

Almost all of this book was the battle scene at Dorcastle. Close to 60% is my guess. It was great. Much like Minas Tirath's 7 walls, Dorcastle provides plenty of room for lots of action. Mages and their dragons, Mechanics and their bombs, the Empire and their numberless cohorts, all fodder for the advanced weaponry Mari brings with her. It also showcases how she utilizes Mechanics, Mages and Commons, with all their various strengths and weaknesses. Alain's vision of Mari is constantly at the forefront of his mind and Campbell never lets the reader forget it.

This is definitely young adult but I did appreciate the fact that Alain and Mari were married a book or two ago. The romance was there, but it wasn't angsty, unsure love. It was growing, committed love that wasn't based just on their feelings.

There were only 2 things I didn't care for and I knocked off a 1/2star for each.

First, Campbell loves big, powerful, DUMB villains. Much like in his Lost Fleet series, where the 2 “official” sides do the same thing over and over and the main character Jack “Black” Geary, takes advantage, here we have the Heads of both the Mage's Guild and the Mechanic's Guild doing the same thing in the big battle that has NOT worked before against Mari and Alain. It just made the Guild leaders seem incredibly inept and stupid and you wonder how someone so dense got to the place of authority that they are in. Of course, it might have something to do with Campbell being a retired navy officer and perhaps reflects his actual experience with higher echelon officers. Pure speculation on my part though.

Second, no character development. It has taken me over 25 books of Campbell/Hemry to realize this (Lost Fleet, Lost Fleet:Beyond the Frontier, Lost Stars, JAG in Space, Stark's War) so it kind of came as a shock to really realize that he can't write growing characters beyond a certain point. It is the kind of writer he is and he needs to write accordingly. And now that I know this, I will also adjust my expectations accordingly.

Now I know I've highlighted the negatives mostly. But obviously, I've stuck with this 6 book series until the end and given the final book 4 stars. That does say a lot without me having to write a lot. Nothing in this book is going to make you feel that you wasted your time or overturn all the good in the previous books. This is a good solid book to end a good solid YA series.







Time-Out 0 (Eyeshield 21 #22) (Manga Monday)


 This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot, & Librarything and links at Booklikes, & Goodreads by  Bookstooge’s Exalted Permission
Title: Time-Out 0
Series: Eyeshield 21 #22
Author: Riichiro Inagaki
Artist: Yusuke Murata
Rating: 4.5 of 5 Stars
Genre: Sports Manga
Pages: 210
Format: Digital Scan




Synopsis:

The battle for the game continues between the Devil Bats and the Naga.

Monta wins the catching game against both Ikkyu AND Agon, thus allowing a crucial 4 seconds to remain on the clock. Sena's legs are done. He has one play left in him and that is it. Hiruma is pulling out every single trick he can think of to keep the dream of going to the Christmas Bowl alive.

The rest of the Naga watch as their top players are countered and it shakes them. Agon isn't shaken, but neither does he learn. He knows that his talent has been enough before and he's going to stick with that.

The volume ends with 4 seconds on the clock and 8 yards to go for the Devil Bats to tie the game up. Not Fair!




My Thoughts:

Holy smokes, another nail biting, adrenalin pumping volume of Eyeshield 21! It was awesome to see the various members of the Devil Bats match the Naga in ability and come back from an impossible point deficit.

Honestly, since this is still the same game started 2 books ago, (or was it three?), I don't have much to say. There is no resolution and I'm not one to talk about specific plays within a game since it doesn't mean that much to me. Monta catches the ball, Sena runs the ball, Hiruma throws the ball, The End.

It is kind of a double edged sword, being a social football fan. Since I'm not that into it, I don't care about the details as much, but if I were into the details, I'd probably give up in disgust as it wouldn't match real life; this is a manga after all. It would be like me reading a Land Surveying Manga, hahahhaa. Goodness, the very idea makes me cringe, as I could see something like cutting down whole forests with one “power” swing of a machete or bouncing the laser off of multiple objects and getting the info from each bounce, just silly things like that. That wouldn't be real, but to someone who doesn't know surveying, it would just be cool.

I actually groaned at the end of this volume, as the manga-ka lets the reader believe the game is lost for the Devil Bats for at least 3 pages. Then I groaned again, and louder, when the volume ended and there were 4 SECONDS left on the clock. All I can say is that they had better finish this game next volume and give me some “slice of life” segments to break up all the “football”. It's getting pretty danged serious and needs some lightening up again.