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Title: Necropolis
Series: Warhammer 40K: Gaunt's Ghosts #3
Author: Dan Abnett
Rating: 3.5 of 5 Stars
Genre: SF
Pages: 416
Format: Digital Edition
Series: Warhammer 40K: Gaunt's Ghosts #3
Author: Dan Abnett
Rating: 3.5 of 5 Stars
Genre: SF
Pages: 416
Format: Digital Edition
Synopsis:
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The world of
Verghast is comprised of Hive cities, which are great manufactoring
cities that enable the Empire to continue its war against Chaos.
Rivalries exist however and war between cities is not unknown. One
such war breaks out and the city we read about call on the Empire for
help, as their capture will severely curtail the current Crusade in
space.
Gaunt, his Ghosts
and several other Imperial forces descend to put an end to the spat.
However, things are not at all what they seem. The head of the city
is insane and tries to open it up to the enemies. The enemies are
revealed to be the entire population of the opposing Hive city, all
chaos tainted into fanatical death troopers. It is also revealed
that some higher Chaos lord, Asphodel, is behind it all.
Gaunt and Co
destroy the enemy but effectively lose the city in the process. The
book ends with the surviving population heading off to start 2 new
smaller Hive cities and most of the militia and those who fought with
Gaunt becoming part of the Ghosts, as they too lost their home.
My
Thoughts:
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I think this was the darkest Gaunt's Ghost book yet. The Ghost's
rival, the Bluebloods, led by some Captain or General, pretty much
loses it and the general tries to run away. Gaunt, as a Commisar,
sentences him on the spot and gives him his gun to kill himself. The
coward turns it on Gaunt and Gaunt has to kill him. About time as far
as I was concerned. Those bluebloods were bad news for everybody.
The body count was in the millions. People die in such large numbers
that it was almost incomprehensible. I also didn't even bother to
keep track of peoples' names because chances were greater that they
would be dead in the next chapter than not. The focus was more on the
politics dividing the city and on the workers who were fighting in
the trenches.
In many ways this felt like a campaign scenario from the game
Warhammer40K. I could almost hear the dungeonmaster (or whatever the
controller in a game of WH40K is called) telling the facts of what
the players were facing and the dice rolling. Scent
of a Gamer is a blogger I follow who does miniatures and
I kept picturing posts from his blog about various projects he's
done.
I have been wondering how 30,000 Ghosts were going to last 10+ books
when we lose so many each book. Well this book answered that in
spades. Take on survivors from other lost worlds. Now we'll have to
see if what makes the Ghosts the Ghosts morphs into something else
with the influx of new blood.
Overall I enjoyed this and while it threatened to get a little too
dark for me it never crossed that threshhold.
★★★☆½
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