Wednesday, August 14, 2024

Farsight: Crisis of Faith (Warhammer 40K: Tau) 3Stars

 

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Title: Farsight: Crisis of Faith
Series: Warhammer 40K: Tau
Author: Phil Kelly
Rating: 3 of 5 Stars
Genre: SF
Pages: 281
Words: 93K



Well, this wasn’t QUITE as bewildering as Farsight was. This was almost a direct sequel to that novella, so I was building on that foundation. I say a direct sequel, but some big events and some matter of time has passed since then. At the end of Farsight the main character, Commander Farsight, has figured out how to beat the orks and is on the brink of taking back the planet Arkunasha, when he is commanded by the Celestials, the highest level of Tau politics, to abandon the planet. Then the Empire of Man attacks the Tau home system and Farsight is tasked with defending his race. Another battle of greater import draws off the Empire and for morales’ sake the Celestials claim it as a great Tau Victory. Everyone involved knows the reality however.

So that is the background of this novel, which is woven into the ongoing story, bits of puzzle pieces that we the reader are expected to pick out and figure out on our own. I’m not a fan of that style of writing any more. The Wheel of Time series and the Malazan Book of the Fallen series both cured me of that.

The current story is about the Tau sending a fleet to reclaim the worlds that the Empire of Man recovered in that unwritten battle. Only politics are involved and lots of highly placed Warrior Caste characters are either sidelined or sent into impossible situations to probably fail and cast doubt on them. The Celestials definitely are NOT good guys.

We also have the Tau really facing the Chaos Gods for the first time. One of them is actually possessed by a daemon and works at undermining the entire fleet. Since the Tau have almost zero psychic ability, they are pretty blind to that aspect of the Universe they inhabit, even after having it rubbed into their little xeno faces when the Psykers from the Empire of Man really let loose.

Overall, I understood more of what was going on but I can’t say I actually enjoyed this any more than its predecessor. The Tau politics are just as dirty as anything seen in the Empire of Man and I do not enjoy that in my fiction. Even in a grimdark universe I need some good guys, not some backboneless wimp.

Not for the Uninitiated or those beginning their exploration of the Warhammer 40K universe.

★★★☆☆


From the Publisher

The tau are a mysterious alien race, diametrically opposed to the Imperium of Man in every possible way — in their mastery of technology, methods of warfare and social structure. Yet in galactic terms they are a young race, and naive when it comes to the manipulations of Chaos. When promising young Commander Farsight is promoted to lead a crusade across the Damocles Gulf to reclaim the tau's lost colonies from mankind, the mood is one of optimism. With their mighty fleet, and superior weapons and machines, how can their endeavour possibly fail? However, despite a parade of early successes, Commander Farsight soon faces enemies he wasn't anticipating, and finds not only his courage but also his soul tested to the very limit.


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