Showing posts with label sf. Show all posts
Showing posts with label sf. Show all posts

Wednesday, April 24, 2024

War Bodies (Polity #24) 3.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: War Bodies
Series: Polity #24
Author: Neal Asher
Rating: 3.5 of 5 Stars
Genre: SF
Pages: 454
Words: 174K







Most of Asher’s books never grab me by the throat and choke me into enjoyment. It’s always on the re-read that I end up enjoying the story so much more. I still enjoy the initial read, but I’m not excited. War Bodies follows this pattern.

Lots of ultra violence and killing Prador (the giant xenophobic alien crabs that want to kill all humans) and techno-babble about the techno-scyenze inside Piper’s bones (Piper is the main character). We’re talking massive amounts of technobabble. Planck level of technobabble in fact.

This wasn’t as enjoyable as Weaponized because Piper had so much internal angst/emotions/thoughts all on display all of the time. There is a reason for it and it plays directly into the story but I didn’t want to read it. In some ways, it felt like reading someone else’s journal or private correspondence. You ever done that? If you have, you know the feeling I’m talking about. If you have done that and you don’t know that feeling, you’re probably a psychopath with no feelings or sense of shame and guilt.

I know I’m waffling a lot here. I can’t help it. I love the Polity books in their entirety but sometimes the specific books leave me less than 1000% enthused.

Changing subjects here. Reading order. Some people have asked what is the best place to start with the Polity, now that it is over 20 books long and broken up into sub-series and standalone novels. I always recommend Publication Order, just because. Read as Asher wrote them. But I stumbled across an internal chronological list and so wanted to give that out because I know that sometimes people like to read things in that order.

  1. Weaponized (2300 AD)

  2. Prador Moon (2310 AD)

  3. Shadow of the Scorpion (2339 AD)

  4. Gridlinked (2434 AD)

  5. The Line of Polity (2437 AD)

  6. Brass Man (2441 AD)

  7. Polity Agent (2443 AD)

  8. Line War (2444 AD)

  9. The Technician (2457 AD)

  10. Dark Intelligence (Circa. 2500 AD)[9]

  11. War Factory (Circa. 2500 AD)

  12. Infinity Engine (Circa. 2500 AD)

  13. The Soldier (Circa. 2750 AD)[10]

  14. The Warship (Circa. 2750 AD)

  15. The Human (Circa. 2750 AD)

  16. The Skinner (3056 AD)

  17. The Voyage of the Sable Keech (3078 AD)

  18. Orbus (3079 AD)

  19. Jack Four

  20. Hilldiggers (3230 AD)

You might notice there are only 20 books and that this reviewer calls this book the 24th Polity book. That is because Asher didn’t include the various short story collections that I do include. Because I’m just that awesome. And I didn’t even charge you anything for it either. You are welcome.

★★★✬☆


From the Publisher & Bookstooge.blog

Long ago, the Cyberat left Earth to co-evolve with machines. Now, led by the powerful dictator Castron, their Old Guard believe that machines should replace the physical body. But these beliefs are upended with the arrival of the human Polity – and their presence ignites rebellion.

Piper was raised as a weapon against the Cyberat, implanted with secretive hardware. When his parents are captured by the Old Guard, the Polity offer him unexpected aid. Piper knows the Polity want more from him, but at what cost? The rebellion also attracts the deadly prador, placing an entire world in peril.

As war rages across the planet, Piper must battle with the unknown technology implanted in his bones. It may be the Polity’s answer to their relentless fight against the prador. It could also be civilization-ending Jain tech – or something far more extraordinary.

After the surrender of the Prador, Piper returns home, a war seasoned general with millions of loyal troops at his command. Castron has fully taken over the planet and subjected the cyberat to prador thralling techniques. With the help of an Agent and a sparkind unit, it will be up to Piper to set himself free from the entity inhabiting his bones and in the process destroy Castron and set the Cyberat free.




Tuesday, April 23, 2024

The Warriors of Spider (Spider #1) 3.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: The Warriors of Spider
Series: Spider #1
Author: William Gear
Rating: 3.5 of 5 Stars
Genre: SF
Pages: 326
Words: 125K







William Gear is publicly known as “W. Michael Gear”, an author recently known for his “Donovan” series. But he’s been around for quite some time. I hate “public names”, so I’ll be giving the author as “William Gear” because that’s his name.

I read this originally back in middleschool or highschool, because the cover on the paperback at the library looked wicked cool. I have also recently decided to dive into the Donovan series but wanted to read some of Gear’s older stuff so I have a decent comparison for his writing style changes. I believe his wife Kathleen is credited on many of their books (they’ve written something like 90) and I could see her finger prints all over this. The descriptions of the clothing alone would have told me that.

They are also very native american in their theology and beliefs and that aspect comes through loud and clear. Sadly, it’s just the “God is everything and whatever you call god is god” kind of feel-good bullshit. Nothing with actual epistemology. No bones to support things as it were.

The story itself was decent. Cowboys and Indians fighting off space marines and winning. Tragic losses, heroic sacrifices, battles, this story has it all.

Back in the 90’s the library only had this one book and it ended satisfactorily enough that my young self never felt the need to go out to a Barnes & Noble and search out the rest of the trilogy. To be perfectly honest, I could stop right now and call this a standalone and it would be A-OK. But I do have the rest of the trilogy and so I’ll be reading them. Of course, if the empty mumbo-jumbo shamanism gets too heavy, I might just call it a day. But I suspect Gear is a good writer and a story teller first and a preacher second. As it should be for fiction books.

★★★✬☆


From Wikipedia & Bookstooge.blog

The human race consists of billions of people spread throughout a relatively small area of space containing Earth and several other inhabited planets. The majority of the population lives on giant space stations, either in orbit or moving like giant ships. A change occurred over the generations that was caused by zero-gravity conditions and exposure to different radiations. Most are pale-skinned, thin and frail-boned; some would die if they experienced gravity. The human race is ruled over by the Directorate, a group of three genetically modified humans, through whom all information must pass before it is released; this has given the Directorate complete control over information for the last 600 years. They stopped all war and religion and caused humanity to be composed of mostly obedient cowards.

Before this 600-year period, the Soviets ruled humanity after conquering North America. The Native American tribes, angered that the position of reservations had not changed, fought back against the Soviets and succeeded, to the point that they were all loaded onto a giant prison ship and deported to deep space along with other rebels of Latino and Caucasian descent—a population of over 5,000 consisting entirely of people with the will and heritage to survive. The ship crashes onto a planet that they name World. 600 years later the survivors have mixed into many different clans that comprise two distinctly different and opposing peoples, the Spiders and the Santos. Their culture is mainly Native American with the addition of large bore rifles, hand-forged from metal of the wrecked prison ship and used to deal with beings they call "bears," natural predators existing on World. The World bear is similar to a dragon-squid combination, having two spines that connect at the base and a tentacle on each side with suction cups on it that it shoots toward its prey.

The Directorate accidentally picks up a bit of radio chatter from World, as the warriors use hand radios. They send out the Patrol, a combination military/police force that, under the guidance of the Directorate, has had no violence or wars to quell in over 200 years. They arrive at World expecting to find civilized people barely surviving, as with most other lost stations or colonies. On the contrary, the native warriors are savage fighters following the Native American tradition of "coup" taking, or scalping killed enemies as a method of showing how many they had killed.

They then try to conquer the Romanans, as they take to calling the descendants of the crashed star ship the natives arrived in, the Nicholai Romanan, but find that these natives aren't going down without a fight, as the Spiders, who believe Spider is the name of God and the Santos, a mix of Christian and Mexican beliefs, who call God Haysoos, are all about warfare and following what they interpret God is telling them what to do.

The Spiders and the Santos form an uneasy alliance and subvert the soldiers. They eventually take over a warship, and the prophet of the Spiders convinces the Top Directorate not to destroy their world. The Romanans survive but are irrevocably changed socially and culturally. The Directorate hires the Romanans as the last real warriors to fight a rebellion starting up in another star system.


Thursday, April 18, 2024

Derai (Dumarest #2) 3.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Derai
Series: Dumarest #2
Author: EC Tubb
Rating: 3.5 of 5 Stars
Genre: SF
Pages: 188
Words: 60K







Dumarest is hired to escort a young woman back to her home planet. Normally he wouldn’t care to, but she claims to be a telepath and has some knowledge of mythical Earth. In the process, he falls in love with her and ends up in some sort of Death Game to help her family, which would somehow help her. She ends up getting a fatal wound and is put in some sort of cocoon thingy. Another Love That Wasn’t Meant To Be. I have a feeling a lot of these stories about Dumarest will follow that pattern.

I am beginning to wonder if the Cyclans, a group of humanity that is trying to become pure brain power is what sparked the idea of the Cylons in Battlestar Galactica. That’s just one of those random thoughts I had. Nothing to base it on really besides the coincidence of the names.

Dumarest is a great leading character. He’s mature, he’s not stupid, he thinks his actions through (for the most part) and he’s not afraid to do what is necessary to get a job done. And he sticks to his goal of finding Earth. Of course, I do wonder WHY he wants to find Earth so bad. It was a horrible, burnt out wasteland when he left it, filled with horrible people barely surviving. It is not some paradise he was stolen from. He left it for a reason. So why does his whole existence now center around getting back? I don’t feel that Tubbs (the author, but man, I want to make some serious fat jokes now) has really provided a reasonable explanation other than tapping into a collective desire to “go back” that most of humanity has. I realize nostalgia can be a powerful, driving force, but nostalgia for a place where people beat you, used you and tried to kill you? Yeah, something doesn’t scan with that.

However, the story itself is still quite enjoyable. Adventure, telepaths, dastardly family politics, evil Cyclans. This has it all and Tubbs does a great job of weaving a very entertaining story out of all those parts.


Now that cover. Is that fantastic or what? Of course, it has NOTHING whatsoever to do with the story but man, I’d buy a book with that cover in a heartbeat. I’m giving this the cover love tag because of that and it wouldn’t surprise me if it’s the featured cover at the end of the month. Unless something else really knocks my socks off. But anything else will have to be really gooooood to do that.

★★★✬☆


From Wikipedia.org
Dumarest is recruited to escort a waif of a woman lost on an unfamiliar world back to her home and family. Upon delivery he is recruited to assist the family further by participating in a trial to benefit their patriarch. The waif is the Lady Derai, heiress to a noble house, and they are able to succeed due to special circumstances relating to Derai. In the end, he is confronted with a member of the Cyclan once again and his victory is tainted by sacrifice.


Tuesday, April 16, 2024

Dark Victory (Galaxy's Edge #12) 4Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Dark Victory
Series: Galaxy's Edge #12
Author: Jason Anspach & Nick Cole
Rating: 4 of 5 Stars
Genre: Space Opera
Pages: 294
Words: 103K





Well, until I see body parts spattered all over, or the the complete wreckage of a ship, never trust that someone is dead until then. Those are wise words to live by. And I lived by them. And the authors lived by them, because the princess was NOT dead like was implied in the previous book. Instead, she gets picked up by slavers and taken to a slaver planet to be sold. Hurray! Because you know Keel/Ford/Wraith/NeoRechs (my goodness, just how many identities are the authors going to give this guy? He needs to find himself) is going to come kicking down the door to rescue her. And he does. With the help of Blackleaf and the ultra-kajillionaire. And the Savages make a real comeback!

We’re talking Savage Wars 2.0 right around the corner. It’s going to be brutal.

Ravi, now fully revealed as an Ancient One, does what he can to oppose the Ancient Evil that is trying to destroy our galaxy. Like many of the literary Mentors of the Light, he doesn’t appear to be doing a lot. But you know he’s set stuff in motion and letting it play out. Evil Red Yoda (Urmo is his name) trains up another Champion of Evil and lets him loose. Little Girl Jedi finds her mother and it turns out she is a Savage, one who is able to manipulate the same forces as Ravi, and her daughter. Things are really starting to escalate.

I fully enjoyed this. And that is all I want from these Galaxy Edge books, just to sit down, read and have a killing blast of a time.

★★★★☆


From Galaxysedge.fandom.com

Galaxy's Edge Season Two continues as a divided galaxy is navigated by heroes forced to chart their own dangerous courses.Wraith, seeking to acquire intel on the mysterious Kill Team Ice, finds himself teamed up with an unlikely Nether Ops ally. Zora and Garret, in pursuit of a lost friend, will have their loyalty to Captain Keel tested. And the strain on Nilo and Black Leaf continues to grow, with unexpected intensity.For all of them, the path forward is a crooked one, weaving through House of Reason loyalists, Bronze Guild bounty hunters, brutal slavers, Legion operators, and the mysteries now emerging from the empty and foreboding space beyond galaxy's edge. And each step along that path only seems to reveal a new, darker truth about what's coming for them.



Saturday, April 13, 2024

The Hitchhiker’s Guide to the Galaxy (THGttG #1) 3.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: The Hitchhiker’s Guide to the Galaxy
Series: THGttG #1
Author: Douglas Adams
Rating: 3.5 of 5 Stars
Genre: SF
Pages: 184
Words: 50K







I first read these in the late 90’s and laughed my head off. I can still remember how my stomach and sides hurt from laughing so much. It was gloriously ridiculous and in the midst of all the stresses of going through Bibleschool (and all of the attendant growing up I had to do), it was exactly what I needed. When I read the series again in ‘09, I had just gotten married, life was good (but hard due to the recession of ‘08 being in full swing) and I didn’t need any silliness in my life. Hence my “feelingometer” swung over to the “This is Stupid” side of things and I was not impressed at all. Quite the change. Which brings us to the present.

I am now fully mature, wise, sagacious, totally even keeled emotionally and generally in control of every aspect of my life. HAHAHAHAHAHAAHAHAHAHAHAA!
~wipes tears from eyes~
Ahhh, good one Bookstooge, good one.

I definitely enjoyed this more than my time in ‘09 and yet at the same time, I found this very disturbing.

Most of that is due to Adam’s philosophy of Hedonistic Nihilism. It boils down to taking as much pleasure from your existence because you’re going to die and then that’s that. It is a horrible, horrible way to go through life and while Adams covers things up with lots of humor and silliness, that dark thought is there through the whole book. As a Christian, what Adams assumes is completely antithetical to my entire world view. After thinking about it for a bit, I realized it wasn’t so much that the inclusion of such a philosophy bothered me, but that Adams seemed to truly enjoy rubbing the readers’ faces into it. Time after time he has a character expound on just how insignificant and pointless life is. That kind of thinking is how you break someone down psychologically. It is, simply put, evil. With Resurrection Sunday just past, it’s very apropos to speak the truth to the lie of what Adams spouts here: Humans, as individuals, have value and are valuable because they are created in the image of God and Jesus Himself died and then rose from the dead for each person in existence. If God Himself thinks we are valuable enough to make that kind of sacrifice for, well, you won’t hear me deny it or claim otherwise.

Storywise, this is just plain bonkers. Things happen. Quickly. Outrageously. Continuously. Arthur, the main character, goes from finding out his house is going to be bulldozed for a bypass to having the Earth blownup, to getting thrown out an airlock by aliens, to meeting the two-headed President of the Universe to finding out that two mice want his brain for Scyenze. And it all ends with everyone going for a bite to eat at a restaurant. Crazy man, just plain craaaaaaazy.

If you want a short, madcap adventure, this is the series for you. Chaos and silliness abound on every page.

★★★✬☆


From Wikipedia

The novel opens with an introduction describing the human race as a primitive and deeply unhappy species, while also introducing an electronic encyclopedia called the Hitchhiker's Guide to the Galaxy which provides information on every planet in the galaxy. Earthman and Englishman Arthur Dent awakens in his home in the West Country to discover that the local planning council is trying to demolish his house to build a bypass, and lies down in front of the bulldozer to stop it. His friend Ford Prefect convinces the lead bureaucrat to lie down in Arthur's stead so that he can take Arthur to the local pub. The construction crew begin demolishing the house anyway, but are interrupted by the sudden arrival of a fleet of spaceships. The Vogons, the callous race of civil servants running the fleet, announce that they have come to demolish Earth to make way for a hyperspace expressway, and promptly destroy the planet. Ford and Arthur survive by hitching a ride on the spaceship, much to Arthur's amazement. Ford reveals to Arthur he is an alien researcher for the Hitchhiker's Guide to the Galaxy, from a small planet in the vicinity of Betelgeuse who has been posing as an out-of-work actor from Guildford for 15 years, and this was why they were able to hitch a ride on the alien ship. They are quickly discovered by the Vogons, who torture them by forcing them to listen to their poetry and then toss them out of an airlock.

Meanwhile Zaphod Beeblebrox, Ford's "semi-cousin" and the President of the Galaxy, steals the spaceship Heart of Gold at its unveiling with his human companion, Trillian. The Heart of Gold is equipped with an "Infinite Improbability Drive" that allows it to travel instantaneously to any point in space by simultaneously passing through every point in the universe at once. However, the Infinite Improbability Drive has a side effect of causing impossible coincidences to occur in the physical universe. One of these improbable events occurs when Arthur and Ford are rescued by the Heart of Gold as it travels using the Infinite Improbability Drive. Zaphod takes his passengers — Arthur, Ford, a depressed robot named Marvin, and Trillian — to a legendary planet named Magrathea. Its inhabitants were said to have specialized in custom-building planets for others and to have vanished after becoming so rich that the rest of the galaxy became poor. Although Ford initially doubts that the planet is Magrathea, the planet's computers send them warning messages to leave before firing two nuclear missiles at the Heart of Gold. Arthur inadvertently saves them by activating the Infinite Improbability Drive improperly, which also opens an underground passage. As the ship lands, Trillian's pet mice Frankie and Benjy escape.

On Magrathea, Zaphod, Ford, and Trillian venture down to the planet's interior while leaving Arthur and Marvin outside. In the tunnels, Zaphod reveals that his actions are not a result of his own decisions, but instead motivated by neural programming that he was seemingly involved in but has no memory of. As Zaphod explains how he discovered this, the trio are trapped and knocked out with sleeping gas. On the surface, Arthur is met by a resident of Magrathea, a man named Slartibartfast, who explains that the Magratheans have been in stasis to wait out an economic recession. They have temporarily reawakened to reconstruct a second version of Earth commissioned by mice, who were in fact the most intelligent species on Earth. Slartibartfast brings Arthur to Magrathea's planet construction facility, and shows Arthur that in the distant past, a race of "hyperintelligent, pan-dimensional beings" created a supercomputer named Deep Thought to determine the answer to the "Ultimate Question to Life, the Universe, and Everything." Deep Thought eventually found the answer to be 42, an answer that made no sense because the Ultimate Question itself was not known. Because determining the Ultimate Question was too difficult even for Deep Thought, an even more advanced supercomputer was constructed for this purpose. This computer was the planet Earth, which was constructed by the Magratheans, and was five minutes away from finishing its task and figuring out the Ultimate Question when the Vogons destroyed it. The hyperintelligent superbeings participated in the program as mice, performing experiments on humans while pretending to be experimented on.

Slartibartfast takes Arthur to see his friends, who are at a feast hosted by Trillian's pet mice. The mice reject as unnecessary the idea of building a new Earth to start the process over, deciding that Arthur's brain likely contains the Ultimate Question. They offer to buy Arthur's brain, leading to a fight when he declines. The group manages to escape when the planet's security system goes off unexpectedly, but immediately run into the culprits: police in pursuit of Zaphod. The police corner Zaphod, Arthur, Ford and Trillian, and the situation seems desperate as they are trapped behind a computer bank that is about to explode from the officers' weapons firing. However, the police officers suddenly die when their life-support systems short-circuit. Suspicious, Ford discovers on the surface that Marvin became bored and explained his view of the universe to the police officers' spaceship, causing it to commit suicide. The five leave Magrathea and decide to go to The Restaurant at the End of the Universe.


Wednesday, April 10, 2024

Phule’s Paradise (Phule’s Company #2) 3Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Phule’s Paradise
Series: Phule’s Company #2
Author: Robert Asprin
Rating: 3 of 5 Stars
Genre: SF
Pages: 205
Words: 80K







Unfortunately, this felt exactly like the Myth Adventure series. In that Asprin has a great idea for a first book and then completely hits a brick wall in terms of imagination for the rest of the series. The humor and originality was gone. Phule is run ragged and exhausted and that’s how the writing and story felt too.

It was ok to pass some time but it wasn’t anywhere near as interesting or engaging as the first book. Which is too bad because that was a lot of fun and I thought the idea had lots of potential. Oh well, should have known Asprin had hit his limits with the first book. Man, am I in a grouchy mood this week. I’m really giving all these books a hard time. Whatever, if they can’t handle it, they shouldn’t have been written in the first place...

★★☆☆


From Wikipedia.org

The book begins when Phule and his "Omega Mob" receive orders to report to the space station Lorelei, a resort space station home of many casinos. The "Omega Mob" is contracted to defend the Fat Chance Casino from take over by organized crime. Phule splits 50 of the troops from the company, giving them permission to operate under cover in order to gain intelligence on the crime syndicate. He supplements the lost legionnaires with actors and trains the whole unit, actors and legionnaires, in casino security. Upon their arrival they learn that the crime boss, Maxine, has partial ownership in the casino and plans to bankrupt the casino in order to gain a controlling interest. With this intelligence, Phule is able to thwart all of the schemes developed by Maxine thanks to his prior knowledge.

In retaliation, Maxine's thugs attack two of the actors. However, upon noticing the thug's leader's possession of the company's distinctive wrist communicators, Chocolate Harry, the company's supply sergeant, retrieves the communicators and beats up the leader. Frustrated with all the failed actions, Maxine resorts to her backup plan: kidnap Phule and ransom him. The resourceful Omega Mob foils the kidnapping, rescuing Phule and forcing Maxine to hand over her share of the casino to the company.



Tuesday, April 09, 2024

World of the Starwolves (Starwolf #3) 3Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: World of the Starwolves
Series: Starwolf #3
Author: Edmond Hamilton
Rating: 3 of 5 Stars
Genre: SF
Pages: 158
Words: 48K







And we are back to the level of the first book. Not a bad book, but not nearly as imaginative and exciting as the second. Chane’s reunion with the Starwolves isn’t sad, happy or even melancholy. It’s just bland. Hamilton can’t infuse either his characters or the situation with any sort of believable emotion. It takes more than just “macho talking” to infuse a book with manly feelings.

This Starwolf trilogy was ok, but it certainly wasn’t a grand slam in terms of showcasing Hamilton’s talents. If he HAS talents that is. The Jury is still out on that particular question. I do have one of those megapacks and I’m debating whether to dive into it or to leave Hamilton alone. He wasn’t bad but he wasn’t that good either.

★★★☆☆


From Bookstooge.blog

Captain Dilullo has retired but has found that you can’t go back home. Chane is bored as well and enlists all the Mercs to raid a hidden planet where a galaxy’s worth of wealth is hidden away by evil geniuses. They fail and are taken hostage by another criminal as the price of their failure. Chane manages to escape to the world of the Starwolves and finagles them into raiding the hidden planet. He succeeds and gets the most valuable piece of the treasure for himself. This buys the Mercs’ freedom and sets them all up for financial freedom. The book ends with Dilullo and Chane both realizing that you can’t go backwards to where you came from.


Thursday, March 14, 2024

Lockdown Tales #2 (Polity #23) 4Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Lockdown Tales #2
Series: Polity #23
Author: Neal Asher
Rating: 4 of 5 Stars
Genre: SF
Pages: 337
Words: 150K






I read the first set of Lockdown Tales in ‘21. It was a strictly Polity universe set of stories and I enjoyed them. This time around, not every story was in the Polity universe. I’m still including this in my Polity numbering for the series, but there are one or two that aren’t Polity.

In his intro, Asher really lets loose against Civil Authorities overstepping the boundaries setup for them and how people just let them. He sounded very much like me in fact, or I sound like him (he’s older, so age before me). It made me laugh and cry because I completely agreed and yet a majority of the world didn’t, as they let fear, lies and manipulation determine their fate instead of taking it into their own hands.

I went into this collection thinking I would try to take notes on each story and write up my review that way, the way Marzaat (and others) do. However, that resolution didn’t last very long. With nine stories, each is a bit longer than just a “short story”, so I had to pay attention. I can’t read, pay attention, take notes AND enjoy the story all at the same time. So something had to give. Obviously, I just decided to not enjoy the stories and sacrifice my enjoyment for your edification. Because nobody is as important as you.

And if you believe that, you need some serious help. No, seriously, get some professional help. You rank about the same as monkey poop to me. Honest.

Therefore the notes went right out the window.

Xenovore was VERY similar to the previous book Weaponized and Asher even mentions that in his introduction. I was glad he did or else I would have felt very gypped. It wasn’t the same story but had enough of the same elements that I wished it had been shorter.

An Alien on Crete was a non-Polity story about an alien coming to Earth to awaken Earth’s guardian, blah, blah, blah. It didn’t engage me at all.

Skin was a story about a Polity citizen getting a new skin from a doctor who had run up against Polity rules. Of course, things go horrifically wrong and the skin ends up slithering away to the ocean. It was awesome.

Antique Battlefields was a tale of the Quiet War, when the AI’s took control. For me, this has always been the achille’s heel of the Polity Universe. I regularly overlook it every time I read a Polity book. The idea is that the AI’s are better than us without our corruption. We created them and thus they are inherently broken. That doesn’t fit Asher’s world view and so he just ignores it. It was interesting to see a quick snapshot of the war, but it really brought the aforementioned issue to my mind and so I just couldn’t ignore it.

Ha, would you look at that? I did ALL that without a single flipping note. My brain is awesome, that’s all I have to say. Suck it AI, you’ll never be anywhere near as talented in so many fields as I am.

There was one story where Asher lets loose his hatred of religion, but it was all of one sentence and in many ways felt more of an obligatory thing than because he actually feels that way. I think he does, but the fire is going out.

And that’s enough out of me. This is over 700 words now. Nobody needs to write or read something that long!

★★★★☆


Table of Contents:

LOCKDOWN TALES II An Introduction

XENOVORE

AN ALIEN ON CRETE

THE TRANSLATOR

SKIN

EELS

THE HOST

ANTIQUE BATTLEFIELDS

MORAL BIOLOGY

LONGEVITY AVERAGING


Thursday, March 07, 2024

The Winds of Gath (Dumarest #1) 4Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: The Winds of Gath
Series: Dumarest #1
Author: EC Tubb
Rating: 4 of 5 Stars
Genre: SF
Pages: 168
Words: 45K







Another short novel. I zipped right through it, enjoyed it immensely and then had to sit back and try to figure out why I enjoyed it so much. The story was ok. A young boy, Earl, stows away on a spaceship and becomes a Traveler and ends up on a world with some mystical singing stones. There’s a plot to replace an heiress and murder ensues and some good old fashioned mayhem. All in all there was nothing here that should have attracted me the way it did.

But upon some intense navel gazing and narcissistic mental contortions, I realized that I actually appreciated the writing itself here. Not because anything stood out, but because it was a totally smooth read without a single interruption of an awkward word or a wrongly turned phrase or a scene segue that was too abrupt. None of that happened. It was like Tubb was, gasp, an ACTUAL EXPERIENCED AUTHOR!!!! Oh Myrtle, say it ain’t so! I can be a picky reader. A word choice, while acceptable, will give me that bump in the road feeling if it’s not the exact correctly used word. It might not be the meaning but how it flows with the words around it. Words are like Lego pieces. One might do adequately, but another will fit better with its neighbors and a good author knows how to work them together. Tubb has that skill and that artistry.

That kind of thing can be subjective, so I know it’s not a big selling point, but it gives me hope for the rest of the series (however long it is. I believe it’s 30+ books?). Even if the stories themselves aren’t the greatest, I’m hoping the writing itself will carry me on through. If the stories are good, then that will be bonus! I feel like I’m in a Win Win scenario here.

Score for the Good Guys!

★★★★☆


From Wikipedia.org
Gath is a world with a unique tourist attraction: a mountain-sized white noise amplifier. With no indigenous economy other than the tourist slave labor trade, Dumarest struggles to break free from this dead-end world. Dumarest becomes attached to the retinue of the Matriarch of Kund and unwittingly finds himself embroiled in the vicious and complex political intrigues of the Matriarch's court. After some keen detective work from Dumarest and the ensuing deadly battle with the Cyclan, Dumarest prevails and escapes from the backwater planet.


Sunday, March 03, 2024

Legacies (Galaxy's Edge #11) 4Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Legacies
Series: Galaxy's Edge #11
Author: Jason Anspach & Nick Cole
Rating: 4 of 5 Stars
Genre: Space Opera
Pages: 466
Words: 155K




I enjoyed this more than the first book, even though it starts off with killing off one of the main characters we were introduced to in the previous book. I was not a huge fan of that but it help bring the focus back to Wraith/Ford and then Prisma and her warbot minder, K88 I think its name is?

There was also a lot of jumping around in both character perspective and in time. We meet Urmo again, the evil yoda of this series. If I hadn’t recently read Imperator (back in December) I doubt I would have remembered who he was and I would have been left scratching my head about his brief inclusion to the story.

The main story is that Wraith has a bounty on his head from the Assassin’s Guild and he has to track the head of the guild down to find out who put the bounty out on him. But to do this, he has to pretend to be Tyrus Rechs, who is dead (and like, dead dead. Dying in a nuclear explosion will do that to even immortals, surprise!). So Wraith is dressing up in Rechs old armor and goes to the assassins guild to get the job to hunt Wraith, ie, himself. But it all goes pearshaped when the Guild catches on and sets an ambush for Wraith. But Wraith is good enough to survive and now he has a lead.

The other storyline is about Prisma and K88 and their adventures on a Savage mini-hulk that is tractor beaming in random ships and using the passengers to run random war game scenarios. They are hooked up with some Republic fighters and one of them is from the same project that Wraith/Ford was in. Ravi shows up in the flesh and helps them out. Prisma is hearing a woman’s voice in her head, someone who can use the power who is nobody she knows. Turns out it is a Savage and she has plans for Prisma.

At the same time, Wraith, who is doing that whole Rechs/Wraith thing, finds out that his dad was not his dad but an old army buddy and that he, Wraith, is a long lived military experiment meant to be the tip of the Legionaire’s spear. To survive when the House of Reason took the project over, he had his memory suppressed and his buddy pretended to be his dad so there would be no record of him.

All of this is happening at the same time. POV’s are switching every couple of chapters and the forward momentum is absolute non-stop and relentless. By the end of the book I was begging for things to just stop and be in a bit more of an orderly fashion. I can understand why they wrote the book the way they did, but it was exhausting to deal with. As much as I complained about Takeover not seeming to advance the plot from Season One, I couldn’t complain about how the POV’s were handled. This just felt messier. Add in the deaths of Carter (the character from the previous book) and the apparent death (and if not, the complete disappearance of) Leenah and I had some real issues with how they handled secondary characters. I mean, why waste the entire first book of the series on a character who isn’t going to be around?

I know I have complained a good bit but I was happy overall with the book. It’s taking much longer for the authors to make apparent the path this second season is going to walk and I want that foresight now. I’m just thankful that author Nick Cole can’t narrate this series by some idiot who can’t tell a good story. Ohhhh, I still get angry with how they handled the Forgotten Ruins series. And look at that, I’m STILL complaining. I think somebody needs a nap.

★★★★☆


From Galaxysedge.fandom.com


With his duty to the Legion satisfied, Wraith sets out to find a lost member of his crew―the young girl, Prisma. But not only does the journey bring with it more death and destruction―and loss―than he ever imagined, it revives the shadows of a forgotten past… and the only way forward is to follow the footsteps of the legendary Tyrus Rechs.

Meanwhile, as the galaxy struggles to steady itself following the fall of a corrupt and bloated Republic, dangerous threats vie for power. These enemies include both the exceedingly modern and the impossibly ancient, awakening at long last to emerge from the darkness between the stars.



Sunday, February 25, 2024

Phule’s Company (Phule’s Company #1) 4Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Phule’s Company
Series: Phule’s Company #1
Author: Robert Asprin
Rating: 4 of 5 Stars
Genre: SF
Pages: 182
Words: 77K







My main knowledge about Asprin’s writing is through his “Myth Adventures” series and his “Thieves World” anthologies. The Myth books were boooooring with a few exceptions and the Thieves World books tended to be vulgar and of dnf moral quality. So you can imagine just how dubious I was at giving him yet another chance.

But something about the idea of a misfit millionaire in the military turning other misfits into a semi-reasonable outfit just appealed to me. I like a good underdog story and while Phule isn’t the underdog, everybody else in the story sure is. But even Phule knows that money can only go so far and in some cases can hurt more than help. I found Asprin’s philosophy surprisingly thought out even while disagreeing with Phule’s underlying thought that people are basically good.

This was fun, pure and simple. I had a blast reading this and found this to be the most enjoyable Asprin I’ve read to date (even better than Myth Inc in Action, the best Myth book in my opinion). However, given my past experience with Asprin I’m holding this series very lightly and am putting no expectations on the next book. But for the moment, this is a great book and I recommend it, even if I can’t comment on the series as a whole (yet).

★★★★☆


From Wikipedia.org

The book begins as Willard Phule, a multimillionaire, is court-martialed by the Space Legion for ordering the strafing of a treaty signing ceremony. For his punishment, he is given command of an Omega Company full of misfits on Haskin's Planet, a mining settlement on the edge of settled space. He quickly goes to his duty station and leverages his personal money and a knack for managing people to get the company to come together as a unit. His antics attract the attention of the local and interplanetary press, but create a very cohesive unit of the Legionnaires.

When a contract for an honorary duty is awarded to the Regular Army on Haskin's Planet, Phule convinces the governor to leave the contract up for competition between the Space Legionnaires and the Regular Army. The Army sends some of their most elite troops to take part in the competition, and through an impressive show of cooperation and teamwork, Phule's company ties the regular troops. In the final episode of the book, Phule's company encounters lizard-like alien explorers from the Zenobian Empire. Quickly reverting to his business instincts, Phule negotiates a business deal to sell swampland to the creatures in exchange for new technologies. This again enrages some of his superiors, but because of a show of support from the Legionnaires for their commander and a complete conviction of his own innocence, Phule evades court-martial again.



Saturday, February 24, 2024

The Closed Worlds (Starwolf #2) 3.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: The Closed Worlds
Series: Starwolf #2
Author: Edmond Hamilton
Rating: 3.5 of 5 Stars
Genre: SF
Pages: 151
Words: 46K







This was MUCH better than the previous story. This had all the adventure and daring-do that I was expecting from a golden age SF writer. Chane the Starwolf plays a part but not the central part. He is now definitely part of the Mercenary group and not some Lone Wolf (ha!) all by himself.

Most of the action took place on the planet as the Mercs, led by one of the woman of the Opposition, tried to find out a rich archeologist. They ran into some decidely deadly created life forms several times and I thought Hamilton did a great job of showing how deadly the creatures were, either singly or in a massive pack. Of course, they weren’t enough to stop Chane the Starwolf, but come on, he wouldn’t be much of a hero if they had.

Another aspect that I liked was that when Chane was caught in the Astral Projection Machine, trying to rescue the woman, he fought tooth and nail to get back to where his body was. He wasn’t just tough in body, but in mind and spirit. During his time he visited the Starwolves’ home planet, which set things up nicely for the final book in this trilogy.

This was just the right length, with just the right amount of spaceships, just the right amount of jungle and freakish creatures and just the right amount of hand to hand fighting. Had a very good time while reading this and am now looking forward to more of Hamilton’s works.

★★★✬☆


From Wikipedia & Bookstooge.blog


While on Earth, Morgan Chane, captain Dilullo, Bollard, and others once again team up to get a new mission. This time they are hired by a wealthy earth businessman and trader James Ashton for $500k to find his brother, Randall Ashton, who disappeared in the Closed Worlds. The latter are notable for being so dangerous and so mysterious that even starwolves don't dare to step their foot on - they have laws that bar them from landing on Arkuu, the planet of the Closed World, where natives don't wellcome anyone. The mercs accept the deadly offer and leave for the Closed Worlds.

The Mercs find evidence of Randall and his crew. With the help of a woman of the Closed Worlds who is in opposition to the policy, set out to find the lost expedition. They are pursued by government forces. The Mercs find Randall, who has re-discovered what the Closed Worlds were trying to hide, an astral projection machine for the mind that allowed the user to wander the universe as long as the body was taken care of. It was destructively addictive and was the reason the Closed Worlds shut themselves off from Galactic Civilization. The Mercs rescue Randall against his will and the woman figures out a way to make use of the machine that won’t be destructive.



Saturday, February 17, 2024

The Expanding Universe #1 1Star

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: The Expanding Universe #1
Series:
Editor: Craig Martelle
Rating: 1 of 5 Stars
Genre: SF
Pages: 432
Words: 178K







Where do I even start? That’s the thought that kept running through my head as I waded through this pile of utter drek. Every new story would bring me hope that maybe “this” writer would write a good story and then the first paragraph would show me they were just as much a talentless hack as the previous writers.

I had seen Martelle’s name in the Larry Correia collection No Game for Knights. I am always on the lookout for SF anthologies of short stories and thought I’d give this a try. It was a big mistake.

My first clue to the impending disaster to come was the big fat inclusion of Michael Anderle’s name on the front cover. He wrote the introduction If you don’t know, Anderle is a whore who writes bad space vampire fiction and will put his name on anything, written by anybody. He has no talent, no shame and no limits. But he just wrote the introduction I reasoned, I can’t blame the other authors for that. I do now.

This was published in 2016, and Martelle hadn’t written anything on his own before ‘16 as well. He’s one of those turn and churn authors. But even a mediocre author can be a decent editor, or so I thought. Martelle also belongs to an organization of Indie Writers who support each other. Apparently, what that means is that if one of them edits an anthology, they will automatically include stories from other writers in the organization, no matter how terrible or badly written those stories might be. Martelle could have gone to any Science Fiction forum on the internet, copy/pasted some of the fan fic on there and he couldn’t possible have done a worse job than he did with these stories.

Another issue was that almost all of these stories took place in existing universes or storylines of the writers and were not standalone stories at all. They were prequels, sequels, side stories, to already established storylines and were nothing more than advertisements by the writers waving their wares obnoxiously in my face. Over half of these had some sort of “and if you want to find out how the story resolves, read the writers other books”. That really got my goat.

Another issue is that many of these stories were not actually science fiction. They were modern dramas set on a spaceship or had some fantasy element. Putting a spaceship into a story doesn’t automatically make it a science fiction story. I’m afraid that all of these authors do not understand that very fundamental concept and I’m also afraid that they will never learn it. Because they are all chowderheads with no talent.

The lack of skill here was atrocious. I mentioned internet forum fan fiction early and this is that level of writing. These stories are the things you write when you are practicing to learn the very basic basic of writing. None of these stories should have seen the light of day. Some were definitely better than others, but not a single one of them deserved to be in print. There’s a reason these writers belong to that organization that Martelle belongs to.

Then you had the moral content. I knew going in that since this was published in 2016, that the chances of at least one of these authors would be some woke dill head pushing a perverted agenda was high. I made it almost to the end and was pleasantly surprised that perversion hadn’t reared its ugly head when bam. Sho’ nuff, one writer just had to add it to their story, for no apparent reason either. It was the literal expression of “check box” writing.

Finally, I want to highlight the worst two of the stories here.

Taken for a Walk describes itself thusly:

Worlds Revealed has this for its intro:

The short story that follows is Justin’s teaser for a novel he hopes to one day write in what he thinks will be something like Alien meets The Matrix meets Braveheart. The short story is at times silly, but leads into a very serious moment and situation”

The only good thing about this story was that I think it was the shortest of the collection. It was just plain bad.

This is a brand new story in the Alpha Alien Abduction Tales series. It starts out with the couples we know from the first two books in the series, Worlds Away and Worlds Collide. But it quickly goes back to the summer of 1947 when a spaceship crashed in Roswell, New Mexico. Venay’s grandfather was the Commander of the ship that was involved in that nightmare. But it wasn’t the V’Zenians, or even the Zateelians, who crashed on Earth! You can expect to learn the true story of the Roswell Aliens, and who they really were.”

When I read that intro, I immediately made a note in my kindle along the lines of “Frak No!” Aliens abduct human women, use their mind powers to make them fall in love with them and then marry and mate them. Just for the record, the author is a woman. This is not some man’s fantasy, it’s a woman’s fantasy.

To end, I had several of these collections lined up, but after this Titanic level of reading disaster, I’m dumping them like a pile of nuclear waste.

★☆☆☆☆


Table of Contents

  • Fear Peace - Craig Martelle

  • Taken for a Walk Justin Sloan

  • Fall to Earth TJ Ryan

  • Blue Eyed Devil Spencer Pierson

  • Those Who Breathe Under the End James Osiris Baldwin

  • Pilgrim Andrew Dobell

  • DROP Andrew Broderick

  • Worlds Revealed J.L. Hendricks

  • Within a Phrygian Sky Jim Johnson

  • And the Kat Came Back RJ Crayton

  • The Signal and the Boys Felix R. Savage

  • Smuggler for Hire Bradford Bates

  • Light in the Dark H.J. Lawson

  • Origins of the Gemini Project E.R. Starling

  • An Attitude Adjustment Taki Drake

  • The Iron and the Mud James Aaron

  • The Last Human: Fire of Truth E.E. Isherwood

  • New Beginnings Paul C. Middleton