Showing posts with label Robert Asprin. Show all posts
Showing posts with label Robert Asprin. Show all posts

Wednesday, May 15, 2024

A Phule and His Money (Phule’s Company #3) 2.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: A Phule and His Money
Series: Phule’s Company #3
Author: Robert Asprin & Peter Heck
Rating: 2.5 of 5 Stars
Genre: SF
Pages: 343
Words: 90K







This is where I don’t follow my own advice. This was a very mediocre book. Not bad, but 100% mediocre. If I saw someone else read this book and say the things I will say, I would recommend, very strongly to them, that they abandon the series and let it go. My problem, at least as I tell myself, is that I don’t actually have that many “new to me” series or authors to replace it. Most of what I am reading is stuff in a longer running series (Discworld, Nero Wolfe, 87th Precinct, The Shadow, etc) and it takes more time and effort on my part to search out a new series or author than it does to simply slog through the oatmeal books.

Peter Heck joined the authorial crew here but to be honest, I never would have known it. I suspect Asprin gave him a rough outline and Heck did all the heavy writing in Asprin’s style and they called it a day. I was down for the count when I read this (really bad cold again, put me out of work for a day with all the coughing) but even still, there was no energy to the story or characters. It was boring.

If any of you can suggest some stuff to me that is pre-2000 and that I haven’t already read and sounds semi-interesting to me, I’ll gladly dump this and try that.
★★✬☆☆


From the Publisher

Captain Willard Phule has whipped his troops into shape, turning Phule’s Company from the laughingstock of the Legion into…a crack team of casino security guards.

Now his company is deployed to help an underdeveloped planet. And what better way to utilize their major area of expertise—goofing off—than to turn the planet into the biggest intergalactic playground ever?



Wednesday, April 10, 2024

Phule’s Paradise (Phule’s Company #2) 3Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Phule’s Paradise
Series: Phule’s Company #2
Author: Robert Asprin
Rating: 3 of 5 Stars
Genre: SF
Pages: 205
Words: 80K







Unfortunately, this felt exactly like the Myth Adventure series. In that Asprin has a great idea for a first book and then completely hits a brick wall in terms of imagination for the rest of the series. The humor and originality was gone. Phule is run ragged and exhausted and that’s how the writing and story felt too.

It was ok to pass some time but it wasn’t anywhere near as interesting or engaging as the first book. Which is too bad because that was a lot of fun and I thought the idea had lots of potential. Oh well, should have known Asprin had hit his limits with the first book. Man, am I in a grouchy mood this week. I’m really giving all these books a hard time. Whatever, if they can’t handle it, they shouldn’t have been written in the first place...

★★☆☆


From Wikipedia.org

The book begins when Phule and his "Omega Mob" receive orders to report to the space station Lorelei, a resort space station home of many casinos. The "Omega Mob" is contracted to defend the Fat Chance Casino from take over by organized crime. Phule splits 50 of the troops from the company, giving them permission to operate under cover in order to gain intelligence on the crime syndicate. He supplements the lost legionnaires with actors and trains the whole unit, actors and legionnaires, in casino security. Upon their arrival they learn that the crime boss, Maxine, has partial ownership in the casino and plans to bankrupt the casino in order to gain a controlling interest. With this intelligence, Phule is able to thwart all of the schemes developed by Maxine thanks to his prior knowledge.

In retaliation, Maxine's thugs attack two of the actors. However, upon noticing the thug's leader's possession of the company's distinctive wrist communicators, Chocolate Harry, the company's supply sergeant, retrieves the communicators and beats up the leader. Frustrated with all the failed actions, Maxine resorts to her backup plan: kidnap Phule and ransom him. The resourceful Omega Mob foils the kidnapping, rescuing Phule and forcing Maxine to hand over her share of the casino to the company.



Sunday, February 25, 2024

Phule’s Company (Phule’s Company #1) 4Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Phule’s Company
Series: Phule’s Company #1
Author: Robert Asprin
Rating: 4 of 5 Stars
Genre: SF
Pages: 182
Words: 77K







My main knowledge about Asprin’s writing is through his “Myth Adventures” series and his “Thieves World” anthologies. The Myth books were boooooring with a few exceptions and the Thieves World books tended to be vulgar and of dnf moral quality. So you can imagine just how dubious I was at giving him yet another chance.

But something about the idea of a misfit millionaire in the military turning other misfits into a semi-reasonable outfit just appealed to me. I like a good underdog story and while Phule isn’t the underdog, everybody else in the story sure is. But even Phule knows that money can only go so far and in some cases can hurt more than help. I found Asprin’s philosophy surprisingly thought out even while disagreeing with Phule’s underlying thought that people are basically good.

This was fun, pure and simple. I had a blast reading this and found this to be the most enjoyable Asprin I’ve read to date (even better than Myth Inc in Action, the best Myth book in my opinion). However, given my past experience with Asprin I’m holding this series very lightly and am putting no expectations on the next book. But for the moment, this is a great book and I recommend it, even if I can’t comment on the series as a whole (yet).

★★★★☆


From Wikipedia.org

The book begins as Willard Phule, a multimillionaire, is court-martialed by the Space Legion for ordering the strafing of a treaty signing ceremony. For his punishment, he is given command of an Omega Company full of misfits on Haskin's Planet, a mining settlement on the edge of settled space. He quickly goes to his duty station and leverages his personal money and a knack for managing people to get the company to come together as a unit. His antics attract the attention of the local and interplanetary press, but create a very cohesive unit of the Legionnaires.

When a contract for an honorary duty is awarded to the Regular Army on Haskin's Planet, Phule convinces the governor to leave the contract up for competition between the Space Legionnaires and the Regular Army. The Army sends some of their most elite troops to take part in the competition, and through an impressive show of cooperation and teamwork, Phule's company ties the regular troops. In the final episode of the book, Phule's company encounters lizard-like alien explorers from the Zenobian Empire. Quickly reverting to his business instincts, Phule negotiates a business deal to sell swampland to the creatures in exchange for new technologies. This again enrages some of his superiors, but because of a show of support from the Legionnaires for their commander and a complete conviction of his own innocence, Phule evades court-martial again.