Showing posts with label Diana Wynne Jones. Show all posts
Showing posts with label Diana Wynne Jones. Show all posts

Sunday, March 17, 2024

Lives of Christopher Chant (Chrestomanci #4) 5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Lives of Christopher Chant
Series: Chrestomanci #4
Author: Diana Jones
Rating: 5 of 5 Stars
Genre: Middlegrade Fantasy
Pages: 241
Words: 88K







Now why can’t DWJ have written the rest of the Chrestomanci books like this one? This was fun, engaging, lively, with just the right amount of drama and even the badguys weren’t unpleasant jerks. They were just bad. Here’s a longer quote from the book that encapsulates the “feel” of the book.

The trouble was, school had also taught him that girls were a Complete Mystery and quite different from boys. He had no idea what books girls liked. He was forced to consult Oneir, who had an older sister.

All sorts of slush,” Oneir said, shrugging. “I can’t remember what.”

Then could you come down to the bookshop with me and see if you can see some of them?” Christopher asked.

I might,” Oneir agreed. “What’s in it for me?”

I’ll do your geometry tonight as well as your algebra,” Christopher said.

On this understanding, Oneir went down to the bookshop with Christopher in the space between lessons and tea. There he almost immediately picked out The Arabian Nights (Unexpurgated). “This one’s good,” he said. He followed it with something called Little Tanya and the Fairies, which Christopher took one look at and put hastily back on the shelf. “I know my sister’s read that one,” Oneir said, rather injured. “Who’s the girl you want it for?”

She’s about the same age as us,” Christopher said and, since Oneir was looking at him for a further explanation and he was fairly sure Oneir was not going to believe in someone called the Goddess, he added, “I’ve got this cousin called Caroline.” This was quite true. Mama had once shown him a studio photo of his cousin, all lace and curls. Oneir was not to know that this had nothing whatsoever to do with the sentence that had gone before.

Wait a sec then,” Oneir said, “and I’ll see if I can spot some of the real slush.” He wandered on along the shelf, leaving Christopher to flip through The Arabian Nights. It did look good, Christopher thought. Unfortunately he could see from the pictures that it was all about somewhere very like the Goddess’s own Anywhere. He suspected the Goddess would call it educational. “Ah, here we are! This is sure-fire slush!” Oneir called, pointing to a whole row of books. “These Millie books. Our house is full of the things.”

Millie Goes to School, Christopher read, Millie of Lowood House, Millie Plays the Game. He picked up one called Millie’s Finest Hour. It had some very brightly colored schoolgirls on the front and in small print: “Another moral and uplifting story about your favorite schoolgirl. You will weep with Millie, rejoice with Millie, and meet all your friends from Lowood House School again . . .”

Does your sister really like these?” he asked incredulously.

Wallows in them,” said Oneir. “She reads them over and over again and cries every time.”

Though this seemed a funny way to enjoy a book, Christopher was sure Oneir knew best. The books were two and sixpence each. Christopher chose out the first five, up to Millie in the Upper Fourth, and bought The Arabian Nights for himself with the rest of the money. After all, it was his gold sovereign.
~page 65

I laughed my head off at that. And rest of the book had that fun tone as well. Yes, there was some really dangerous things going on and Christopher wasn’t in the best of circumstances and he doesn’t always act like a good boy, but the thrust of the novel was all that was good instead of focusing on the unpleasant and nasty, as was done in Witch Week. This is what I want from a middle grade story.

I think it helped that Christopher is going to be the next Chrestomanci and how it turns his world upside down and inside out. Chrestomanci, as a position, is front and center and you can see how the responsibility of it weighs down on both the young and the old. But nonetheless, each bearer takes it up at the proper time and does their duty. Ahhhh, that’s good stuff! Responsibility, putting others above your own self, protecting the weak and helpless, facing down evil, people NEED that in their fiction, especially nowadays. And kids? It’s essential, sigh.

Anyway, this was the best Chrestomanci book so far and it showed just what a splendid writer DWJ could be when she wanted. Highly recommended.

★★★★★


From Wikipedia:


The novel tells the story of Christopher Chant's childhood in a magic filled Victorian style era. Although both of his parents are powerful practitioners of magic, the two are constantly at loggerheads; his father (an enchanter, the strongest type of magic-user) is entirely devoted to his work, to such a degree that the young Christopher is afraid that he would not recognise him should the two meet in public. On the other hand, his mother (a sorceress, the second-strongest type of magic-user) is a social climber, and is apparently only married to his father for his social connections. Christopher finds solace in his uncle Ralph, but due to his travelling job they rarely see each other.

The only escape that Christopher has is through his dreams, in which he is able to escape to other worlds. While he is not the only person with this ability, seemingly no one is able to do it so easily as he. Christopher is able to bring items with him into the real world, and after one of his many nannies discovers his hoard of items and accuses him of stealing, he tells Uncle Ralph of his power. Uncle Ralph is intrigued by this and has Christopher go on a 'test' to see what he can bring back. In the place between worlds, which takes the form of a valley, Christopher meets Tacroy who is supposed to guide him on his uncle's orders, however the two discover that whilst Tacroy is projecting his mind there Christopher is physically going into the other worlds; something which is impossible.

Christopher and Tacroy go on several of these trips, and on one to World 10 they get separated. Christopher meets 'The Living Asheth' a girl his age who is a vessel for Asheth, the Goddess of her world. He makes a deal with her for one of her magic temple cats, Throgmorten, but as she helps him escape he is speared by one of her many guards. After waking up in his bed with Throgmorten, Christopher accidentally causes a curtain rod to fall down and spear him through the heart, although he survives. This experience prompts his parents to send him to a boarding school where Christopher forgets to travel in his dreams because he enjoys it so much. Several ordinary months go by and Christopher decides to become a professional cricketer whilst his parents divorce. His friend accidentally hits him in the head with a cricket back, killing him. He wakes up confused in the morgue, where he then falls asleep in the hospital. The current Chrestomanci named Gabriel De Witt visits him, but disbelieves claims of him being an enchanter. Christopher's father takes Christopher to several witches and discovers that a silver coin Ralph insisted he always carry on him was stopping him from doing magic.

Chrestomanci realises Christopher is a nine-lived enchanter and brings him to his castle to train to be the next Chrestomanci. He absolutely hates living there and disobeys all of the rules even actively going against them. He returns to travelling with Tacroy for his uncle and returns the deal with The Living Asheth; giving her a series of books about a girl named Millie at boarding school. The two become close friends and she insists he call her Millie instead. Christopher dies multiple times during these trips and always wakes up in his own world only to die in freak accidents similar to the prior ones. Millie discovers that when she grows to old for Asheth to use her she is going to be sacrificed to her. Christopher sacrifices one of his lives so that Millie can travel to his own world to hide.

Christopher discovers that Chrestomanci is investigating a smuggler named 'The Wraith' who somehow manages to bring illegal items from other worlds. Chrestomanci reveals to every person in the castle that their close friend Mordecai Roberts was working for the Wraith, and Christopher is shocked to find Mordecai is actually Tacroy. Tacroy pretends not to know Christopher and reveals to him that his uncle is the Wraith. Ralph manages to kill Chrestomanci by taking his lives and scattering them across worlds so nobody could find him. Christopher uses Throgmorten to trap Ralph before Millie is able to subdue him. Millie discovers that Asheth is too vain to actually give a mortal girl magic and she is in reality one of the most powerful enchantresses in existence.

Learning that Mordecai is enchanted to work for Ralph, Christopher and Millie travel to world 11 which is a mysterious place that only has one timeline. Christopher and Millie are both able to outwit the ruler of World 11 and free Mordecai, who willingly becomes a servant of Chrestomanci. However, Christopher sacrifices another one of his lives. Christopher's parents reveal to him they are getting back together, but this time for love, and Christopher decides to continue living at the castle with the newly revived Chrestomanci and Millie. However, as Christopher attempts to travel he discovers he no longer can, as he only has two lives remaining.




- All of My “Diana Jones” Reviews

Thursday, February 01, 2024

Witch Week (Chrestomanci #3) 2.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission


Title: Witch Week
Series: Chrestomanci #3
Author: Diana Jones
Rating: 2.5 of 5 Stars
Genre: Middlegrade Fantasy
Pages: 185
Words: 73K






I have heard the question “Why isn’t DWJ as famous as JK Rowlings” punted about over the years. It might seem like a legitimate question, but I think this book answers it quite aptly.

Namely, this was a scary book for kids about bullies, meanness and very unlikeable people. None of the beautiful people are nice, none of the adults (except Chrestomanci, when he shows up for the last 10%) are decent and even the main characters are some really nasty pieces of work. Some of this might be VERY true to life and some kids might be able to identify with it all, but that’s not the goal. It’s not enough to just identify with a character, but to have characters that your readers want to emulate to be better people. This is DWJ’s failure in this book.

Until Chrestomanci shows up and begins setting things aright, I was questioning why DWJ even bothered to write this and why I was continuing to read this. While I know intellectually this so called “Chrestomanci Series” really isn’t, I do wish that that DWJ had made more of an effort to weave him into the overall story instead of making him such a small part. It’s as lame as calling Jubilee from the X-Men a real superhero (she can throw sparkles or something from her hands, whooooo).

I guess I will have to change my expectations for the rest of the series but if I come across any more that are as unlikeable as this, I’ll just stop this series and start in on my next middle grade read, the Westmark trilogy by Lloyd Alexander.

★★✬☆☆


From Wikipedia:


Witch Week is set in an alternative modern-day Great Britain, identical to our world except for the presence of witchcraft. Despite witches being common, witchcraft is illegal and punishable by death by burning, policed by a modern-day Inquisition.

At Larwood House, a boarding school where many of the children of executed witches are sent, a note claiming "Someone in this class is a witch" is found by a teacher. This launches an internal investigation of the more unpopular students at the school (Nan Pilgrim and Charles Morgan), who are gradually coming to terms with the fact that they are witches. Mayhem gradually ensues as magic is used to make birds appear in the classroom, to rain shoes, to curse a classmate into having his words always be true, and other pranks. When the magic gets totally out of control, one of the students runs away, leaving notes that blame the witch for controlling him. The headmistress of the school calls in an Inquisitor to find the missing student and locate the source of the trouble.

Four more of the students flee the school and two seek help from an "underground railroad" system that is known to save witches by sending them to a world where they are not persecuted. Instead they are given a spell to summon unknown help and all five students converge where they are able to use it, summoning the enchanter Chrestomanci. He and the children conclude that their world diverged from 12B (ours) by a particular historical accident. They work to outwit the local inquisition and to merge their history, thus their world, with ours. It turns out that most of the schoolchildren are witches and all must lose any such powers by revising history in that way.



- All of My “Diana Jones” Reviews

Saturday, December 23, 2023

Magicians of Caprona (Chrestomanci #2) 3.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Magicians of Caprona
Series: Chrestomanci #2
Author: Diana Jones
Rating: 3.5 of 5 Stars
Genre: Middlegrade Fantasy
Pages: 167
Words: 63K







I enjoyed this as much as the first book even though Chrestomanci is not a main character and barely appears at all. Jones tells an engaging story of two rival magical families whose problems are solved by the children in the family. Yet Jones in no way denigrates the adult members of the family. That is an easy “out” for an author to elevate her children characters by tearing down the adults and Jones has no place for that kind of thing in her story, for which I am very thankful.

Most of this story is told through the eyes of Tonino and Paulo, brothers. The issue for me was that Jones would switch viewpoints from paragraph to paragraph and it became very confusing for me to keep track of whose eyes I was looking out of. I felt like it could have been written for easier comprehension, especially as this is aimed at the tween and early teen crowd. Other than that, I don’t have any complaints.

Family, food, magic, love and adventure, with a wicked enchantress making life tough for everyone. What more do you really need in a story?

★★★✬☆


From Wikipedia.org

Caprona is a city-state in the Italy of Chrestomanci's world (World Twelve A), which never united as a nation-state. The houses of Casa Montana and Casa Petrocchi, both renowned for being powerful magician families, have been feuding with each other for generations. The city has begun to lose its "virtue," and the states of Florence, Siena, and Pisa intend to take advantage of this by uniting to conquer Caprona. The only way to save the city is if the true words to the Angel of Caprona, both a hymn and a powerful spell, can be found and read aloud.

The story is told through the eyes of the young Tonino Montana and his brother Paolo. They are both members of Casa Montana, one of two spell-houses in Caprona, the other being Casa Petrocchi. The two spell-houses are deadly rivals; the two families are both convinced that the decline of Caprona is all the fault of the other spell-house, and refuse to work together under any circumstances.

Tonino is, unknown to himself or the rest of Casa Montana, a talented enchanter; however, he is unaware of his ability, and prefers to spend his time reading. Paolo is more outgoing and friendly, and does better at school. When representatives of both houses are called to the Duke of Caprona's palace, they both go. Whilst there, they meet members of the Petrocchi family for the first time, and they also encounter the Duchess, a powerful woman who appears to be the true ruler of Caprona.

During the book, Tonino is kidnapped and finds himself held hostage with Angelica Petrocci and whilst the two houses blame each other, Tonino and Angelica have to put their differences aside to escape. Meanwhile, Paolo teams with Renata Petrocci in order to save their lost siblings.


- All of My “Diana Jones” Reviews

Sunday, October 29, 2023

Charmed Life (Chrestomanci #1) 3.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission


Title: Charmed Life
Series: Chrestomanci #1
Author: Diana Jones
Rating: 3.5 of 5 Stars
Genre: Middlegrade Fantasy
Pages: 195
Words: 70K







While I thoroughly enjoyed this, I can see why it didn’t take off like a certain young wizard with a scar on his forehead. Cat doesn’t start off as the main character and even when he’s pushed to the forefront by circumstances, he is a very passive guy and just lets things happen to him. I thought his older sister was going to be the main character, but she turns out to be a main villain and is so bad that she’s willing to sacrifice her brother for her own ends. That’s some bad family dynamics right there.

Chrestomanci is a magician of great power with a wonderful wife and two children Cat’s age and he’s the obligatory powerful good adult in the stories. While The World of Howl books are still middle grade, they are ostensibly about the adults. Here, the children are the main characters. That changes the dynamics of the story. Part of that is that Jones allows her children characters to BE children, to think and act like children, which means they do some really stupid things even when they are trying to do the right thing. At times it was very frustrating for me, as an adult, to watch Cat do exactly the wrong thing but it fit so I just gritted my teeth and held on. And it all turned out ok in the end, as good middlegrade fantasy should.

When I posted the Currently Reading & Quote post last month, the humor hit me just right. The Howl books were semi-humorous and I enjoyed them, but I wasn’t sure if it would work in another series. While not exactly a laughathon, the humor displayed in the CR&Q post was indicative of what the story contained as a whole and it really worked for me. I didn’t give this the “humor” tag because everything wasn’t funny (like say, the Discworld books were meant to be) but there was humor interwoven so nothing was too drear and dark.

On a final note, the synopsis behind the details code is almost 1600 words. Read at your own risk. I know I wouldn’t!

★★★✬☆



From Dianawynnejones.fandom.com/wiki

While on a summer outing with their parents, Cat and Gwendolen Chant are orphaned when the ferry their family is riding crashes. The two siblings are among the few survivors; Cat believes this is because Gwendolen is a witch, so she can't drown, and Cat himself clung to Gwendolen. The town sets up a trust fund for them, and they are taken in by Mrs. Sharp, a kindly older woman who lived downstairs from them. Mrs. Sharp is an Certified Witch, and she senses Gwendolen's innate talent. They go through the siblings' parents' belongings and find three letters from Chrestomanci, which Mrs. Sharp barters to Mr. Nostrum, the necromancer next door, for magic lessons for Gwendolen.

Gwendolen excels in her studies and becomes the darling of the neighborhood, who dote on her and give her presents. Cat takes violin lessons to balance Gwendolen's magic lessons, but his playing is horrible and Gwendolen turns his violin into a cat the neighborhood adopts and calls Fiddle. A Fortune-Teller reads Gwendolen her fortune and predicts she'll rule the world someday if she goes about it the right way. Miss Larkins, the neighborhood favorite before Gwendolen, tries to predict Cat's fortune out of jealousy. She goes into a trance, and a man's voice tells Cat how glad he is to have found him, but that he must be more careful: four are gone already, and he's in danger from at least two directions. That evening, Gwendolen writes to Chrestomanci.

Soon after, Chrestomanci himself comes in person and expresses a wish to have Gwendolen and Cat come live with him in his castle. Gwendolen is exultant, believing she's off to rule the world; Cat, who loves his home in Wolvercote, is morose. They set off a week later by train in grand style and travel to the far countryside, where they're greeted by a man named Michael Saunders, who introduces himself as their tutor. Michael drives them from the platform to Chrestomanci Castle, where he brings them through a side door and hands them off to the housekeeper, Miss Bessemer. That evening they dine with the Family and meet Chrestomanci's wife, Millie, and their children, Roger and Julia.

Next morning, Cat and Gwendolen begin lessons with Roger and Julia. Gwendolen and Julia get into a small magic duel over breakfast, after which lessons commence. Cat, who is left-handed, does as usual and pretends to be right-handed when Michael isn't looking, and Gwendolen shows she knows next to nothing about anything that isn't magic. Michael loses his temper when he discovers Cat writing with his right hand, and dismisses them both from the schoolroom before lunch so Roger and Julia can have their magic lesson: Chrestomanci, he says, has forbidden them both from learning magic for the time being.

Gwendolen, feeling she's not begin given the attention she deserves, grows steadily more and more furious and determines to make Chrestomanci notice her. On Wednesday, when they get their pocket money and a free afternoon to go down to the village, Gwendolen visits a seedy magic provisions supplier named Mr. Baslam to buy magic ingredients and some illegal dragon's blood. During dinner, she summons ghouls to loom at the windows, but Chrestomanci merely asks the butler to close the curtains.

Gwendolen declares magical war on Chrestomanci and casts one problematic spell after another as the days pass, but still no one acknowledges even that. She receives a letter from Mr. Nostrum, only to find that Chrestomanci already opened and read it, to her further fury. Her feud with Julia turns into a second war when she turns Julia's skirt to snakes during supper. On Sunday, when the go to church, Gwendolen bespells the figures and saints in the stained glass windows to run from pane to pane, causing mischief and raising a disturbance among the congregation. Chrestomanci still pays her no mind, but Millie is furious.

That Wednesday, Gwendolen's dragon's blood arrives in time for Chrestomanci's dinner party. The children eat dinner separately and are told to stay in their rooms. Gwendolen obliges and returns to her room, where she uses her dragon's blood to grow insects to monstrous sizes, summon skeletons, and conjure the same ghouls from before, and send them all to interrupt the party. Chrestomanci and Michael force their way into her room before she finishes; Chrestomanci boxes Cat's ears for not interfering, and Michael spanks Gwendolen and strips her of her magic.

Next morning, Cat wakes up and goes to Gwendolen's room, only to find that Gwendolen has disappeared and left an exact look-alike in her place. This strange girl, Janet, comes from a parallel world that has no magic and is much more modern. Terrified of what Chrestomanci will do or say when he discovers what Gwendolen has done, Cat and Janet agree to keep the switch a secret. Janet relies on Cat as struggles to pretend to be Gwendolen, and they both must deal with the messes Gwendolen has left behind: a spell turning the maid Euphemia into a toad, twenty pounds owed to Mr. Baslam for illegal dragon's blood, an outstanding feud with Julia, and a secret plan of the Nostrums in which Gwendolen and Cat are both involved.

Janet and Cat resolve to run away to Janet's world, where Janet promises Cat he can live with her and her parents as her brother. As they make their plans, Janet discovers a matchbook tucked among Cat and Gwendolen's parents' belongings and deduces the nine matches held inside are Cat's nine lives. Cat, in disbelief, attempts to prove her wrong by striking one of the matches. Before Janet can stop him, Cat erupts into flames, and Janet does the only thing she can think to do: call for Chrestomanci. He arrives immediately and douses the fire, then explains to Cat that he did, in fact, have nine lives, but now he only has three. Cat realizes it was Chrestomanci's voice he heard Miss Larkins speaking with back in Wolvercote.

The next day, Sunday--two weeks after Gwendolen and Cat arrived at the Castle--Cat and Janet stay home while the rest of the Castle Family and staff go to church. They take the opportunity to filch a bit of dragon's blood from Michael Saunders's workshop, then sneak into Chrestomanci's garden, which serves as a gateway to other worlds. At the center there is an arch, and when they sprinkle a bit of dragon's blood before it, its middle become window-like, displaying an image of Gwendolen as queen in another world. She notices them, but before Cat and Janet can escape to Janet's world, the Nostrums appear in the garden using Cat's signature from one of his school essays to teleport to his exact location. They are followed by more witches and warlocks, many of whom Cat recognizes from Wolvercote, and once they're all arrived, the Nostrums summon Chrestomanci.

Chrestomanci appears instantly, and immediately the Nostrums seize upon him and bind him with silver, his weakness, preventing him from using magic. They immobilize Cat and tie him to the stone before the arch, revealing that their plan with Gwendolen is to kill an innocent child--Cat--before the arch, breaking Chrestomanci's magic and opening the way to other worlds. But before they can kill Cat, Janet vanishes, and Gwendolen appears in her place. Gwendolen reveals to the Nostrums that Cat has nine lives and recounts what she did with some of them, explaining that they'll have to kill him several times; this infuriates the Nostrums, because it means Cat is a powerful enchanter in his own right, and to kill him they'll first need to discover his weakness. Before Gwendolen offers to leave so they can use her double, Chrestomanci tells them the cat, Fiddle, which Gwendolen had turned from a violin using one of Cat's lives, is in the garden. All the witches and warlocks set off through the maze-like garden to search for the cat, leaving Chrestomanci and Cat alone at the center.

Cat is shocked and heartbroken by his sister's betrayal and at how very little she cares for him. Chrestomanci galvanizes him to action, telling Cat how to use his magic to break them both free of their restraints. Cat manages to free Chrestomanci just as they're discovered, and Chrestomanci holds the returning witches and warlocks off and begins to summon the Family and Castle staff. Cat realizes Gwendolen is using his magic against them, preventing Chrestomanci from summoning Millie. He takes his magic back and joins in the battle as Millie arrives.

The Family round up the members of the conspiracy, but Gwendolen escapes and seals herself off from the rest of the world, dragging Janet back into the garden in her place. The Family holds an impromptu picnic in the garden. Chrestomanci explains that they brought Cat there to train him as the next Chrestomanci, but they didn't know if Cat knew of his magic or not, or whether he was just as amoral as his sister, which was why they'd kept him out of the loop. He offers to find a way to send Janet back to her world, but Janet says the double who replaced her was happier there than in her own world, and Chrestomanci admits that the rest are just as better off in their new worlds. He and Millie offer to adopt Janet and let her remain at Chrestomanci Castle as their legal ward.



- All of My “Diana Jones” Reviews

Friday, September 25, 2020

House of Many Ways (World of Howl #3) ★★★★☆


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot & Librarything by Bookstooge’s Exalted Permission
Title: House of Many Ways
Series: World of Howl #3
Author: Diana Jones
Rating: 4 of 5 Stars
Genre: Middle Grade Fantasy
Pages: 162
Words: 70.5K




Synopsis:

From Wikipedia & Me

Charmain Baker has led a respectable, and relaxing sheltered life. She has spent her days with her nose in a book, never learning how to do even the smallest household chores. When she suddenly ends up looking after the tiny cottage of her ill Great-Uncle William she seems happy for the adventure, but the easy task of house-sitting is complicated by the fact that Great-Uncle William is also the Royal Wizard Norland and his magical house bends space and time.

Though she is supposed to clean up the mess William has left the house in, Charmain knows next to nothing about magic, and yet she seems to work it in the most unexpected way. The house's single door can lead to almost any place – from other rooms like the kitchen, to faraway places like the Royal Palace, and even other time periods. In her first days in the magical house she ends up looking after a magical stray dog named Waif, encounters a horrible lubbock, has to share a roof with a confused young apprentice wizard named Peter, tries to work some spells from William's library, and deals with a clan of small blue creatures called Kobolds.

When Charmain is caught up in an intense royal search to remedy the kingdom's financial troubles, she encounters Sophie Pendragon, her son Morgan, a beautiful child named Twinkle, and their fire demon Calcifer. One of the messes Twinkle gets Charmain into results in Twinkle climbing onto the roof of the Royal Mansion. She is soon involved in curing the kingdom of its ills and rediscovering the long-lost mystical Elfgift.

Calcifer destroys the Lubbock, Howl turns the Lubbockin (children of the Lubbock) into tiny versions and Waif eats them, as she turns out to be a magical dog and the Elfgift. She is bonded to Charmain, who it looks like will be the next royal wizard after her ever so great Uncle William passes on. Peter turns out to be the next heir of Norland and all the missing money is found, making Norland solvent again.



My Thoughts:

This was pretty good, rather good in fact, but there was something missing that I can't put my finger on that made me give this 4 stars instead of 5. Pretty much what I've written about Howl's Moving Castle and Castle in the Air still apply here, but something didn't quite fill me perfectly up.

Other than something that I can't even describe or figure out, this was another fantastic entry in the World of Howl series. Reading this trilogy so close together has been a very enjoyable experience and I don't regret it one bit. I've tried other DWJ books and they didn't really work as well for me, so I'm going to just wish there were more Howl books and leave it at that.

Having such success with this does make me wonder what other middle grade books I should try. I don't know if I'm brave enough or willing enough to attempt that though. I think my best bet is to just relish what I've read here and leave it alone. No need to get greedy.

★★★★☆






Monday, September 21, 2020

Castle in the Air (World of Howl #2) ★★★★★


This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot & Librarything by Bookstooge’s Exalted Permission
Title: Castle in the Air
Series: World of Howl #2
Author: Diana Jones
Rating: 5 of 5 Stars
Genre: Middle Grade Fantasy
Pages: 176
Words: 67K




Synopsis:

From Wikipedia

Castle in the Air follows the adventures of Abdullah, a handsome young carpet salesman from Zanzib, who daydreams constantly about being a stolen prince. One day a strange traveler comes to his stand to sell a magic carpet. During the night, Abdullah goes to sleep on the carpet but wakes up to find himself in a beautiful garden with a young woman. He tells the woman, Flower-in-the-Night, that he is the stolen prince of his daydreams, believing that he is in fact dreaming. Flower-in-the-Night, who has never seen a man other than her father, first believes that Abdullah is a woman, so Abdullah agrees to return the next night with portraits of many men so that she can make a proper comparison. He does so, and Abdullah and Flower-in-the-Night decide to get married.

Abdullah returns the next night, but he arrives just as Flower-in-the-Night is snatched away by a huge flying djinn. Soon after, the Sultan of Zanzib captures Abdullah who then discovers that Flower is actually the Sultan's daughter. Enraged that his daughter is missing, the Sultan blames Abdullah and throws him in jail, threatening to impale him on a 40-foot pole if his daughter is not found. Fortunately, Abdullah is saved by his magic carpet and escapes from Zanzib.

Abdullah ends up in the desert and stumbles upon a group of bandits, who have in their possession a particularly cranky genie who grants only one wish a day. In the night, Abdullah steals the genie and flees. After a wish, Abdullah is transported to Ingary and ends up traveling with a bitter Strangian soldier whose country was recently taken in a war with Ingary. While traveling to Kingsbury in search of a wizard, the two stumble upon a cat and her kitten, whom the soldier names Midnight and Whippersnapper, respectively.

As they travel, Abdullah wishes for the return of his flying carpet, who brings with it the very Djinn that kidnapped Flower-in-the-Night. It is revealed that the Djinn, Hasruel, is being forced to kidnap princesses from all over the world by his brother, Dalzel. The two proceed on the carpet to Kingsbury, which is where they find Wizard Suliman, who, upon realizing that Midnight is actually a person in cat form, returns her to being a human. As the spell is lifted from the woman, who turns out to be Sophie Pendragon, her baby, Morgan is returned to his normal self as well. However, when they go to collect the baby, he is no longer in the inn, where he was left with the soldier.

Abdullah and Sophie then order the carpet to take them to Morgan. The carpet does so, taking them far into the sky, to the castle in the air, which is merely Wizard Howl's castle, having been greatly enlarged. There they meet the abducted princesses and plot with them to escape the flying moving castle. Led by Abdullah, they overpower the two Djinn, freeing Hasruel who banishes his brother. Flower-of-the-Night had by then wished the Genie free, who turned out to be Sophie's husband, the top-level sorcerer Howl.



My Thoughts:

My feelings about this book almost exactly what I felt when reading Howl's Moving Castle. That always makes writing a review that much harder.

The light fairytale'ish feeling permeates the entire book and not at any time did I feel that things weren't going to work out for Abullah, even if we come to realize that things might not work out exactly how he planned or wants. When I reviewed Castle in the Air in '08, I ended it with the words “Light and Delightful”. Both still definitely apply in the best sense of the words.

This isn't exactly a sequel to Howl though. More of another book set in the same world where some of the same characters from the previous book intrude. Just to make things complicated though, Howl's Moving Castle was made into an anime movie by Hayao Miyazaki. Beautiful film that is more “inspired” by the book than a direct medium change. The complicated part comes because Miyazaki had previously made a movie called Castle in the Sky. It has nothing to do with this book however. What's more, this book was written in 1990 while the anime movie Castle in the Sky was made in 1996. Howl the book was written in 1986 while Howl the movie was made in 2004. Confused yet? Good. You're just a schmuck if that confuses you. But even if it does confuse you and makes you a schmuck, at least now you're a better educated schmuck about something that nobody really cares about. And if that doesn't stand for everything that the internet represents, well then, I guess I'M a schmuck.

(no schmucks were harmed (very much) in the writing of this review)

★★★★★






Wednesday, September 16, 2020

Howl's Moving Castle (World of Howl #1) ★★★★★

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress, Blogspot & Librarything by Bookstooge’s Exalted Permission
Title: Howl's Moving Castle
Series: World of Howl #1
Author: Diana Jones
Rating: 5 of 5 Stars
Genre: Middle Grade Fantasy
Pages: 206
Words: 76K




Synopsis:

From Wikipedia

18-year-old Sophie Hatter is the eldest of three sisters living in Market Chipping, a town in the magical kingdom of Ingary, where fairytale tropes are accepted ways of life, including that the eldest of three will never be successful. As the eldest, Sophie is resigned to a dull future running the family hat shop. Unknown to her, she is able to talk life into objects. Things change however when the powerful Witch of the Waste turns her into an old crone. Sophie leaves the shop and finds work as a cleaning lady for the notorious Wizard Howl. She strikes a bargain with Howl's fire-demon, Calcifer: if she can break the contract between Howl and Calcifer, then Calcifer will return her to her original youthful form. Part of the contract, however, stipulates that neither Howl nor Calcifer can disclose the main clause, leaving Sophie to figure it out on her own.

Sophie learns that Howl, a rather self-absorbed and fickle but ultimately good-natured person, spreads malicious rumours about himself to avoid work and responsibility. The door to his castle is actually a portal that opens onto four places: Market Chipping, the seaside city of Porthaven, the royal capital of Kingsbury and Howl's boyhood home in Wales, where he was named Howell Jenkins. Howl's apprentice Michael Fisher runs most of the day-to-day affairs of Howl's business, while Howl chases his ever-changing paramours.

When Prince Justin, the King's younger brother, goes missing while searching for Wizard Suliman, the King orders Howl to find them both and kill the Witch of the Waste. Howl, however, has his own reasons to avoid the Witch; the Witch, a jilted former lover, has laid a dark curse on him. He successfully continues to avoid her until she lures Sophie into a trap. Believing the Witch has taken Howl's current love interest, Miss Angorian, Sophie goes to save her and is captured by the Witch. Howl spends hours in the bathroom everyday primping himself to look handsome for girls; Michael had said that the day he does not do this is the day Michael will believe that Howl is truly in love. So when Howl comes to save Sophie, unshaven and a mess, it demonstrates his love for her. He kills the Witch and reveals that Miss Angorian was actually the Witch's fire demon in disguise; the fire demon had taken control of the Witch and was attempting to create a "perfect human" by fusing Wizard Suliman and Prince Justin. It was to be completed by the addition of Howl's head.

At the castle, Miss Angorian takes hold of Calcifer to capture Howl's heart. Howl had given his heart to Calcifer. This was the contract between them; the heart kept Calcifer alive, and in return Calcifer put his magic at Howl's disposal. Sophie uses her ability of bringing things to life to free Calcifer, thus breaking the contract between him and Howl. With his heart restored, Howl destroys the witch's fire demon, freeing Suliman and Justin. Calcifer, as promised, breaks Sophie's spell and she returns to her proper age. Howl had realized early on that Sophie was under a spell and secretly attempted to remove the curse; when he had met with failure, he'd figured Sophie simply enjoyed "being in disguise".

Calcifer returns, preferring to stay with Howl. Sophie and Howl admit they love each other when Howl suggests they live happily ever after.



My Thoughts:

When I read Howl's Moving Castle back in '08, I only gave it 3 stars. I had enjoyed it, but wanted something a bit “more”. This time around, the light fluffiness hit the exact spot and this rocketed up to a favorable 5 stars. Which means that this is definitely a mood book and depending on how I'm feeling while reading it is going to affect how I rate it. So that might happen to others as well.

But my goodness, this was just delightful. As Mrs B might say on occasion “totes adorb”. This is definitely middle grade edging into ya territory but not once did I feel that Jones was dumbing things down or simplifying. I think is a story that a 5th grader could enjoy as much as a 40 year old (or older).

Part of it is that Sophie is a completely solid, dependable young woman but who has her blindspot. It was so interesting to see how she would be blind sided by something and I could relate exactly. The other part is that Jones introduces a lot of side characters but I was not confused about who was who or who was what at any point. Every single character was them and they slotted into the story perfectly and stuck in my head. That is how characters should be!

Delightfully light, thoroughly satisfying, wondrously fun; that about sums up my experience this time around while reading this book. I had so much fun that I'm going to be breaking my own rule and reading the next 2 books in the Howl's World series much closer together (weeks instead of months). I hope I'm not making a mistake!

Ps, this is the first post where I'm experimenting with using google drive to host the cover pix at wordpress. Let me know please if it comes up wonky or if there anything you think I should be aware of. Thanks!

★★★★★