Showing posts with label Fantasy. Show all posts
Showing posts with label Fantasy. Show all posts

Wednesday, June 10, 2026

The White Rose (The Black Company #3) 4Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: The White Rose
Series: The Black Company #3
Author: Glen Cook
Rating: 4 of 5 Stars
Genre: Fantasy
Pages: 314
Words: 99K
Publish: 1985



Once again, I thoroughly enjoyed this re-read, to the point where I was looking forward to my down time so I could pick this up. But once again, I didn’t remember a blessed thing from my initial read in 2015. I was worried that maybe my brain was starting to go, but I didn’t write this review for over a week once I finished the book and by the time I went to write this, I had completely forgotten the plot almost completely again. It took reading the Grokipedia entry to bring me up to speed. Which means it is not me but something about these Black Company books that just slide off my mind as soon as I’m done with them, even while I really enjoy them. Crisis Averted!

At the end of the previous book, Shadows Linger, the Black Company was reduced to a much smaller company, under 100 people. By the end of this book, they are down to under 10 people and they “officially” disband with the end goal being to return The Annals back to Khatovar, the Black Company’s point of origin back in the misty past. It makes for a good tying off point for the series if you weren’t wowed but at the same time gave Cook the necessary loose threads if he wanted to write more, which is what ended up happening. Many more Black Company books came into being and even to this day, he is pumping them out. I just hope he finishes the current series before his own pump gives out. The guy is old after all.

The other thing stood out to me, was the inclusion of a past storyline about Bomanz the Wizard, It took me a while to realize it was happening in the past. I don’t think that incomprehension was Cook’s fault this time, it was squarely on me. I am writing this little bit because I believe that Book 10 is about Bomanz and by the time I get to book 10 I have a feeling I’m going to have forgotten who he is, hahahahaa :-)

To end this review, I’d like to talk about the cover. For the past couple of books I’ve been able to find alternate covers (even as I chose to go with the original one for the first book) but for this one, this is the only English cover I could find. There was one other one, but it was ugly, enough so that I didn’t even consider it. I guess I’m spoiled. First World Book Problems...

★★★★☆


From Grokipedia



The novel is set six years after the events of Shadows Linger, with the surviving members of the Black Company having taken refuge in the Hole, a network of caves beneath the Plain of Fear, where they form the core of Darling's New White Rose Rebellion.[10] The Plain of Fear's magical inhabitants—such as windwhales, mantas, talking menhirs, and the sentient Father Tree—provide protection against the Lady's forces, while Darling's expanding null field suppresses magic in its vicinity, offering the rebels a strategic sanctuary.[10] [11] The Lady surrounds the Plain with armies commanded by the Taken, including the vengeful Limper, whom the Company believed they had killed years earlier.[10]Croaker, the Company's annalist, receives mysterious packets narrating the story of Bomanz, the wizard who unleashed the Lady decades ago, along with a summons to travel north into Imperial territory.[10] Darling authorizes Croaker to lead a small group—including wizards One-Eye and Goblin, the enigmatic Tracker, and his hound Toadkiller Dog—on the journey, traveling aboard a windwhale and witnessing Darling's successful strike against Whisper's headquarters at Spit.[10] In the Barrowland, the group discovers that Raven, a long-deserted Company member, sent the packets and now lies in a coma after a failed attempt to probe the Great Barrow using sorcery.[10] Flooding from the Great Tragic River erodes the Dominator's prison, threatening his awakening and release.[10] [11]After evading initial Imperial capture and fleeing the Barrowland garrison, Croaker is seized and delivered to the Lady at the Tower at Charm.[10] Recognizing the Dominator as the greater threat, the Lady proposes an uneasy alliance with Darling's forces, withdrawing her troops from rebel areas and accompanying Croaker back to the Plain of Fear disguised as his companion.[10] There, revelations surface that Tracker and Toadkiller Dog are ancient demons bound to the Dominator, freed by Raven's actions; Father Tree intervenes to subdue them and thwart an assassination attempt by Taken Scorn and Blister.[10] Darling and the Lady forge a truce, enabling their combined forces—including the Company remnants, Plain creatures, and Imperial troops—to march north to confront the Dominator.[10]At the Barrowland, the alliance revives Raven and Bomanz while systematically releasing and destroying the Dominator's lesser demons.[10] The Dominator breaks free but is confined within Darling's null field, where his powers are neutralized; when briefly freed, he unleashes devastating sorcery, killing several Company members including Elmo and the Lieutenant.[10] [11] Tracker battles the Dominator in a brutal melee, and One-Eye and Goblin drive a silver spike into the Dominator's head, binding his essence and planting the spike in a sapling grown from Father Tree.[10] The Limper attempts to betray and kill the Lady with a crossbow bolt bearing a false True Name, but Croaker beheads him in retaliation.[10]In the battle's immediate aftermath, the Lady betrays the alliance by naming Darling's True Name, destroying her null field forever.[10] Silent speaks for the first time in the Annals, naming the Lady and stripping her of her sorcery.[10] The Black Company, reduced to six surviving members, departs the field and heads south toward Khatovar, accompanied by the now-powerless Lady.[10]

Major characters

The major characters in The White Rose include the remnants of the Black Company and key figures on both sides of the conflict against the Lady and the looming threat of the Dominator. Croaker, the Company's physician, historian, and primary narrator, emerges as a central leader of the depleted group, guiding its survivors and developing a nuanced, personal relationship with the Lady that reveals her more human aspects. [12] [11]Darling, the deaf-mute prophesied White Rose, serves as the symbolic leader of the New White Rose Rebellion and possesses a powerful null field that cancels nearby magic, positioning her as the prophesied counter to sorcerous domination. [12] Her true name is Tonie Fisk. [13]The Lady, the Empire's formidable sorceress ruler, displays increasing humanization through her interactions with Croaker while facing significant challenges to her power, including a temporary alliance against a greater evil and a reduction in her magical dominance. [12] [11]One-Eye and Goblin, the Company's veteran wizards, provide essential magical support and endure dramatic changes during key events, contributing crucially to rituals aimed at containing ancient threats. [12]Raven, a former Black Company member who deserted years earlier, returns with actions that nearly free the Dominator and complicate the rebellion's efforts. [12]Tracker and Toadkiller Dog appear as enigmatic companions to the Company, with Tracker's dumb strength and affability masking their revealed nature as demonic entities bound to the Dominator. [12]The Limper, a resurrected Taken and the Company's longstanding nemesis, commands Imperial forces with boundless hatred toward the mercenaries and meets his final death at Croaker's hands. [11]Supporting figures include Silent, a quiet Company wizard skilled in finger speech; Bomanz, a wizard whose historical actions in the Barrowlands prove vital to the story's resolution; and Old Father Tree, the ancient sentient entity ruling the Plain of Fear and offering cryptic guidance amid the conflict.



Friday, June 05, 2026

The Black Colossus (Conan Chronicles #4) 3.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: The Black Colossus
Series: Conan Chronicles #4
Author: Robert Howard
Rating: 3.5 of 5 Stars
Genre: Fantasy
Pages: 45
Words: 14K
Publish: 1933


This was a quintessential Conan story. A country is in trouble, threatened by an old time’y sorcerer, Conan gets hired to fight the horde the Sorcerer has raised, there’s a beautiful (probably semi or completely naked) girl involved and Conan kills said old time’y sorcerer with ye olde time’y sword.

I kind of wish there had been more to this story. A 3,000 year old sorcerer is resurrected, begins the conquest of the world and Conan ends the whole shebang by spearing him with a sword. Apparently old time’y sorcerers just aren’t what they used to be. My goodness, back in my day sorcerers used to wipe out whole nations with just a gesture of their hand. To kill one you needed a super secret jewel dipped in extinct alien blood. That’s the kind of sorcerer we had back in the bad old days!

Hahahahahaaa.

Not high on my personal list of Conan stories. Not bad, hence why I’m still giving it 3.5stars but not one I’d voluntarily go back and re-read because I enjoyed it so much.

The cover is pretty cool. It’s by the same publisher that did The Tower of the Elephant. I think I’m going to try to find these covers whenever I can.

★★★✬☆


From Grokipedia.com

"Black Colossus" takes place in the Hyborian Age, opening in the desolate ruins of Kuthchemes in eastern Shem, where the master thief Shevatas penetrates the ivory-domed tomb of the ancient sorcerer Thugra Khotan in search of treasure but meets a gruesome end at the hands of a guardian serpent and the tomb's lingering magic. [14] [15] The narrative shifts to the small kingdom of Khoraja on the Kothian frontier, where Princess Yasmela rules as regent while her brother is held captive in Ophir. Yasmela is plagued by psychic visitations from Natohk the Veiled One, a mysterious desert prophet who has united thirty nomadic tribes, fifteen cities, rebel Stygian elements, and five thousand chariots into a vast invading horde threatening Khoraja. [14] [15]Desperate for guidance, Yasmela consults the ancient oracle of Mitra in a hidden palace shrine. The god's voice instructs her to walk the midnight streets alone and entrust the kingdom's fate to the first man she meets. [14] [16] She encounters Conan the Cimmerian, a scarred mercenary captain serving in the employ of General Amalric's regiment. Despite skepticism from nobles including Count Thespides, Chancellor Taurus, and Amalric himself, Yasmela appoints Conan supreme commander of Khoraja's forces. [14] [17]The Khorajan army, bolstered by mercenaries, Shemitish archers, and aristocratic knights, marches south to intercept the invaders at the strategic Pass of Shamla, with Yasmela accompanying them in a camel litter. Conan deploys the troops defensively around the Well of Altaku, positioning archers on ridges and holding the main strength on the plateau. [15] Natohk's horde emerges from an unnatural mist, and the battle erupts when Count Thespides leads an unauthorized charge that falls victim to Natohk's sorcery—a glittering powder that explodes in blinding white flame, annihilating the knights. [14] [15] The disciplined core of the enemy, including Stygian nobles and mailed Shemitish asshuri, advances relentlessly, clashing in brutal hand-to-hand combat at the pass's narrow neck. [15]Conan directs Amalric's mercenary cavalry on a flanking ride through hidden paths while leading a suicidal downhill charge with Khorajan spearmen on half-wild mounts. The combined assault shatters the horde's cohesion, causing the nomads to panic and the disciplined units to collapse in rout. [14] [15] In the final chaos, Natohk seizes Yasmela in a driverless chariot drawn by a monstrous black creature and flees toward desert ruins. Conan pursues alone, confronts Natohk—who reveals himself as the resurrected Thugra Khotan after three thousand years—and slays the sorcerer with a thrown sword. [14] [15] The invading threat is decisively ended, and the story closes with an intense personal moment between Conan and Yasmela amid the aftermath. [14]





Tuesday, May 05, 2026

Brothers of the Wind (The Last King of Osten Ard #¾ ) 3.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Brothers of the Wind
Series: The Last King of Osten Ard #¾
Author: Tad Williams
Rating: 3.5 of 5 Stars
Genre: Epic Fantasy
Pages: 252
Words: 105K
Publish: 2021



This book is extremely melancholic. One of the brothers, Ineluki, is introduced to the readers way back in Tad Williams epic tour-de-force Memory, Sorrow and Thorn trilogy as an undead spirit seeking revenge on humanity. This story is set 1000 years before that and chronicles Ineluki’s fall and how it affected his brother (the main character of the book) and set in motion the events we read about in MST.

If Tad Williams didn’t model Ineluki after Lucifer himself, I don’t know what else his inspiration could be. Ineluki is Pride itself and every decision he makes is based on that. It doesn’t turn out well.

We follow this whole story as it is narrated by Kes, one of the changeling races who serve the Sithi (elves) race that Ineluki and Hakatri belong to. Kes is actually the main character of the book, but he is Hakatri’s servant and so self-effacing that he makes it mostly about Hakatri. But we see Ineluki and Kes’s own story play out and it is sad and tragic. Not cry your eyes out like a woman sad and tragic, but heart rending where all you can do is shake your head because it is deeper than tears.

I didn’t rate this higher than I did because I was so frustrated at the entire sithi race here. Everybody knows how Ineluki is, his moods, his anger, his humors, his disobedience, his rash vows, and they see how things always play out. But nobody does anything. First off, Ineluki’s parents. They chide, they admonish, they even command, but they never punish, ever. They let him grow up a selfish spoiled wretch and then washed their hands of him. I despised them for their ethereal outlook while the rot of their race was sitting right in front of their eyes. Second, Ineluki’s brother Hakatri. He does try to do things, but it is to cover for Ineluki, to ameliorate the effects of Ineluki’s bad decisions, to soften his angers and cozen him. He never lets Ineluki suffer the consequences of his vows or actions. His is the opposite issue from his parents. Hakatri ends up suffering physical and mental agonies beyond measure for the choices that Ineluki makes and he still tries to shield Ineluki from all consequences of those actions. Hakatri might not have been as proud as Ineluki, but his own weaknesses were just as profound and were just as responsible as Ineluki for the downfall of the Sithi race as a whole. Finally, there is Kes. He enables Hakatri through the entire story, which allows Hakatri to continue his enabling of Ineluki. Even when Kes falls in love with another of his race, he chooses to serve Hakatri and go away on some mad scheme “across the ocean”. It isn’t until the very end of the book when he is washed overboard and abandoned by the Sithi that he realizes his is nothing to them. That allows him to go back to the woman and make a life for himself.

It is all just so sad. It is almost Russian-like, but without that childishness that I find tends to characterize the Russian melancholy.

I don’t know how this will tie into the Last King of Osten Ard storyline, but considering Williams wrote this story half-way through that four book series, I am sure it will have a large part to play in the later part of series. Definitely not a book I would recommend on its own. The thing is, it “could” be read on its own. Williams does an excellent job of explaining the wider world here but without the foreknowledge of having read MST the impact of Ineluki and Hakatri’s story will not have the same punch.

★★★✬☆


From the Publisher

Pride often goes before a fall, but sometimes that prideful fall is so catastrophic that it changes history itself.

Among the immortal Sithi of Osten Ard, none are more beloved and admired than the two sons of the ruling family, steady Hakatri and his proud and fiery younger brother Ineluki -- Ineluki, who will one day become the undead Storm King. The younger brother makes a bold, terrible oath that he will destroy deadly Hidohebhi, a terrifying monster, but instead drags his brother with him into a disaster that threatens not just their family but all the Sithi -- and perhaps all of humankind as well.

Set a thousand years before the events of Williams's The Dragonbone Chair, the tale of Ineluki's tragic boast and what it brings is told by Pamon Kes, Hakatri's faithful servant. Kes is not one of the Sithi but a member of the enslaved Changeling race, and his loyalty has never before been tested. Now he must face the terrible black dragon at his master's side, then see his own life changed forever in a mere instant by Ineluki's rash, selfish promise.




Tuesday, April 14, 2026

Dominion (The Dracula Files #5) 3Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Dominion
Series: The Dracula Files #5
Author: Fred Saberhagen
Rating: 3 of 5 Stars
Genre: Fantasy
Pages: 242
Words: 91K
Publish: 1982



The more I read of this “series” the more I am convinced that Saberhagen wrote a whole bunch of standalone fantasy stories and then when he couldn’t sell them because they stunk so bad that no good editor would touch them, reworked them into a Dracula Files series by bookending each story with Dracula and tying it into that mythos. Editors love series, no matter how iffy they might be.

This time around Dracula, going by the name Talisman, is involved in Arthurian Legend and the Sword in the Stone. He has to stop a super bad evil badguy magician from stepping into our current time from the past, where the super bad evil badguy magician was about to be defeated by Arthur, Merlin and his forces.

Dracula only appears near the beginning and the end and plays almost no part. That is reserved for a Merlin who is a drunkard and willfully forgetting the past and some stage magician who is related to the events of the summoning of the super bad evil badguy magician. Stage Magician is just a dupe who we follow to see the events unfolding. I can’t even remember if he survives or not, that’s how much charisma and “presence” he had in the story.

These books are not a “super bad evil badbook magically delicious” way to spend your time, but they aren’t a very good way either. You’d be better served doing your laundry or going to work and earning money to pay off your mortgage. Or even just eating a bowl of Lucky Charms.



★★★☆☆


From the Publisher

A Chicago police detective investigates a series of bizarre murders and becomes involved with vampires, sorcerers and the deadly fight to gain control of a magical sword


Sunday, April 12, 2026

Lords and Ladies (Discworld #14) 3.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Lords and Ladies
Series: Discworld #14
Author: Terry Pratchett
Rating: 3.5 of 5 Stars
Genre: Fantasy
Pages: 260
Words: 89K
Publish: 1992



My goodness, Pratchett just can’t keep himself from spouting off and preaching at his readers. This could easily have been a 4star read, or higher, as the story is wonderful and I thoroughly enjoyed it. But yeah, I’m not reading a fantasy series to get preached at by some wacko who only gives lip service to such things as logic and theology.

Sigh...

★★★✬☆


From Wikipedia.org

Granny Weatherwax, Nanny Ogg, and Magrat Garlick return to Lancre after their recent adventure in Genua. Magrat is stunned when King Verence proclaims their imminent marriage, having already made all the arrangements in her absence. The sudden appearance of crop circles reveals to Nanny and Granny that it is now "circle time", a convergence of parallel universes when the Discworld is susceptible to incursions from the "parasite universe" of the Elves. Elves are capricious and amoral creatures that enter the minds of animals and sentient beings in a more destructive way than witches do, using "glamour" to alter human's perceptions of them. They are normally kept away by a circle of magnetized iron standing stones known as the Dancers. When Nanny and Granny refuse to explain the situation to Magrat, she leaves the coven, disavows witchcraft, and moves into an apartment in Lancre Castle. She soon becomes bored with the courtly lifestyle and unsure of her place.

Mustrum Ridcully, Archchancellor of Unseen University, leads a small group of faculty to attend the wedding. Along the way, they are joined by the Dwarfish lothario Casanunda.

Granny and Nanny discover that a group of local girls, led by Diamanda Tockley and including Agnes Nitt, have formed a new coven whose activities include dancing naked at the Dancers. The two elderly witches try to convince them to stop, with Granny ultimately besting Diamanda in a public witchcraft contest and discrediting the new coven. But a defiant Diamanda later runs through the Dancers into the land of the Elves, where she is knocked unconscious by a poisoned Elven arrow before being rescued by Granny. Nanny subdues an Elf that pursues them back into Lancre, using an iron fireplace poker; Elves and their powers are severely weakened by iron. The witches bring Diamanda and the Elf to Lancre Castle, where Magrat treats Diamanda and Verence agrees to imprison the Elf (though Magrat inadvertently frees it later). Meanwhile, Granny has begun to experience memories of other paths her life has taken in parallel worlds, as well as a growing sense of her own impending death.

Jason Ogg and the other Lancre Morris Men plan a play to be performed for the wedding guests. When they rehearse near the Dancers, the Elves influence them to include Elvish elements in the play. As a result, when the play is performed at the Dancers, it causes sufficient belief—a powerful force on the Discworld—that the Elves are able to make the guests dismantle the stone circle. The Elves arrive, and the Elf Queen plans to legitimize her rule of Lancre by marrying Verence. None of the members of the Lancre coven are present at this time: Magrat has locked herself in her room due to perceived insults in a letter she has discovered, written by Granny to Verence, advising him to plan the wedding; Nanny is being romanced by Casanunda; and Granny has been magically whisked away by Ridcully, who hopes to resume a romantic connection they had when much younger. The women only become aware of what has happened once the Elves begin to wreak havoc in Lancre. Aided only by general dogsbody Shawn Ogg, Magrat fights her way through the infiltrated castle. She discovers a portrait of Queen Ynci, one of the kingdom's legendary founders. Suddenly inspired by the idea of becoming a warrior queen, Magrat finds and dons Ynci's armour. Feeling influenced by Ynci's spirit (and unaware that Ynci is a fiction, the armour constructed from cookware only a few generations previously), she rescues a captured Shawn and sets out for the Dancers. While Granny and Ridcully make their way through the woods, resulting in Granny's capture by the Elves, Nanny and Casanunda travel through a gateway to the abode of the Elf King, who opposes the Elf Queen despite being her spouse.

At the Dancers, Magrat arrives to confront the Elf Queen at the same time as the people of Lancre, rallied by Shawn and Nanny. But the Elf Queen quickly subdues Magrat with glamour. The captive Granny mentally combats the Elf Queen and releases Magrat from the glamour before succumbing to the Elf Queen's attack, her prone body being covered by the bees from her hive, which have swarmed at the Dancers. When the Elf Queen turns her powers on Magrat, attempting to stop her resistance by dismantling her identity, she exposes the unexpectedly valorous core of Magrat's being – something which Granny had deliberately been stoking, aggravating and provoking all along for just this very outcome. Magrat attacks and subdues the Elf Queen just in time for a projection of the Elf King to arrive and send the Elves back to their world.

Granny appears to be dead, but then Nanny and Magrat learn that she has actually borrowed her bees' hive mind, a feat thought impossible. They break open a window in the castle, where Ridcully has reverently laid Granny's body, enabling the bees to get close enough for her to regain consciousness. Nanny points out to Magrat that Granny's letter to Verence has had a great positive impact on Magrat's life, as well as giving her the strength to fight the Elf Queen. Magrat and Verence are married by Ridcully. Later, Granny and Ridcully make peace with their past and their place in the universe. The growing sense of impending death she had been feeling had been due to the impending deaths of some of her parallel-selves.




Thursday, April 09, 2026

Shadows Linger (The Black Company #2) 4Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission


Title: Shadows Linger
Series: The Black Company #2
Author: Glen Cook
Rating: 4 of 5 Stars
Genre: Fantasy
Pages: 208
Words: 91K
Publish: 1984



As I was reading this, I kept going to myself “Self, I don’t remember ANY of this, did I actually read this book before?” and then I’d trot off to the most magical book place in the world, my little website (Bookstooge.wordpress.com) and search for “Shadows Linger” and sho’nuff, there it was, back in 2015. Everything I wrote in that review showed that yes, I had read the book and that yes, this was the same book but that my brain had just remembered exactly 0% of it.

However, in my defense….

Two weeks after I finished this book, I barely remembered a thing about it, again! (I’m writing this well before the time it has been publicly scheduled for you all to fawn over and adore) That actually makes me feel better.

I remember enjoying the Black Company when I read it a decade ago, but I don’t remember many details. And so far, I’ve really enjoyed Black Company and Shadows Linger, but nothing truly memorable is sticking in my head. Big picture things, like what I wrote about back in 2015. But if you start asking me little detail oriented questions about this book, I’m just going to look at you vacantly and drool copiously on your foot.

The Black Company is working for The Lady and her magical minions, the Taken. The Taken are a bunch of backstabbers and some of them have it in for the Black Company. So the Black Company ends up at the end of the book being decimated and on the run from The Lady, even though most of what they did was in self-defense against the Taken. And in the background is the threat of The Lady’s husband, The Dominator, who once ruled the world with an iron fist. He’s not dead, just magically entombed.

And what’s with that anyway? Why this (&&^%!%$)@ idea that you can just put people in prison and that will solve the problem? It just kicks the can down the road and some poor sod of a generation will have to deal with the return of that villain again, and again, and again. Just kill that son of a biscuit the first time and have done with it.



Because I had such a good time, I upped my rating to 4stars (from 3.5 last time).

For a slightly less ranty review, please check out One Reading Nurses review of this book.

★★★★☆


From BlackCompany.fandom.com

Plot summary

Two young children are acting as lookouts for their Rebel uncle. They see the grizzled soldiers of the Black Company approaching. The band's reputation has preceded them, and the children know the identities of some the Company men. When they turn to notify their uncle, they are captured by Goblin.

Suppressing the Rebel in Tally province

The Black Company is garrisoned in Tome, one of only two substantial towns in Tally, the most easterly province of the Lady's Empire in the northern continent. An advance team of Company veterans – the physician and Annalist Croaker, the wizard Silent, Candy, Pawnbroker, Kingpin, and Otto – is embedded in Madle's tavern, waiting for local Rebels to arrive. The uncle of the captured children – Neat – and some other Rebels arrive. They are killed in the ambush, and several other groups of local Rebels fall for the same trap. The Company men play tonk between each action. The tavern is eventually swamped by a massive mob of furious Rebels. The Company men fight for every inch, and the Rebels soon resort to burning them out. They barely survive the grueling combat.

New orders: relocate to the Barrowland

They soon receive orders to march thousands of miles across the Lady's vast empire to the Barrowland in the far north. After a 146-day march from Tome to Frost, Croaker is airlifted alongside Elmo and Kingpin by Whisper on her flying carpet directly to the Barrowland. Croaker spends 6 comfortable weeks there. Then they learn they are all to go to someplace called Juniper, a frigid port city far outside the Empire's bounds in the distant northwest corner of the map. Croaker is again spared another long march – this one much longer and more grueling than the one from Tome – when he, 24 other Company men, and a handful of Imperial men are whisked across the continent to Juniper by the new Taken. In addition to Croaker, others in this elite group include: the sergeant Elmo, the wizard Goblin, the veterans Pawnbroker, Kingpin, and Otto, and other trusted soldiers like Sharkey, Tickle, Walleye, Crake, and Stork. They are spared the long westerly march across the northern continent and through the frigid Wolander Mountains.

In Juniper: Raven, Darling, and Marron Shed

Two familiar faces are already in Juniper. Raven (who deserted the Company during the Battle at Charm) and his mute ward Darling have taken up residence in the lodgings above the Iron Lily, a downtrodden tavern in the poor quarter called the Buskin. Darling assists the barkeeper Marron Shed, while Raven has been somehow accumulating a fortune. Shed, a notorious coward, is broke and remains at the mercy of a gangster named Krage who has designs to seize the Lily from him.

Raven helps Shed by intimidating Red and Count, two of Krage's enforcers. He soon shares the secret of his wealth to Shed. He has been selling the corpses of the poor people who die overnight in the frozen Buskin nights to bizarre humanoids which inhabit a mysterious and shunned structure called the black castle. Raven even lets him participate in the corpse-selling scheme, first as an equal partner, then as an assistant. When they learn that the homeless man called Asa has been robbing the sacred Catacombs beneath the Enclosure, they accompany him to loot the corpses to sell to the black castle. There, Asa is seriously wounded by a Guardian, but Raven slays the tomb defender and they escape with their lives and the loot.

The black castle

Meanwhile, Croaker attends a meeting within the palace of Duretile between the city's leadership (including Duke Zimerlan, senior Custodian Hargadon, and chief Inquisitor Bullock) and those in Croaker's group who represent the Lady's Empire (led by the Taken Whisper and Feather). There he learns that Duke Zimerlan had requested help from the Lady regarding the growing black castle. The duke explains what his people know about the structure's bizarre history. When it was first discovered generations in the past, it was tiny. After some of his ancestors died investigating it, the population of the city would come to fear and ignore the frightening edifice. Hargadon explains that there is a sharp decrease in the number of bodies being collected by his Custodians for deposition in the Catacombs.

Croaker and Bullock both speak the language of the Jewel Cities, so they work together to determine who has been selling corpses to the black castle. They check out Shed and Asa.

Escalating violence between Raven and Krage

Soon, the antagonism between Krage and Raven escalates. Raven kills some of Krage's men, including wounding Count, and even targets the gangster himself. It culminates in a bloodbath where Raven and even Shed himself ambush Krage and his troop of thugs in a wild fight across the frozen rooftops and alleys of the Buskin. Krage, who is paralyzed, and the bodies of his men are sold to the black castle for a sizable stack of coins.

The Crater raid; Raven flees with Darling

Eventually, Croaker and Bullock orchestrate a perfectly-executed raid on an establishment called the Crater, where a handful of tired Rebel fugitives from the Empire occasionally gather to reminisce about their failed attempt to overthrow the Lady back during the days of the Circle of Eighteen. Two of the captured prisoners do confess to selling a handful of corpses to the black castle, but, this does not account for the significant volume of traffic in recent years. As it happens, Raven missed being ensnared in this raid by pure luck. Croaker had by this time learned about his old comrade's presence in the city, and was relieved that Raven had escaped. Raven's capture and subsequent interrogation would have exposed that his ward Darling was the reincarnation of the White Rose, a prophesied enemy of the Lady. Croaker and some other veteran members of the Black Company had ensured that she and Raven escaped the Empire unnoticed after the Battle at Charm. Instead, Raven took Darling and quickly fled the city aboard his own ship, which he had ordered built and crewed using his fortune from the black castle corpse deliveries.

The connection between the black castle and the Barrowland

Whisper finally explains to Croaker the connection between the Barrowland and Juniper, and the reason why they are all in this city so far outside the Empire. The black castle overlooking Juniper from the Wolander Mountains is the focal point of an upcoming escape attempt orchestrated by the imprisoned Dominator, a terrible sorcerer of unrivaled magnitude who is the Lady's husband and arch-nemesis. Raven, by selling the corpses to the black castle to financially support Darling, had been unwittingly fueling the sorcery which will unleash the most evil tyrant in the continent's history. The more bodies he sold to the creatures within, the larger the castle grew. Once the structure reaches a certain size, the Dominator will be released from the Great Barrow, his prison beneath the Barrowland, after about 413 years of confinement.

Marron Shed's downward spiral at the Iron Lily

At the Iron Lily, Marron Shed enjoys the good fortune of newfound wealth for a time. Krage and his menacing gang are dead, and many workmen from the thawed harbor are coming to his tavern to get drunk. Shed buys a cottage near the Enclosure for his frail, blind mother June and hires servants – Bo and Lana and their daughter – to be her caregivers. But his luck takes a steep downturn. Shed's cousin Wally, who helped him run the Lily, stole a large sum of money to pay a gambling debt. Shed confronts him and unintentionally beats him to death in a rage. After selling his body to the black castle creatures, Shed then supported Wally's wife Sal and their children out of guilt, acquiring further dependents in addition to his mother and her servants.

Shed is also seduced by a prostitute named Sue, a honeypot hired by the Buskin loan shark named Gilbert. Deeply in love, he squanders a fortune and brings his finances to the brink of disaster. When he discovers the truth about Gilbert, he is heartbroken, but resolves to get vengeance because Sue's scheme would have resulted in the foreclosure of the Lily. He kidnaps Sue and takes her to the black castle, where he was paid a fortune for her because she was alive.

One final delivery to the black castle

Shed allows Lisa Daele Bowalk, a young woman who had previously acted as a barmaid for him, to assume part ownership of the Lily and control over his finances. Lisa tricks him into admitting his part in selling bodies to the black castle creatures, and forces him into continuing the venture. Together they kill Gilbert and deliver his body to the castle. There, Shed resists the temptation to sell Lisa to the creatures within. Moments after departing the castle, they are both captured by a group of Black Company men including Croaker, who had been posted to guard the pathway.

Oh. What eyes. Fire and steel. The Lady will love this one.Feather, describing Lisa

Croaker realizes that if his new prisoner Shed is turned over to the new Taken, he will be subject to the Lady's Eye, and the truth about Raven and Darling will be exposed. So he quickly comes up with a plan: he persuades Shed to play dead, and will only turn over Lisa. It succeeds. When the Taken called Feather arrives on her flying carpet, she has been diminished by a sorcery attack of some kind that was just sent up to her from the black castle. The young sorceress buys their story that Shed was killed trying to escape. Feather is impressed with the captive and flies off with her. Shed is returned to the Lily where Pawnbroker keeps close tabs on him.

The main force of the Black Company, including the Captain, the Lieutenant, One-Eye, and Silent, finally makes its way down the Wolanders. Croaker and Elmo and their advance team reunite with the rest of their brethren.

The Battle of Juniper

After the Lady arrives in person, the Battle of Juniper breaks out. The castle creatures use thunderous sorcery to strike at the new Taken in the sky, and they use superior combat skills to cut down the conventional forces. The creatures scramble to bring the dead and injured into the castle to complete their portal for their master the Dominator. Even Feather is killed. The Limper joins the combat on the ground and turns the tide there with his formidable battlefield sorcery. A frightening airborne sorcery duel ensues, and the Lieutenant brings powerful siege engines to bear. A barrage of sorcery bombs is sent careening from Duretile to plaster the black castle. Soon, the Limper inspires droves of people, including Elmo and many Black Company men, to rush into the castle itself.

Before the battle is done, Silent arrives and hustles dozens of Company men away from the action toward the harbor. They are deeply confused but comply on the direct orders of the Captain himself as conveyed by Silent. They board a ship and read a letter from the Captain, who has uncovered a plot among the new Taken to betray the Black Company. He has ordered the senior members away from the battle to protect them and give them time to flee.

From the deck, they watch as a colossal human shape made of a fountain of fire tower out of the black castle. It is the Dominator, coming through the portal. The Lady, unseen inside Duretile, finally joins the battle. She sends an awesome sorcery out, and it strikes the fiery representation of the Dominator. Suddenly, the men witness the Captain streaking toward them on the Lady's personal flying carpet, apparently trying to join them. But their patriarch cannot control the craft, and it smashes through the ship's rigging; the Captain plunges to his death in the waters. The Company men are stunned: their numbers are horribly reduced, they have been betrayed by their employer, and now their trusted leader is dead. They cannot even see if the Lady or the Dominator won the battle. The only silver lining is that all the flying carpets have been destroyed, which will confine whomever the Lady will send to pursue them to horseback.

Shed's escape to Meadenvil

During the fighting, Shed sneaks out and makes it to the harbor. Narrowly escaping a hail of deadly arrows shot by Pawnbroker and other Company soldiers, he takes the same sea route as Raven had taken, south to Meadenvil. There, Shed finds Asa and is eager to make a new start for himself in the refreshing city. He arranges to become a co-owner with Selkirk, the owner of the Ruby Glass. But Selkirk reveals that recent disappearances were shaking things up in Meadenvil, and Shed realizes he had been spotted by at least one surviving black castle creature. Unwilling to let the monsters endanger a second city, he tracks down Bullock in a Meadenvil prison. He uses Bullock's information to track down a newly-formed black castle which the surviving creatures are working to grow in the secluded countryside. This is the location where Asa reportedly witnessed Raven's death.

The Company arrives in Meadenvil… shadowed by the Taken

Concurrently, the Black Company survivors from Juniper disembark in Meadenvil. They are unaware that they are being pursued by the Limper and Whisper, who have disregarded the orders of the Lady, and have taken a cadre of at least 50 newly-acquired former-Black Company men (including Shaky) into Meadenvil via the exhausting overland route on horseback. Their goal was to pursue the Company veterans and to steal some documents which contained the Limper's True Name from them. At the port, the new Taken were confronted by the Prince of Meadenvil and his guard. Exhausted from the ride, the Limper's former-Company men were almost wiped out. But the Limper turned the tide with the help of a terrifying demon which he summoned into the fray, a monster that devoured a sergeant in the Prince's guard.

Before Shaky attacks Pawnbroker on the harbor, he revealed that the Lady had been victorious in Juniper. But she began plundering the Catacombs, a sacrilege which outraged the populace. When Hargadon led a revolt against their new occupiers, the Lady unleashed a devastating sorcery which apparently leveled much of the city.

The Lieutenant barely gets away from Whisper and the Limper via a sea route at Meadenvil's port with most of the men. But Croaker, Shed, Silent, Goblin, One-Eye, and a few others are left behind.

Croaker and his small Black Company crew want to reunite with the Lieutenant, but they gamble on confronting whomever is chasing them. First, they bring Bullock, and intercept Marron Shed at the site of the nascent black castle outside Meadenvil. Dismayed, they find what looks to be the remains of Raven. They survive a close encounter with two of the Dominator's castle creatures, killing their assailants only with One-Eye's sorcery and overwhelming numbers.

Ambushing the Limper

Still in the countryside, Croaker prepares an ambush for whichever of the new Taken is coming for them. It turns out to be the Limper, who is accompanied by 9 former-Company men who survived the recent combat with the Prince's forces. With the help of a local innkeeper (whose brother was the sergeant in the Prince's guard that was eaten by the Limper's demon at the harbor), the Company turns the tables on the ancient sorcerer. In the ambush, the Limper's arm is hacked off by Bullock, and he is beaten unconscious for a brief time. His remaining men march him into the innkeeper's establishment, which is the second part of Croaker's trap. At the last moment, the Limper regains consciousness, and realizes the danger.

As more violence breaks out, Croaker impales the Taken with his sword, but the Limper in turn punches the wind out of him. Despite the Taken's brutalized condition, he also beats down One-Eye and kills several of the innkeeper's ravenous dogs that have been set upon on him, each with single hits. Goblin lures him to a pig shed, into range of a small hidden ballista that is operated by Pawnbroker, who is lying in wait. After being pierced by two missiles from the ballista, the Limper is cut to pieces and battered to a pulp by Pawn, Croaker, and the vengeful innkeeper. Croaker presumes his prey is dead, and finally hangs him from a tree, stuffing the last of the Dominator's black castle "seeds" into his mouth for the Lady to find and destroy.

The long run begins

Croaker and his group make their way southward to Chimney, a major city on the long Salada Peninsula which extends into the western ocean. They reunite with the Lieutenant and his larger group, the ones who escaped by sea from the Taken at Meadenvil. The Lieutenant reports that he found Raven's ship, and Darling is already safely with them. But when he sought Raven, he arrived just in time to see his remains consumed in a freshly-lit funeral pyre. Apparently, Raven had recently died in a slip-and-fall accident in Chimney's public bath. Darling was genuinely devastated, and her emotions lend credence to what looks suspiciously like yet another faked death. Raven would never lie to her. The Lieutenant takes employment with the private constabulary of one of Chimney's mercantile factors. He adds his men's names to the roll as soon as they recuperate.

Nineteen days after Croaker's arrival in Chimney, there is another warm reunion. Elmo and 70 other brothers who were assumed dead surprised the rest of the men by riding into town, having escaped Juniper on horseback. They even carry the Company's treasure chest. The whole Black Company now has a new purpose: to be the "bedraggled joke of a nucleus" for Darling's New White Rose Rebellion. As they cast off from Chimney, the Company leadership shares a toast "to the 29 years", which, according to the astronomical cycle, is when the Great Comet will return and prophesy fortune in their new movement against the Lady.



Tuesday, April 07, 2026

The Tower of the Elephant (Conan Chronicles #3) 3.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission


Title: The Tower of the Elephant
Series: Conan Chronicles #3
Author: Robert Howard
Rating: 3.5 of 5 Stars
Genre: Fantasy
Pages: 30
Words: 9K
Publish: 1933


This Conan story goes back into the past, when Conan is still a young thief. He is in a new city, chasing down a legendary and quite possibly fictional, treasure called the Heart of the Elephant. It is contained within a wizard’s tower.

The opening scene shows how brash Conan is as a young man. He demands answers. He’s, not exactly insecure, but unsure of the situation in the inn due to his inexperience with merchants and this city. Thus his confrontation with the merchant and his having to leave rather quickly. He might be unsure of some things, but he’s never at a loss when it comes to “doing” things.

And that leads him to attempt the robbery of the tower that very night. No planning, no reconnaissance, just Conan going to the tower to try to break in. Once again, it shows his young brashness but he’s not stupid. He meets a skilled thief who is also attempting to rob the wizard and the team up. This is why I say Conan isn’t stupid. He knows the other thief has more experience and knowledge and is more than willing to go along with him. The old thief dies in a trap and that puts Conan on his guard. Because he really wasn’t before, even though he was robbing a wizard’s tower of its most treasured and magical possession.

When Conan meets the wizard’s mentor, who is now a mutilated being imprisoned on a throne of jade, things move slightly into the cosmic horror side of things. And that is a good thing because Conan isn’t just a barbarian fighting other humans, but a Force of Nature that those cosmic beings crash against. It’s very much the “Yes, there are terrible, horrible, no-good things out there. But our indomitable human spirit will conquer all!” kind of attitude that I like in my stories. Don’t give me this defeatist crap we see in books today where everything is hopeless and wrecked beyond recovery and everybody just sits on their ass bewailing how “done bad” they’ve been. Get off your ass and DO something, no matter how small. There are times I wish characters like Conan were real just so he could kill off all those lousy purveyors of despair and hopelessness. Anyway…. the mentor ends up helping Conan kill the sorcerer and Conan escapes with his life and nothing else.

That is one thing I’m not a fan of about Conan, he’s not a wise financial decision maker ;-) Hahahahaa.

★★★✬☆


From Wikipedia

In the Zamorian city of Arenjun also known as the "City of Thieves,” Conan drinks in a tavern. He overhears a Kothic rogue describe a fabulous jewel known as the "Heart of the Elephant," which is kept in a tower by an evil sorcerer named Yara.

Conan ventures into Yara's garden to steal the jewel and encounters Taurus of Nemedia, known as the "Prince of Thieves,” who has the same agenda. Taurus is wily and fat, but amazingly agile. Impressed by Conan's daring, Taurus agrees to work together. After battling lions in the tower gardens, the thieves ascend Yara's spire. Upon reaching the top, Taurus enters a treasure vault and is killed by the venomous bite of a giant spider. Conan crushes the spider with a chest of gems, then continues his search for the Heart of the Elephant.

He discovers a strange being with the body of a man and the head of an elephant. The creature, Yag-kosha, is a blind and tortured prisoner of Yara.

Yag-kosha reveals to Conan the pre-cataclysmic saga of his people, their arrival on Earth, and how he taught Yara the art of magic only to have his apprentice betray him. At Yag-kosha's request, Conan grabs the fabled jewel, kills the being, extracts the heart from his corpse, and drips its blood over the Heart of the Elephant. When he sets the blood-infused relic in front of Yara in his sleeping-chamber, the gem's magic shrinks and draws the sorcerer into the jewel. Inside, a revived Yag-kosha, limbs and wings restored, pursues the screaming Yara, and the Heart vanishes.

Obeying Yag-kosha's instructions, Conan leaves, emerging empty-handed from the tower at dawn as it collapses behind him. He has nothing after his night's work except for his sword, loin-cloth, and sandals.



Sunday, March 29, 2026

The Hero and the Crown (Damar #2) 2Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: The Hero and the Crown
Series: Damar #2
Author: Robin McKinley
Rating: 2 of 5 Stars
Genre: Fantasy / Middle Grade
Pages: 207
Words: 80K
Publish: 1984



A story about a girl with no self-confidence, even as she kills a dragon and defeats her half-demonic uncle and prevents him from taking over her country. I got totally sick of the main character thinking everyone was making fun of her or was talking behind her back or putting a negative spin on every interaction she had with every other person.

Then presto-chango, right at the end of the book, she’s all confident due to the power of love, but mainly because she’s now in love with 2 men, one a mortal king and one an immortal magician. No thank you.

In many ways, stylistically, this reminded me of Patricia McKillip, but at about half the skill and none of the positive that McKillip always brought to her stories, even in the darkest moments. I’m done with this Damar series and I’m very definitely done with McKinley.

★★☆☆☆


From Wikipedia

Part one

Aerin is the only child of Arlbeth, king of Damar, and his second wife. Aerin inherits her mother's pale skin and fiery red hair, setting her apart from all other Damarians and causing her to be feared and ostracized. Her particular nemesis at court is Galanna, a beautiful but vain young woman, who spread rumors that Aerin's mother was a witch and that Aerin is illegitimate. Galanna taunts Aerin for having failed to develop the Gift, known as kelar, an ability to use magic that all members of the royal family inherit to some degree. During one of their regular fights, Galanna convinces Aerin to eat the leaves of the surka plant, which is poisonous to all those not of royal blood. While eating the surka plant does not kill Aerin, it makes her extremely ill.

During her recovery, Aerin stumbles upon a book about the history of Damar and the enormous dragons of old that used to terrorize it, of which only much smaller relatives still exist. Seeking privacy in the pasture of her father's now-injured war horse, Talat, Aerin reads through the book while forging a friendship with the stubborn and proud horse. At the back of the book she finds a recipe for kenet, an ointment meant to protect the wearer from the effects of fire. While experimenting with the ointment, she also trains herself on mounted combat with Talat. Eventually, she sneaks off to slay a small dragon that has been terrorizing a village. Her success earns her some minor notoriety and requests for assistance from other villages. In the meantime, trouble comes from the north, in the form of one of the western barons, Nyrlol, who threatens civil war.

Part two

Arlbeth fears that the Hero's Crown, an item of power, has finally fallen into the hands of the demonic Northerners, and that Nyrlol's madness is a symptom of their growing power. He is forced to ride west with many of his court, including Tor (his male heir and Aerin's only friend), to deal with Nyrlol, but denies Aerin's request to join him. However, just as Arlbeth prepares to ride north, a messenger arrives bearing news that the last of great dragons, Maur, has reappeared and is terrorizing Damar. Arlbeth has no choice but to deal with Nyrlol first. But Aerin, having been left behind, decides to fight Maur on her own.

After a tremendous battle, Aerin narrowly defeats Maur, claiming as her trophy a red stone left behind when his body burns itself to ashes. Aerin is severely injured but manages to drag herself onto Talat, who carries her home. Maur's skull is brought to the castle as a trophy but its presence seems to taunt Aerin and her health does not improve. In her declining state, Aerin dreams of a blond man by a lake who beckons her to come to him so that he may help her. Aerin leaves Tor a note and rides off on Talat to find this man, Luthe.

Luthe, a sorcerer, heals Aerin by placing her in the Lake of Dreams, which causes her to become "no longer quite mortal". Luthe teaches her some magic and Aerin learns that it is the kelar that gives the royal family their magical abilities. Luthe then reveals that Aerin's mother and uncle, Agsded, along with Luthe, were students of a master mage. Agsded was the best student but used his abilities for evil. A prophecy foretold that one of Agsded's own blood would defeat him; in fear, Aerin's mother fled to the south to have a child (Aerin) with Arlbeth. When Aerin is fully recovered, Luthe sends her north with the dragon's red bloodstone and Gonturan, The Blue Sword, to challenge Agsded.

As she travels, Aerin is joined by armies of foltsza (large mountain cats) and yerigs (large wild dogs). After an extensive magical battle in which Agsded is eventually defeated and the Hero's Crown is recovered, Aerin is rescued by Luthe, who escorts Aerin back as far as his lake on her way home. They become romantically involved; Aerin leaves him but promises to return one day, as they are both immortal.

She returns to find the kingdom losing a battle with the Northern demons. Using Gonturan and her army of foltsza and yerigs, and giving the Hero's Crown to Tor, she helps defeat the Northerners, but at the cost of many lives, including Arlbeth's. Aerin, with Tor's help, finally rids the kingdom of Maur's evil skull, but in the process the skull turns Damar into a desert. Aerin marries Tor, whom she truly loves in her own way, and they help rebuild the kingdom together as its rulers.


Thursday, March 19, 2026

Heart of the Mountain (Saga of the Forgotten Warrior #6) 4Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Heart of the Mountain
Series: Saga of the Forgotten Warrior #6
Author: Larry Correia
Rating: 4 of 5 Stars
Genre: Fantasy
Pages: 319
Words: 111K
Publish: 2025



A good ending to the series. I was satisfied with how things turned out and wasn’t disappointed in anything.

That being said, this Forgotten Warrior series just didn’t click with me overall. Don’t get me wrong, I enjoyed it but the desire to ever re-read it is at zero. It didn’t grab me and “make” me want to read the next book. I’m going to re-read Correia’s Grimnoir trilogy next and I’m hoping it stands up to a re-read and doesn’t slide into the territory currently occupied by this series, ie, good but not memorable.

Good but not memorable really sums things up for me for the whole series. Take from it what you will.

★★★★☆


From the Publisher

What happens after the War of the Gods?

The answer lies in the Heart of the Mountain…

Ashok Vadal was chosen by a powerful weapon to be its bearer. As a Protector, an elite roving law-enforcer, his path to leader of the Sons of the Black Sword has been anything but straight.

Thera Vane, a child of privilege, has become the reluctant prophet of an illegal and forgotten god—whose prophecies are proving all too correct, if frustratingly unclear about the war between demon and man.

Ashok’s erstwhile sword brother, Lord Protector Devedas, was meant to be a puppet king, but he and his wife, a court scholar, have other plans. And possibly even access to the lore that will let them triumph.

Grand Inquisitor Omand Vokkan is a man of ambition. He’s set in motion all that was necessary to destroy the current order and install Lord Protector Devedas as a tyrant. But Vokkan has a vision beyond control of the continent. He would challenge even the gods. . . .

It seems the time of prophecy and the Age of Law is over: it is time the prophecies will be fulfilled.


Imperatoris Chronicorum IV

 Well, it's been a full week and I've been busy as usual saving the World from Bad Books and Bad Authors. It's a necessary job, ...