Friday, October 17, 2025

Queen of Demons (Lord of the Isles #2) 3Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Queen of Demons
Series: Lord of the Isles #2
Author: David Drake
Rating: 3 of 5 Stars
Genre: Epic Fantasy
Pages: 603
Words: 210K
Publish: 1998



600 pages of nonstop magical action, with the main characters (all six of them) going on separate adventures in groups of one to three and combining and recombining at various points as new adventures and adversaries present themselves. By the end of the book I wondered how any of these people weren’t totally insane from everything they had gone through. I was almost physically exhausted from the pace myself, and I was just reading along.

Drake has a great story here, well, the bones of a great story. Unfortunately, the pacing doesn’t allow for much actual story telling, just magical mayhem and carnage as our heroes almost literally carve their way from situation into another. The other issue is the characterization issue. Down below in the “Synopsis” section I’ve included a bullet list of the characters and how they are described. Now, the problem is that how they are described in those bullet points are how they are described in the books, as their defining characteristics. They are not real people, they are those characteristics tacked onto a name and we are reminded ad nauseum about those characteristics by the characters themselves every chance possible. Cashel and Ilna are the most egregious offenders, but Garric isn’t that far behind. And just in case you forgot, one of the main characters will gladly think those descriptions at you about one of the other main characters every second or third chapter. Garric is always thinking about how a handshake back in his village was always enough and not like these fancy city folk needing signed papers. Cashel is always thinking how strong he is but how not stupid he also is, so nobody better try to stop him. Ilna just loathes herself and everybody, every chance she gets, even said people are trying to help. Because that just sends her on a deeper spiral of self-loathing. Sharina is always concerned that she’s not living up to “whatever” because her mentor Nonnus sacrificed himself for her in the first book. Tenoctris the wizard is always claiming she’s not a great and powerful wizard, no, not at all, WHILE she’s opening up gates to demon dimensions and shifting groups of people from pocket dimensions to our world and back, etc, etc. Finally, there is Liane. Liane started out as a character in Lord of the Isles, but here in this book, she’s firmly in the background and has zero presence. She’s essentially Garric’s scribe and counselor, so she stays in the background, whispers in his ear and has as much page time as Cashel’s staff. In fact, that staff has more presence than her!

So those are the major weaknesses of this series. If you can live with that, you’ll have no problems. I am struggling with those issues already though, which is why I’m only reading three of these at a time. I’m going to need a break between the three trilogies.

The other thing I wanted to discuss in this review is its apparent ties to the King in Yellow mythos. When I read these in the 90’s and Aughts, I had never even heard of the King in Yellow. But since then I have immersed myself into that literary cosmic horror universe, to the point where I had to stop because it was affecting me emotionally. (reading Cthulhu cosmic horror at the same time didn’t help any either by the way!) But the first thing I noticed when I read Lord of the Isles was that one of the towns was called Carcosa. Carcosa is also the MAIN city in the KiY mythos. The only other reference I could find to Carcosa was a reference that GRR Martin (the pompous arrogant blowhard jackass) made in his Game of Thrones series. So I am pretty sure that Drake is referencing either the original reference by Ambrose Bierce or just to the KiY mythos in general. I’m leaning towards the second option because in this book the Beast (a demonic entity that wants to enter our world and devour everything) was a myth that turned out to be real. But it had been chained in another dimension by the Yellow King untold ages ago. I don’t think Drake is trying to establish his own KiY mythos here, but he’s definitely using it as an easter egg for such readers as myself. I do find it rather enjoyable. We will see if he continues to hide such things in the future books or not.

Finally (my goodness, this review is turning into a beast itself!), I want to talk about and showcase the cover. The featured image is the cutdown version of the paperback. It shows a bunch of people fighting each other down some spiral staircase with people being pushed off the edge. However, I have the original hardback cover, which extended the picture onto the spine and that extra inch or so of picture really changes things. Instead of being all cramped and mushed together, the scene is a lot more open with the true scope of the fighting going on. I like it and that should wrap things up here :-D




★★★☆☆


From Wikipedia

This book in the series covers approximately 35 days, starting on the second day of the second month (Heron) and ending on the seventh day of the third month (Partridge). For the most part it follows the adventures of two men (Garric and Cashel) and four women (Liane, Ilna, Tenoctris, and Sharina) as they are split up into parallel worlds and slowly reunite, culminating in the defeat of two of their enemies: the Queen and the Beast.

In the introduction, the current King of the Isles, Valence III, and his wizard, Silyon, make a deal with the Beast to regain control of his kingdom from his wife, the Queen. Meanwhile, the main characters are in Erdin where they discover the dead remains of a Scaled Man on their ship, which Tenoctris sees as a bad omen. With the exception of Ilna, they book passage on the ship Lady of Mercy, bound for the Isle of Valles, where Garric intends to declare himself King of the Isles. Before they leave, Ilna gives Liane a sash that she has woven which will notify her if Liane is ever in trouble. Before the ship reaches Valles, a lens appears in the sky and swallows the ship, causing it to wreck.

Garric, Liane, and Tenoctris awake, following the shipwreck, in the land of the Ersa. They eventually make it back to their own world. There they are picked up by a hunting party, led by the noble, Lord Royhas. Rather than dispose of Garric, as he was ordered to, Royhas takes Garric back into the city and holds a council with several other powerful nobles. They express their loyalty to the King but ask Garric's help in overthrowing the Queen. Tenoctris uses a mirror to spy on the Queen and discovers that she is a demon. Garric plans an attack on the mansion. When they've passed all the Queen's safeguards, Garric uses iron to destroy the Queen's gate to another world, but she has already escaped. Following this, Garric appoints himself Prince Regent under King Valence III and demands the allegiance of the Lords who backed him in the revolt. Meanwhile, Admiral Nitker, of the Royal Navy, has declared himself the new Lord of the Isles. Garric promises to destroy Admiral Nitkers and the rebellious navy if they don't return to the King's service. Garric goes before King Valence III and receives his blessing as Prince Regent. Tenoctris discovers that the Queen's mansion was a nexus of portals to many different worlds, one of which led to the Beast.

Cashel uses his quarterstaff to escape the lens that swallowed the ship and saves Sharina as well. They are rescued by Folquin, King of the nearest Isle, and his two wizards, Helphemos and Cerix. Folquin then seeks to marry Sharina. When Helphemos' talking ape, Zahag, throws a fit during a chess game with Liane, Cashel attempts to settle him down. Helphemos, casts a spell to immobilize the ape but the wizardess Silya secretly interferes and sends them to another world. Folquin immediately has Helphemos arrested. Cashel awakes after the transportation on a parallel island of Pandah. He and Zahag meet the lady Sosia who asks Cashel to save her daughter, Aria, who is imprisoned by a wizard Ilmed and the Scaled Men who serve him. Cashel and Zahag succeed in rescuing the princess Aria, but she is less than thrilled. They flee through several magical portals, eventually ending up back on the Isle of Pandah. After they defeat the wizardess Silya, Princess Aria (who has decided to marry Folquin) arranges a boat to help Cashel find Sharina. They arrive in Valles where they run into Ilna, Cerix, and Helphemos and then make their way to the palace where they find Garric, Liane, and Tenoctris.

Sharina and Cerix break Helphemos out of prison and then they go in search of Ilna for help in recovering Cashel. But a wizard with the appearance and voice of Nonnus, Sharina's one-time protector, shows up and tricks her into leaving with him on another ship. Cerix and Helphemos to continue on their way to find Ilna. Sharina eventually discovers the treachery and jumps ship. She is rescued by a large man, named Hanno, who takes her to his home on the Isle of Bight. A phantasm and a group of Hairy Men sent by the Queen attack Hanno and Sharina, but they defeat them. They later discover that the Hairy Men have destroyed Hanno's boat. While searching for a way off the island, the false Nonnus and his crew discover Sharina. The spirit of the true Nonnus comes to her, possesses her body temporarily, and destroys her pursuers. She and Hanno make their way to the volcano at the center of the island and climb to the top. From there they can see that the Hairy Men, led by phantasms, are building boats so they can attack Ornifal. One of the phantasms captures Sharina and conveys her to the Queen. The Queen shows Sharina images of her friends (and an image of the Hairy Men on their way to Valles) and implies that she controls their fates through a chess board. The Queen tells Sharina that she intends to use her to find the Throne of Malkar. Sharina watches as the fleet of Hairy Men reaches the Royal Navy and destroys it, but Admiral Nitkers escapes. When the Queen threatens to send a giant ammonite against Cashel, Sharina agrees to help her.

Ilna begins setting up shop in Erdin, but this time with the intent to good rather than evil. Using her craft she begins improving the conditions of the city. But Cerix and Helphemos eventually find her and seek her help in recovering her brother Cashel. Cerix realizes that many of Ilna's patterns contain writings in the Old Script—even though she can't read or write. She agrees to go with them. Before they can leave Erdin, though, they are captured by a band of Scaled Men. They load Ilna onto a ship and travel through a portal. Cerix and Helphemos find her sash, which she dropped during her tussle with the Scaled Men. It reveals a spell that takes them into a desert world. When Ilna's captors are attacked by Flyers, Ilna leaps through a portal opened by Cerix and Helphemos. Just as they seem to be succumbing to the desert, The People of Beauty arrive and rescue them. Ilna convinces the People of Beauty transport them to the city of Divers on Third Atara. They seek out the Baron Robilard. In his palace, Helphemos gets into trouble and Baron Robilard has him arrested. Ilna goes to Robilard to seek Helphemos’ release. Robilard makes demands, which Ilna fulfills, though to unfavorable results. A humbled Robilard frees Helphemos and offers to personally escort them to Valles. When they get there, Ilna is relieved when she finally finds Cashel. They make their way to the castle where they find Garric, Liane, and Tenoctris.

When all except Sharina have been reunited, they set out to find the lair of the Beast. Admiral Nitkers arrives in Valles to warn them of the oncoming invasion of Hairy Men. Garric immediately orders preparations for battle. The Queen forces Sharina to participate in a spell which is meant to reveal the Throne of Malkar. Instead they learn that it is Garric, not Sharina, that the Queen needs. In the castle, the wizard Silyon and Admiral Nitker kidnap Liane and turn her over to the Beast, fifty meters down a well. At this point Ilna tears her sash and it reveals how to rescue Liane, by giving the key words (in the Old Script) needed to enter its lair. Garric enters the well and Ilna, Cerix, and Helphemos follow him down. The Beast attacks them, revealing that the Yellow King had imprisoned it there long ago and that it had lured them there to release it from its prison. It devours Helphemos and a grieving Cerix finishes the incantation so that the Beast can't escape. Instead it dissolves into fiery lava, unable to die because of its immortality, endlessly burning. Meanwhile, Tenoctris opens up the Queen's escape portal and Cashel and Zahag travel through it to where she is holding Sharina captive. He uses his staff to destroy the Queen and rescue Sharina. They meet back up with Tenoctris. A little later, Ilna, Cerix, Garric, and Liane arrive, escaping from the Beast's lair. Tenoctris and Cashel confiscate the Queen's chessboard. Tenoctris notes that the Queen herself was a pawn on the board, just like those she tried to manipulate. She and Cashel also notice the appearance of a new piece on the board—representing an island-sized black ammonite that an unknown wizard has just called up from the depths of the ocean.


Main characters

  • Garric or-Reise—a direct descendant of the last King of the Isles, King Carus, and a descendant of King Lorcan who hid the evil Throne of Malkar. His ancestor, King Carus, has taken up residence in his head and aids him in matters of sword and state.

  • Sharina os-Reise—Garric's half-sister. Many malevolent powers, including the Queen, seek to use her to find the Throne of Malkar.

  • Cashel or-Kenset—a large, simple shepherd who left his home on the Isle of Haft to seek his fortune due to his unrequited love for Sharina. He is half human, half sprite. His power is manifest through his use of a quarterstaff.

  • Ilna os-Kenset—Cashel's sister who is attempting to mend the wrongs she perpetrated in the previous book due to her unrequited love for Garric. She is half human, half sprite. Her power is manifest through her use of thread and fabric.

  • Liane bos-Benliman—a noble born woman who has some magical abilities and is romantically involved with Garric.

  • Tenoctris—a wizardess from the past who mysteriously transported herself in the future to avoid the downfall of the Isles. Her powers are limited, but her temperament is determined.


Thursday, October 16, 2025

Reaper Man (Discworld #11) 3.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Reaper Man
Series: Discworld #11
Author: Terry Pratchett
Rating: 3.5 of 5 Stars
Genre: Fantasy
Pages: 204
Words: 79K



Pratchett writes some really funny and light stuff, about serious subjects. I was ok with that 20 years ago, but now, not so much. Mainly because I vehemently disagree with Pratchett’s starting point, his foundation as it were. So everything built up on that is more and more off. Ideas might take a long time (ie, multi-generational) to foment, but they do affect us, no matter how small and those changes affect how we raise the next generation. And the more I read of Pratchett, the more I am convinced he knew this, that Ideas Are Powerful, and wasn’t just writing for the fun of it.

So if you don’t think about Eternity, or some of the Big Questions, you’ll have a blast like I did 20 years ago. If you do take this seriously, you’ll still enjoy the story and find some really funny bits but it will be like eating creampuff when you already know you’re overweight and at risk for a heart attack.

And on THAT cheery note, I’m wrapping this up. Because I have a feeling my reviews of Pratchett are going to go along these lines unless I can find some way to turn off my inner philosophical voice. Not sure that is possible though.

★★★✬☆☆


From Wikipedia.org

The Auditors of Reality watch the Discworld to ensure everything obeys The Rules. As Death starts developing a personality the Auditors feel that he does not perform his Duty in the right way. They send him to live like everyone else. Travelling to the Octarine Grass Country, he assumes the name "Bill Door" and he works as a farm hand for the elderly Miss Flitworth. She is a spinster whose fiancĂ©, Rufus, died on a last smuggling expedition many years ago. There are rumours that he had had second thoughts about their marriage but she does not believe them.

While every other species creates a new Death for themselves, humans need more time for their Death to be completed. As a result, the life force of dead humans starts to build up; this results in poltergeist activity, ghosts, and other paranormal phenomena. Most notable is the return of the recently deceased wizard Windle Poons, who was really looking forward to reincarnation. After several misadventures, including being accosted by his oldest friends, he finds himself attending the Fresh Start club, an undead-rights group led by Reg Shoe. The Fresh Start club and the wizards of Unseen University discover that the city of Ankh-Morpork is being invaded by a parasitic lifeform that feeds on cities and hatches from eggs that resemble snow globes. Tracking its middle form, shopping trolleys, the Fresh Start club and the wizards invade and destroy the third form, a shopping mall.

When humankind finally thinks of a New Death, one with a crown and without any humanity or human face, it comes to take Bill Door. Death/Door, having planned for this moment for some time, outwits and destroys it. Having defeated the New Death, Death absorbs the other Deaths back into him, with the exception of the Death of Rats (and ultimately, the Death of Fleas). Death confronts Azrael, the Death of the Universe, and states that the Deaths have to care or they do not exist and there is nothing but Oblivion, which must also end some time.

Death asks for and receives some time. He meets up with Miss Flitworth again and offers her unlimited dreams. She asks to go to the local Harvest Dance. They prepare and join the townspeople for a full night of dancing.

As the sun is coming up, Miss Flitworth realizes she had died hours before the dance even started. Death escorts her through back history to her old fiancé: as she had believed, he had died in an accident and not been unfaithful. The young couple enter the afterlife together.

Returning to the city of Ankh-Morpork, Death meets up with Windle Poons, finally taking him to his afterlife. At the end there is also a discussion between Death and the Death of Rats over what the Death of Rats should "ride", Death suggests a dog while the Death of Rats suggests a cat.




Wednesday, October 15, 2025

The List (Slough House #2.5) 3Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: The List
Series: Slough House #2.5
Author: Mick Herron
Rating: 3 of 5 Stars
Genre: Thriller
Pages: 44
Words: 17K
Publish: 2015



This was a nice little novella about some lazy guy in MI5 getting played. We know the stakes aren’t big (no 9/11 circumstances like in the previous book) but this is a good view into the “games” that go on. Definitely not a work environment I’d ever want to be in. I’d end up shooting people when I found out I’d been manipulated and lied to just because my boss thought it would be fun.

There was enough separation from the character though that I didn’t get upset at what was going on. It also helps that most of the main characters in these Slough House stories ARE screwups in one way or another and I feel they deserve what they get coming to them. John Bachelor’s job was to go around and make sure these cold war era spies were being taken care of, even if they were not living the high life. And he couldn’t even be bothered to do that, which is why everything happens in this story. He’s a lazy bum and I didn’t feel bad at all about him reaping the consequences. I do have to say that the author does a fantastic job of walking that line of describing characters in such a way that I don’t want to kill them myself but I also don’t mind if they fail. That’s a real tightrope and so far, Herron has walked it without a hitch.

★★★☆☆


From the Publisher & Bookstooge

Dieter Hess, an aged spy, is dead, and John Bachelor, his MI5 handler, is in deep, deep trouble. Death has revealed that deceased had been keeping a secret second bank account—and there’s only ever one reason a spy has a secret second bank account. The question of whether he was a double agent must be resolved, and its answer may undo an entire career’s worth of spy secrets.

The List refers to a list of people that Hess had on hand. He was convincing the German spy agency that the people on this list were potential material and they were paying him to keep tabs on them. Only, every person on the list but one was in no condition to even be talking, much less spying. Bachelor tracks down the one viable candidate and convinces her to be a spy for England while pretending to be a spy for the Germans. And at the end of the novella we find out she was originally working for the Germans the entire time. So Bachelor is now paying a German spy and hired her into the English Intelligence Agency.


Tuesday, October 14, 2025

Conan and the Mists of Doom (Conan the Barbarian #34) 1.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Conan and the Mists of Doom
Series: Conan the Barbarian #34
Author: Roland Green
Rating: 1.5 of 5 Stars
Genre: Fantasy
Pages: 184
Words: 71K
Publish: 1995


This was one of the worst Conan stories I’ve read so far, and I’ve read some real stinkers. It was an accumulated weight of misery that built up over time and I just couldn’t take it any more. When I finished this book, I swore off of these pastiches. Not necessarily for good, but at least until I go and read ALL the original Conan stuff by Howard.

This was a garbage story and the writing was that of a hack. It felt very much like Green had written his own “adventure” story and when it wouldn’t sell (because it was so boring and dumb and stupid), repurposed it into a Conan story. This wasn’t just “not good”, but it was “bad”. I shouldn’t feel like I’m reading some highschooler’s “story” when I’m reading a Conan novel. I need the skill and talent in the writing that makes me feel that sizzle, that zing as the sword chops through the monster. Just describing the action isn’t writing the action and I’m afraid this writer doesn’t have the skill to do that.

Blehhhhhh...

★✬☆☆☆


From Wikipedia

The story is set in the Kezankian Mountains and the borderlands of Turan. After Conan's time spent with the Afghulis begins to sour, he leads a band of tribesmen away from the Afghuli mountains and towards Koth. During their journey, the tribesmen are intercepted by a force of Turanian cavalry, led by Khezal, an old acquaintance of Conan's.[2] Khezal offers Conan and his warriors freedom if they help combat the Mist of Doom, a life-draining force that is attacking Khezal's territory near the mountains. Unbeknownst to ether Conan or Khezal, the Mist is controlled by the Lady of the Mists, who is gathering captives to feed to the Mist, in hopes of controlling it.

The Afghulis and Turanians meet up with a third group of desert nomads, the Ekinari, led by Bethina, an attractive young warrior woman. The three groups combine forces in an effort to defeat the Mist before it grows out of control. In the climactic battle, the Lady of the Mist is killed, but not before she can summon an elemental. The two magical forces collide, destroying the valley and each other. Conan's chief advisor, Farad, and Bethina stay in the valley to repopulate it while Conan rides on into Koth.



Monday, October 13, 2025

Iron Star - MTG 4E

 

Red was always about doing damage, even if it meant doing damage to yourself in the process. So any card that was "life gain" (ie, it gave you life) was a big deal. With this being an artifact, it meant that a red deck could run it without any hiccups. When a game comes down to a single lifepoint, having a card like this can keep you from being pushed over the cliff of defeat.

And as we all know, winning is everything. Forget about having fun or hanging out with your friends. You WIN or you lose, that is all there is ;-)


Sunday, October 12, 2025

The Fifth Element (1997 Movie)

 

Synopsis from Wikipedia

In 1914, aliens known as Mondoshawans meet their contact on Earth, a priest of a secret order, at an ancient Egyptian temple. They take the only weapon capable of defeating a great evil that appears every 5000 years, promising to protect it and return it before the great evil's re-emergence. The weapon consists of the four classical elements, as four engraved stones, plus a sarcophagus containing a "fifth element".

In the 23rd century,[b] the great evil appears in deep space as a giant living fireball. It destroys an armed Earth spaceship as it heads to Earth. The Mondoshawans' current human contact on Earth, priest Vito Cornelius, informs the president of the Federated Territories of the great evil's history and the weapon that can stop it.

On their way to Earth, a Mondoshawan spacecraft carrying the weapon is ambushed and destroyed by a crew of Mangalores, alien mercenaries hired by Earth industrialist Jean-Baptiste Emanuel Zorg, who is working for the great evil. A severed hand in metal armor from the wreckage of the spacecraft is brought to New York City. From this, the government uses biotechnology to recreate the original occupant of the sarcophagus, a humanoid woman named Leeloo, who remembers her previous life. Alarmed by the unfamiliar surroundings and high security, she escapes and jumps off a ledge, crashing into the flying taxicab of Korben Dallas, a former major in Earth's special forces.

Dallas delivers Leeloo to Cornelius and his apprentice, David, who recognizes her as the fifth element. As Leeloo recuperates, she tells Cornelius that the stones were not on board the Mondoshawan ship. Simultaneously, the Mondoshawans inform Earth's government that the stones were entrusted to an alien opera singer, the diva Plavalaguna. Zorg reneges on his deal with the Mangalores for failing to obtain the stones, and kills some of them. Earth's military sends Dallas to meet Plavalaguna; a rigged radio contest provides a cover, awarding Dallas a luxury vacation aboard a flying hotel on planet Fhloston, accompanied by flamboyant talk-show host Ruby Rhod. It includes a concert by Plavalaguna, and learning that Leeloo shares his mission, Dallas lets her accompany him. Cornelius instructs David to prepare the temple, then stows away on the luxury spaceship. The Mangalore crew, pursuing the stones for themselves, also illegally board the ship.

During the concert, the Mangalores attack, and Plavalaguna is killed. Dallas extracts the stones from her body and kills the Mangalore leader, causing the others to surrender. Zorg arrives, shoots Leeloo, and activates a time bomb. He flees with a carrying case he presumes contains the stones, but returns when he discovers it is empty. As Zorg's bomb causes the hotel's evacuation, Dallas finds Leeloo traumatized and escapes with her, Cornelius, Rhod, and the stones in Zorg's private spaceship. Zorg deactivates his bomb, but a dying Mangalore sets off his own, destroying the hotel and killing Zorg.

As the great evil approaches Earth, the four meet David at the temple. They deploy the stones, but Leeloo, having learned of humanity's history of cruelty, has given up on life. Dallas declares his love for her and kisses her. Leeloo combines the power of the stones, emitting divine light onto the great evil and defeating it. Dallas and Leeloo are hailed as heroes, and as dignitaries wait to greet them, the two passionately embrace in a recovery chamber.

This is one of the movies that I have watched over and over again. I hadn't seen it before a coworker recommended it in the mid-2000's to me and when I saw the cover to the dvd and it had a blond Bruce Willis on it. I was hooked.

I hesitate to call this a hokey movie, but it is really bordering on that. I don't mind, but others might not be able to get past that veneer and enjoy this. From the get-go with the aliens and the archeologist and the priest, there was something that was just a bit off about this. I've come to realize that it is this movie not taking itself seriously at all.

I recently bought this in blu ray, hence the cover above and was hoping for some commentary tracks. Sadly, the extras on the blu ray were pretty sparse and limited to showing some interviews with the various actors and giving a little bit of the history of how the movie was made. But no directors commentary or actors commentary. I guess it isn't a big enough hit to pay for that kind of thing. That's too bad, because I think it would have been fascinating to get some thoughts on what was going on.

Chris Tucker plays a side kick and man, the first time I saw this I hated his character. He was a pompadour sporting effeminate macho man who did a girly high scream a lot. It was a bunch of diametrically opposed ideas all coming together into one character. Tucker manages to pull it off too, which is incredible.

Willis is his usual special space forces tough guy. He did an admirable job of it too. Sadly, playing across from Jovovich, well, the chemistry wasn't there. She's supposed to be this super warrior yet lovely and vulnerable woman and while he says all the correct words, the chemistry just wasn't there. Jovovich does a great job too. She speaks a whole new language, kicks butt and falls in love with Willis and because of the power of love, saves the universe from The Bad Thing. She was fantastic as the warrior, and it was a precursor to show what she was capable of in just a few years when she dominated with the Resident Evil movies. But as a "perfect woman", well, I just wasn't feeling it. I wish they had chosen someone else. Considering that the director, Luc Besson, started an affair with Jovovich during the film, well....

The Bad Thing is the destruction of the Universe but it really doesn't play much of a part. It plays just enough to kick our characters along, but never felt like a direct threat. THAT villainous part was played by Gary Oldman, as Zorg, some sort of ultra-rich guy who sold out to The Bad Thing. He's the face of villainy in this movie and my goodness, I loved every second of his over the top silliness. It's hard to take him seriously and then bam, he pushes a button and tons of people just die and I'm like "oh yeah, he's the bad guy". He gets his just desserts and it is glorious :-D

Now that I own this on disc I feel like I'll not watch it again for who knows how long. That seems to happen to me. Once I own something, I lose desire to view it. But if I DO feel like watching it, now I can without having to jump through hoops of finding it on a streaming service :-/

While I thoroughly enjoy this movie, I don't know if I actually recommend it. If you're a big Bruce Willis or Milla Jovovitch fan or a fan of the slightly hokey, then I would recommend it to you. Otherwise, I'm ambivalent. 

Blood Standard (Isaiah Coleridge #1) 3Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission


Title: Blood Standard
Series: Isaiah Coleridge #1
Author: Laird Barron
Rating: 3 of 5 Stars
Genre: Thriller
Pages: 288
Words: 81K
Publish: 2018



I enjoyed this anti-hero badguy makes good, well, not so bad anyway. Nothing particularly stood out good or bad, which is why it is getting that middle of the road rating of 3stars. It’s good enough that I plan on reading the rest of the trilogy.

But unless those two books improve my opinion dramatically, I do not plan on seeking out any other work by the author. I probably shouldn’t base any future plans on this book alone. But really, outside of the main character being big and beating up even worse people than himself, there’s not much else to discuss. So my brain goes down these weird little paths, and since I’m an inveterate planner, it usually goes down a planning path. Even if there isn’t enough data to do any actual planning on. Therefore, my NEW plan is to finish this trilogy and reserve judgment.

Hahhaahahahahahahaa, riiiiiight, ME, reserving judgment. My goodness, sometimes I just crack myself up.

★★★☆☆


From the Publisher and Bookstooge

Isaiah Coleridge is a mob enforcer in Alaska--he's tough, seen a lot, and dished out more. But when he forcibly ends the moneymaking scheme of a made man, he gets in the kind of trouble that can lead to a bullet behind the ear. Saved by the grace of his boss and exiled to upstate New York, Isaiah begins a new life, a quiet life without gunshots or explosions. Except a teenage girl disappears, and Isaiah isn't one to let that slip by. And delving into the underworld to track this missing girl will get him exactly the kind of notice he was warned to avoid.

After beating up lots of people and threatening lots of people and getting almost killed by crooked cops, Isaiah founds her corpse. Her horse had thrown her in the woods and she’d died from hitting her head. No big mystery at all. Isaiah just wasted all that time and energy for nothing. So much for laying low.


Rufferto Reality (Groo the Wanderer #45) 3.5Stars

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