Thursday, November 20, 2025

Groo’s Clothes (Groo the Wanderer #46) 3.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot, by Bookstooge’s Exalted Permission

Title: Groo’s Clothes
Series: Groo the Wanderer #46
Author: Sergio Aragones
Rating: 3.5 of 5 Stars
Genre: Comics
Pages: 25
Words: 2K
Publish: 1988



Groo is hungry and needs kopins. He accidentally sinks a boat and everyone starts telling him how smelly he is. After not taking a bath for weeks, wearing the same clothes for years, carrying two fish in his clothes for a day and sleeping in a pigpen, Groo can’t understand why no one will hire him. He proceeds to hit various people on the head and steal their clothes. This leads him to being mistaken for very non-Groo people, like a world famous architect, or a brain surgeon, with very predictable and Groo-like outcomes, hahahahaa. Groo eventually steals his own clothes back from a scarecrow. He is then hired by a mercenary and given kopins to go buy himself some new clothes, which he does. Only he forgets who hired him and wanders around the town asking people if they hired him. Some tough guys start making fun of his clothes, not realizing he is Groo. Groo attacks them, gets his clothes all cut up and then finds the mercenary who hired him and who demands why Groo didn’t buy himself some new clothes (the new clothes were all cut up in the fight with the toughs AND Groo fell into a pot or orange dye). Groo reacts as only Groo can and starts attacking everybody. Both armies race away from the fray for their lives.

The clothes that you see Groo wearing on the cover are the actual ones in the comic. And it only takes Aragones four pages to have Groo turn them back into his old clothes. Each step along the process made total sense, especially for Groo, and nothing about it felt forced or out of place. It was hilarious!

The page I’m showing for this comic is the one of Groo sleeping in the pigpen. It just struck my funny bone :-)


★★★✬☆



Tuesday, November 18, 2025

D is for Deadbeat (Kinsey Millhone #4) 3Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: D is for Deadbeat
Series: Kinsey Millhone #4
Author: Sue Grafton
Rating: 3 of 5 Stars
Genre: Mystery
Pages: 209
Words: 72K
Publish: 1987



Ahhhh, Kinsey is just a stupid woman. Call me sexist, but while I can understand a man being stupid (because I usually understand the WHY of why he’s being stupid), I simply do not understand some, errrr, most of the things Kinsey does, I just don’t. What she reacts to, and how she reacts to those things, completely mystifies me. And not in an inscrutable way, but in a head scratching “WUUUUUT?!?” kind of way.

Which leads to you asking “But Master Bookstooge, WHY did you give this 3stars then?” That is very astute of you, oh useless student who I’ve taken pity on. Maybe once you’ve worked like a death slave for me for another four years you’ll understand the Mysterious Ways of Master Bookstooge.

Needless to say, I think I’m fast approaching Maximum Nopeage for this series. But today is not that day!

★★★☆☆


From Fandom

Kinsey Millhone receives a contract from ex-con Alvin Limardo to deliver a cashier's check for twenty-five thousand dollars to a fifteen-year-old boy named Tony Gahan. According to Limardo, Tony helped him through a tough time in his life, leaving Limardo indebted. However, when the retainer check Limardo made out to Kinsey for four hundred dollars bounces, she learns that Alvin Limardo is actually John Daggett, a man known by all and liked by few, and recently released from a local prison. He is also a bigamist. His first wife Essie's fanatical religious views have kept her married to Daggett, while Daggett, in disregard of his marital status, underwent a second marriage to Lovella on his release from prison, whom he has subjected to domestic abuse.

In her search to find Daggett and get her money back, she discovers that he was found dead on the beach only a few days after hiring her. Through Daggett's daughter Barbara, Kinsey learns that Tony Gahan was the sole survivor of a family killed in a car accident caused by Daggett, for which he received a conviction on charges of vehicular manslaughter. Tony's been a wreck since the death of his family, rarely sleeping and doing poorly in school. He now lives with his uncle and aunt, Ramona and Ferrin Westfall. Also killed in the accident was a friend of Tony's young sister, and a boy called Doug Polokowski, who had hitched a ride in the car. Kinsey tracks down an ex-con friend of Daggett's, Billy Polo, now living in a trailer park with his sister, Coral. Billy introduced Lovella to Daggett. Kinsey finds out that Doug Polokowski was Billy and Coral's brother. There's no shortage of people with a motive for Daggett's death, but the police are classifying it as an accident.

Kinsey discovers that shortly before his death Daggett was staggering about drunk at the marina in the company of a blonde woman in a green outfit. She sets out to discover which of the numerous blonde women in the case might be the killer. She also suspects that Billy Polo is not giving her the full truth about his involvement with Daggett, a suspicion confirmed when Coral finally levels with Kinsey and reveals him to be blackmailing someone he suspects of Daggett's killing. The blackmailer murders Polo at the beach, using Kinsey's own gun, stolen from her car a few days earlier. Coral also admits to scheming with Billy and Lovella to rob Daggett of money he had come by illicitly in prison, not knowing that Daggett had given the money to Kinsey to pass on to Tony.

The police investigating Billy's murder discover a home-made silencer used in the killing. Kinsey immediately recognises the towelling used as padding as coming from the Westfall household, and Ramona jumps to the top of her suspect list. This means confronting Tony, who has given Ramona an alibi for the time of Daggett's death. In pursuing Tony, Kinsey realises Tony himself, dressed as a woman in his aunt's wig, was actually the killer. He was also the one who stole her gun, and killed Billy Polo, who had recognized Tony at Daggett's funeral. Killing the man who killed his family has done nothing to ease Tony's torment, however, and he commits suicide by throwing himself off a building in front of Kinsey, despite her best effort to talk him down.


Monday, November 17, 2025

Ivory Tower - MTG 4E

 

This was another card, much like Howling Mine or Black Vise, that I really liked the idea of it, but could never actually make it work. The problem is that cards in your hand aren't doing anything and you need those cards to be out on the field, doing something. Sure, it's nice to get a little life, but all it takes is one Goblin Rock Sled smacking you and your life gain is nullified. And if you have 5 useless cards in your hand, then you probably built your deck wrong.

I am sure some game genius could have built a deck and made this work wonderfully, but I was not that genius. So I know I tried this a couple of times and the deck always fizzled and never won me a game. But that was the whole fun to be honest, trying out strategies to see if you could get something to work. As long as you didn't take losing, personally. 


Sunday, November 16, 2025

Tower Lord (A Raven’s Shadow #2) 1Star DNF@74%

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Tower Lord
Series: A Raven’s Shadow #2
Author: Anthony Ryan
Rating: 1 of 5 Stars DNF@74%
Genre: Fantasy
Pages: 638 / 471
Words: 239K / 176K
Publish: 2014



Due to some of the moral subject matters brought up in this story, I decided to dnf this book and to add Ryan to my list of authors to avoid in the future. 
I am leaving the synopsis unhidden so this post isn't just 5 words long :-/

★☆☆☆☆


From Fandom.com

The book follows four POV characters, each with their own separate plot lines that overlap and interweave to tell the story: Vaelin Al Sorna, Frentis, Princess Lyrna Al Nieren, and new character Reva Mustor. The chapters are divided into sections, each proceeded by a first person narrative recounting from Lord Verniers, the Alpiran Imperial Chronicler (much like Blood Song). Lord Verniers is in the captivity of a high-ranking Volarian noble, who commands the army attacking Alltor, and his wife.

Vaelin returns to the Realm determined to reunite with his sister and find his lost brother Frentis. After he disembarks from a ship, presumably from the Alpiran Empire, he encounters Reva, who is given the task of retrieving the sword of the deceased Trueblade, her father Hentes Mustor. Reva detests him at first, but gradually accepts his companionship and training when Vaelin tells her he knows where the sword can be found. She is confused as to why he trains her when she plans to kill him, but the blood song tells him it will be necessary later. They travel together until by complete happenstance, they meet Vaelin's old sergeant turned traveling minstrel Janril Norin and his wife, Ellora. They eventually reach Varinshold, where Vaelin finds his sister Alornis and Alucius Al Hestian, a former soldier and companion to Princess Lyrna, residing in his family's old run-down estate.

Vaelin attempted to keep his return to the realm a secret until this point, but he has no choice but to reveal his identity to petition for his sister and their family estate. He meets with King Malcius and his queen, who apparently is not of the Faith, and swears his loyalty to them. He requests the opportunity to search for Brother Frentis, however the well-meaning but weak King Malcius Al Nieren has other ideas, and appoints him Tower Lord of the Northern Reaches. Vaelin is initially tempted to refuse, but the blood song tells him to accept. After he consults with Alornis' master, the famed artist Master Lenial, and brief meetings with Brother Caenis (now Brother Commander), Aspect Tendris al Forne and Aspect Arlyn, they depart for the North, much to the reluctance of Alornis. Along the way, Vaelin reveals the truth about the Trueblade's sword to Reva, telling her he doesn't know where the sword is. He tries to convince her to leave her old ways and join them as a true friend and sister, but her internal conflict overpowers her and she flees, now armed with great skill in combat due to Vaelin's training. Alornis, who grew fond of Reva, is upset about this, but Vaelin soothes over her anger by telling her his complete history, including the details of his blood song and how it instructed him to let her go. In the north, Vaelin proves himself a peacemaker among the many Dark gifted people, despite his reputation and their initial uncertainty and hostility towards him.

We follow Princess Lyrna on her journey as an ambassador to the High Priestess of the Lonak. Her journey opens her eyes to many things, she meets a minion of the One Who Waits and finally finds proof that the Dark exists. However, she has countless more new questions than answers.

Reva, the orphaned daughter of the Trueblade, has been pushed to seek revenge for her father’s death, but after an encounter with Vaelin she begins to question many facts about her life. When she foils an assassination attempt on her estranged uncle, the Fief Lord of Cumbrael, she finally breaks from her past, and finds a family and a future as heir to the Fief Lord.

And finally, Frentis is in fact alive, and finds himself magically enslaved by a mysterious woman on an assassination spree all across the world in preparation for a dark purpose. The purpose is finally revealed when Frentis’s journey ends in the Unified Realm where he is forced to kill King Malcius, triggering the massive invasion of the Realm by the Volarian Empire.

Vaelin learns of the invasion from his Blood Song, and gathers an eclectic army of North Guards, some gifted northerners, Eorhil horsemen, Seordah warriors, the remnants of the Realm Guard, and his old friends and former brothers Caenis and Nortah.

Meanwhile, Princess Lyrna is taken captive by the Volarians like many of her people, but no one knows who she is because her face was badly burned during the initial attack. Thanks to her shrewdness and intelligence, and a surprisingly friendly shark, she escapes to the Meldenean Islands, where she and the Shield destroy the Volarian fleet.

At last Frentis has escaped his magical enslavement, and fights a desperate guerrilla war against the Volarians, during which he finally learns who is the mysterious Aspect of the Seventh Order.

The action culminates at the siege of the Cumbraelin capital Alltor, where Reva fights a desperate defence of the city against the Volarian host. Just as Alltor seems lost, Vaelin and his host, and Princess Lyrna and her Meldenean fleet, arrive and crush the Volarians.

As she walks ashore after the victory, Princess Lyrna is recognised as the new Queen of the Unified Realm. Now all she needs to do is free Asreal from the enemy, deal with the traitorous Renfaelins, and ultimately destroy the Volarian Empire and their ally the One Who Waits. At her side will be the ultimate warrior Vaelin Al Sorna, although he seems to have lost his Blood Song. What could possibly go wrong?




Friday, November 14, 2025

Tower of Silence (Saga of the Forgotten Warrior #4) 4Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission


Title: Tower of Silence
Series: Saga of the Forgotten Warrior #4
Author: Larry Correia
Rating: 4 of 5 Stars
Genre: Fantasy
Pages: 374
Words: 132K
Publish: 2023



I have realized that at least for this readthrough of this series, none of the books will be getting higher than four stars. Correia is a fun author, a great pulpy author, but he’s no Rex Stout. Seeing Correia write outside his typical urban fantasy gunporn (ie, Monster Hunter International) does tend to show his weaknesses, that is, the characters. They are decent, they are not cardboard, but they are not nearly as real as Nero Wolfe or Archie Goodwin. The thing is, I wonder if I felt the same way about the MHI characters on my first read through of that series?

So I am still enjoying this series, quite a bit. It is furious action coupled with some very interesting world building that is fusing the traditional fantasy with hints of science fiction. The theology, which plays a vital albeit rather non-specific part, still escapes my grasp. I’m hoping by the end of the series that I’ll understand a bit more. Politics are playing just the right amount without becoming annoying at all.

By this point in the series, I’m definitely recommending it.

★★★★☆


From https://upstreamreviews.substack.com/

After the events of DESTROYER OF WORLDS, the casteless rebellion is scattered and the surviving characters have to make do without Ashok in their ranks. Thus we find them each engaged in their own plans as they wage a war for survival against the government.

Grand Inquisitor Omand Vokkan continues to put his plan into motion to eradicate the casteless and the representative government alike, seizing control of everything. We learn in a flashback that the Inquisition has had a demon in captivity for decades, which they harvest for magic and information. The demon will tell Omand the location of a certain “source” in exchange for all of the casteless being killed, as they are the blood descendants of Ramrowan, the ancient god that defeated the demons the last time they attacked the world.

The demon tricks an eager Omand into sending a band of wizards into a trap, where they accidentally activate a sleeping cell of insect-like demons that slaughter and destroy anything living, and are almost impossible to stop. Omand repays this betrayal with a trick of his own, allowing the demon to think that the casteless have been slaughtered, thus learning the location of the “source” that he’s after, north in the jungle. Upon hearing this the demon activates a spell to notify others of his ilk that it’s time to invade Lok again. Omand isn’t quite sure what, but the demons have activated a spell of some kind, and we learn in an epilogue that (perhaps) all freshwater in Lok—even hundreds of miles inland—has been converted to saltwater…

Ashok Vadal wakes up on the Isle of Fortress, imprisoned, half-starved, and on trial. The residents think he’s a false Ramrowan Reborn, something they’ve seen before, and while Ashok doesn’t lay claim to the title, he does perform several feats of superhuman strength that lead them to believe he’s the real deal. He escapes imprisonment and falls in with a local monk, Dondrub, who gives him the rundown of Fortress’s current political and religious divisions. The Isle is rich with technological knowledge but poor in other resources, especially for creating guns, which they’re known for. Dondrub shows Ashok the underground/undersea tunnel that Fortress smugglers use to get to Lok, but it’s occupied by a demon god. Ashok slays this creature and takes its head back to Fortress, deposing another false Ramrowan along the way, although Dondrub dies in the conflict.

With the tunnel cleared, Ashok returns to Lok, just in time to learn that an enemy house has found the casteless rebels and is about to annihilate them. He rushes into battle and finds their champion, a new black steel swordbearer named Akerselem. They duel, and for the first time in his life Ashok is almost equally matched, as Akerselem’s sword gives him the same knowledge and skill that Angruvadal gives to Ashok. In the end Ashok triumphs and cuts off Akerselem’s sword arm, defeating him, and ultimately taking up his sword for himself. Once again Ashok has an ancestor blade.

Keta, Keeper of Names, continues to lead the casteless rebels as their priest, though the situation continues to worsen. He does his best to fend off Akerselem’s forces at the rebels’ hiding place, and while he’s just a man, he dies heroically against a black steel swordbearer, leaving the descendants of Ramrowan without a spiritual guide.

Javed, an Inquisition spy planted among the rebels, has been feeding information about them to Omand. When two young hunters find him communicating with his master, Javed kills them and hides their bodies, though the act shames him and he eventually struggles with his loyalties. At the end he’s visited by Mother Dawn, a traveling demigod who takes the form of witches and other things, to tell him that her loyalists (the rebels) need a Keeper of Names. He is to fill the void that Keta left behind. The rebels know what he did though, so this will be no small hurdle to overcome.

As for the prophetess Thera Vane, she continues to lead the rebellion though she misses having Ashok at her side, and she has to make do with lesser assets. One of her more key discoveries is that the mute and damaged children she rescued from the House of Assassins are actually capable of magic, and are slowly coming back to their senses. She’s able to nurture them back to sanity and they make powerful contributions to the rebels’ efforts, helping to destroy aqueducts that deliver water to their enemies. Near the end she learns that Javed is a traitor, and she sows doubt in him that he’s on the right side. Her part of the story ends when she’s captured and swept away to be put on trial, only to be intercepted by Dhaval Makao, a man she ran away from years ago…who is her legal husband.

Once again, the fates of warrior Jagdish, scholar Rada, and protector Karno are intertwined. Jagdish is now a high-ranking officer in House Vadal, which faces border invasions from Akerselem and his new army. House leader Harta Vadal wants Jagdish to face Akerselem in open combat with the hope that somebody will kill him and Vadal will once again have an ancestor blade. (As a reminder, their sword was Angruvadal, which was lost when Ashok was exiled in book 1, and later shattered.)

Rada, meanwhile, communicates from time to time with the black steel mirror that she carries, gifted to her by her late mentor. While made of the same material as the ancestor blades, it performs differently, opening a communication channel to a powerful entity loyal to the Forgotten Gods. Rada and Karno accompany Jagdish and a detachment of his soldiers on an expedition, only to come across the band of wizards that Omand unknowingly sent into a trap. Several of Jagdish’s soldiers are killed by the demon-insects, which almost overwhelm Karno, and nobody escapes unscathed. Rada appeals to the entity in the mirror, who isn’t overly concerned with the humans and their quest, until Rada explains that saving them means they can be useful to the gods later.

The mirror then summons up a force field around Jagdish, Rada, and the other survivors and fires a superweapon from somewhere unknown, obliterating all of the demon-insects that were trying to kill them.

When they report their findings back to Harta Vadal, he wants to know if this super weapon can be conjured up again and controlled. Rada is more worried about the demon insects and the affairs of the Gods, as things continue to intensify.

Lord Protector Devedas has a diminished role in this story, but he’s not out of it. Riding high on a wave of popular support after defeating Ashok, he only becomes more useful to Omand and his scheming. When the time is right for a perverse act of governmental subversion, Omand calls for all power to be concentrated in Devedas to deal with the rebel crisis, under the condition that Devedas will of course give up his power once the problem is solved.

In conclusion, this story covers a scattered cast of characters who do their best to move toward their group goals even without being able to rely on each other


Thursday, November 13, 2025

The Stone of Farewell (Memory, Sorrow and Thorn #2) 5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: The Stone of Farewell
Series: Memory, Sorrow and Thorn #2
Author: Tad Williams
Rating: 5 of 5 Stars
Genre: Epic Fantasy
Pages: 727
Words: 268K
Publish: 1990



My fourth chunkster of a book this month and thankfully, NOT a dnf. I couldn’t have dealt with another dnf, I just couldn’t have. Tad Williams was writing massive books 15 years before Sanderson ever hit the scene. You go Tad, youdaman! Plus, this was even better in 2025 than when I read it in 2003 (technically, I read it at least twice before then, I just wasn’t recording my reading before 2000).

Ok, all the miscellaneous stuff is out of my system, time to get down to the nuts and bolts of this review.

I liked this. A lot. In fact, I liked this 5stars worth. Now, for any of you other reviewers out there who indiscriminately hand out fivestars, or even fourstars, like candy, ie, your average rating is 4 or above (and you are a bad reviewer if that is the case because it means you have no discriminating taste. You are a mindless bookivore), let’s put this in perspective. Up to this point, in the entire year of 2025, I have had SIX 5star reads. That is because I have high standards and I’m flipping proud of that. An author has to work to get a 5star from me. I don’t have a gold standard when it comes to books, I have the Bookstooge Standard. And Tad Williams, with The Stone of Farewell, has totally earned that 5star rating from me.

Unlike this month’s earlier The Resolve of Immortal Flesh, the characters in Farewell come across as real people, as fleshed out individuals, not just a set of characteristics with a name tacked on the cardboard they have for a chest. Now, don’t ask me HOW to do that, because I’m not an author, but as a dedicated reader, I can spot the difference a mile away. Even while having 3-4 different storylines going on at the same time, with tons of characters, I was never once tripping over who was who or thinking to myself “ok, who is this person again?” I am coming to realize that when I read a series, or a big book, that characters matter to me. In shorter books, or novellas, the Idea can be enough to carry things along, but in a chunkster of a book in a chunkster of a series, well, Characters Count.


Count Von Count knows that Characters Count!

The next important part is the story itself. Williams takes his time, as he did in the previous book The Dragonbone Chair, to slowly unspool events. I never felt like things were happening deus ex machina. He also balances the various threads in the story just right. We get enough of each story line to fill in what is needed and to set up what we are about to read in another story line. In that balancing act, much like with the characters, I once again never felt lost or confused or had any trouble remembering how the storylines were tying together. It felt like a wonderfully woven tapestry where you could appreciate each thread line or step back and appreciate the whole, as both were done with a deft touch.

Now you know, the talent and skill that Williams displays with this book, and with the whole Memory, Sorrow and Thorn trilogy, isn’t something that happened overnight. He didn’t write up some garbage, release it on Kindle Direct and then claim that he was a published author and then go on to demand that everyone pay him attention because he was “published”. Even talented people need to practice and increase their skill. Williams’ final products showcase this and I for one, as a discriminating reader with taste and standards, appreciate the living daylights out of it. The more so because I didn’t have to wade though his pile of unpublishable garbage. Writers, take note. Keep your crappy garbage in the drawer where it belongs and don’t inflict it on us, we don’t deserve that.

The synopsis below is once again so full that if you read it, you really won’t need to read the book itself if epic fantasy isn’t your bailiwick. It is mine though, so I know at some point I’ll be reading this trilogy again. I can’t think of any higher praise...

★★★★★


From Fandom.com

Simon, the Sitha Jiriki, and soldier Haestan are honored guests in the mountaintop city of the diminutive Qanuc trolls. But Sludig - whose Rimmersgard folk are the Quanuc's ancient enemies - and Simon's troll friend Binabik are not so well treated; Binabik's people hold them both captive, under sentence of death. An audience with the Herder and Huntress, rulers of the Qanuc, reveals that Binabik is being blamed not only for deserting his tribe, but for failing to fulfill his vow of marriage to Sisqi, youngest daughter of the reigning family. Simon begs Jiriki to intercede, but the Sitha has obligations to his own family, and will not in any case interfere with trollish justice. Shortly before the executions, Jiriki departs for this home.

Although Sisqi is bitter about Binabik's seeming fickleness, she cannot stand to see him killed. With Simon and Haestan, she arranges a rescue of the two prisoners but as they seek a scroll from Binabik's master's cave which will give them the information necessary to find a place named the Stone of Farewell - which Simon has learned of in a vision - they are recaptured by the angry Qanuc leaders. But Binabik's master's death-testament confirms the troll's story of his absence, and its warnings finally convince the Herder and the Huntress that there are indeed dangers to all the land which they have not understood. After some discussion, the prisoners are pardoned and Simon and his companions are given permission to leave Yiqanuc and take the powerful sword Thorn to exiled Prince Josua. Sisqi and other trolls will accompany them as far as the base of the mountains.

Meanwhile, Josua and a small band of followers have escaped the destruction of Naglimund and are wandering through the Aldheorte Forest, chased by the Storm King's Norns. They must defend themselves against not only arrows and spears but dark magic, but at last they are met by Geloe, the forest woman, and Leleth, the mute child Simon had rescued from the terrible hounds of Stormspike. The stange pair lead Josua's party through the forest to a place that once belonged to the Sithi, where the Norns dare not pursue them for fear of breaking the ancient Pact between the sundered kin. Geloe then tells them they should travel on to another place even more sacred to the Sithi, the same Stone of Farewell to which she had directed Simon in the vision she sent him.

Miriamele, daughter of High King Elias and niece of Josua, is traveling south in hope of finding allies for Josua among her relatives in the courts of Nabban; she is accompanied by the dissolute monk Cadrach. They are captured by Count Streawe of Perdruin, a cunning and mercenary man, who tells Miriamele he is going to deliver her to an unnamed person to whom he owes a debt. To Miriamele's joy, this mysterious personage turns out to be a friend, the priest Dinivan, who is secretary to Lector Ranessin, the leader of Mother Church. Dinivan is secretly a member of the League of the Scroll, and hopes that Miriamele can convince the lector to denounce Elias and his counselor, the renegade priest Pryrates. Mother Church is under siege, not only from Elias, who demands the church not interfere with him, but from the Fire dancers, religious fanatics who claim the Storm King comes to them in dreams. Ranessin listens to what Miriamele has to say and is very troubled.

Simon and his companions are attacked by snow-giants on their way down from the high mountains, and the soldier Haestan and many trolls are killed. Later, as he broods on the injustice of life and death, Simon inadvertently awakens the Sitha mirror Jiriki had given him as a summoning charm, and travels on the Dream Road to encounter the first the Sitha matriarch Amerasu, then the terrible Norn Queen Utuk'ku. Amerasu is trying to understand the schemes of Utuk'ku and the Storm King, and is traveling the Dream Road in search of both wisdom and allies.

Josua and the remainder of his company at last emerge from the forest onto the grasslands of the High Thrithing, where they are almost immediately captured by the nomadic clan led by March-Thane Fikolmij, who is the father of Josua's lover Vorzheva. Fikolmij begrudges the loss of his daughter, and after beating the prince severly, arranges a duel in which he intends that Josua should be killed; Fikolmij's plan fails and Josua survives. Fikolmij is then forced to pay off a bet by giving the prince's company horses. Josua is strongly affected the shame Vorzheva feels at seeing her people again, marries her in front of Fikolmij and the assembled clan. When Vorzheva's father gleefully announces that soldiers of King Elias are coming across the grasslands to capture them, the prince and his followers ride away east toward the Stone of Farewell.

In far off Hernystir, Maegwin is the last of her line. Her father the king and her brother have both been killed fighting Elias' pawn Skali, and she and her people have taken refuge in caves in the Grianspog Mountains. Maegwin has been troubled by strange dreams, and finds herself drawn into the old mines and caverns beneath the Grianspog. Count Eolair, her father's most trusted liege-man, goes in search of her, and together he and Maegwin enter the great underground city of Mezutu'a. Maegwin is convinced that the Sithi live there, and that they will come to the rescue of the Hernystiri as they did in the old days, but the only inhabitants they discover in the crumbling city are the dwarrows, a strange timid group of delvers distantly related to the immortals. The dwarrows, who are metalwrights as well as stonecrafters, reveal that the sword Minneyar that Josua's people seek is actually the blade known as Bright-Nail, which was buried with Prester John, father of Josua and Elias. This news means little to Maegwin, who is shattered to find that her dreams have brought her people no real assistance. She is also at least as troubled by what she considers her foolish love for Eolair, so she invents an errand for him - taking news of Minneyar and maps of dwarrows' diggings, which include tunnels below Elias' castle, the Hayholt, to Josua and his band of survivors. Eolair is puzzled and angry at being sent away, but goes.

Simon and Binabik and Sludig leave Sisqi and the other trolls at the base of the mountain and continue across the icy vastness of the White Waste. Just at the northern edge of the great forest, they find an old abbey inhabited by children and their caretaker, an older girl named Skodi. They stay the night, glad to be out of the cold, but Skodi proves to be more than she seems: in the darkness she traps three of them by witchcraft, then begins a ceremony in which she intends to invoke the Storm King and show him that she has captured the sword Thorn. One of the undead Red Hand appears because of Skodi's spell, but a child disrupts the ritual and brings up a monstrous swarm of diggers. Skodi and the children are killed, but Simon and the others escape, thanks largely to Binabik's fierce wolf Qantaqa. But Simon is almost mad from the mind-touch of the Red Hand, and rides away from his companions, crashing into a tree at last and striking himself senseless. He falls down a gulley, and Binabi and Sludig are unable to find him. At last, full of remorse, they take the sword Thorn and continue on toward the Stone of Farewell without him.

Several people besides Miriamele and Cadrach have arrived the lector's palace in Nabban. One of them is Josua's ally Duke Isgrimnur, who is searching for Miriamele. Another is Pryrates, who has come to bring Lector Ranessin an ultimatum from the king. The lector angrily denounces both Pryrates and Elias; the king's emissary walks out of the banquet, threatening revenge.

That night, Pryrates metamorphoses himself with a spell he has been given by the Storm King's servitors, and becomes a shadowy thing. He kills Dinivan and then brutally murders the lector. Afterward, he sets the halls aflame to cast suspicion on the Fire Dancers. Cadrach, who greatly fears Pryrates and has spent the night urging Miriamele to flee the lector's palace with him, finally knocks her senseless and drags her away. Isgrimnur finds the dying Dinivan, and is given a Scroll League token for the Wrannaman Tiamak and instructions to go the inn named Pelippa's Bowl in Kwantipul, a city of the edge of the marshes south of Nabban.

Tiamak, meanwhile, has received an earlier message from Dinivan and is on his way to Kwantipul, although his journey almost ends when he is attacked by a crocodile. Wounded and feverish, he arrives at Pelippa's Bowl at last and gets an unsympathetic welcome from the new landlady.

Miriamele awakens to find that Cadrach has smuggled her into the hold of a ship. While the monk has lain in drunken sleep, the ship has set sail. They are quickly found by Gan Itai, a Niskie, whose job is to keep the ship safe from the menacing aquatic creatures called kilpa. Although Gan Itai takes a liking to the stowaways, she nevertheless turns them over to the ship's master, Aspitis Preves, a young Nabbanai nobleman.

Far to the north, Simon has awakened from a dream in which he again heard the Sitha-woman Amerasu, and in which he has discovered that Ineluki the Storm King is her son. Simon is now lost and alone in the trackless, snow-covered Aldheorte Forest. He tries to use Jirki's mirror to summon help, but no one answers his plea. At last he sets out in what he hopes is the right direction, although he knows he has little chance of crossing the scores of leagues of winterbound woods alive. He ekes out a meager living on bugs and grass, but it seems only a question of whether he will first go completely mad or starve to death. He is finally saved by the appearance of Jiriki's sister Aditu, who has come in response to the mirror-summoning. She works a kind of traveling-magic that appears to turn winter into summer, and when it is finished, she and Simon enter the hidden Sithi stronghold of Jao e-Tinukai'i. It is a place of magical beauty and timelessness. When Jiriki welcomes him, Simon's joy is great; moments later, when he is taken to see Likimeya and Shima'onari, parents of Jiriki and Aditu, that joy turns to horror. The leaders of the Sithi say that since no mortal has ever been permitted in secret Jao e-Tinukai'i, Simon must stay there forever.

Josua and his company are pursued into the northern grasslands, but when they turn at last in desperate resistance, it is to find these latest pursuers are not Elias' soldiers, but Thrithings-folk who have deserted Fikolmij's clan to throw in their lot with the prince. Together, and with Geloe leading the way, they at last reach Sesuad'ra, the Stone of Farewell.



Tuesday, November 11, 2025

Rise of the Warrior Cop (Non-Fiction) 1Star DNF@63%

 

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Title: Rise of the Warrior Cop
Series: (Non-Fiction)
Author: Radley Balko
Rating: 1 of 5 Stars DNF@63%
Genre: Non-Fiction
Pages: 459 / 290
Words: 176K / 111K
Publish: 2021 (updated)



When the author apologized for his whiteness and his editor’s whiteness in the “updated” introduction, I knew this was going to be a rough read. When the author made it clear that he wanted to legalize marijuana on a national scale and claimed that there were no harmful side effects to using it, the ride got rougher. When the author used personal attacks against one political party for doing something, then softballed the other political party when they did the exact same thing, it became Defcon 6. Finally, the ride went straight off a 1,000 foot waterfall when he claimed that ecstasy was harmless and that doctors who “over-prescribed” opioids were victims of a federal government witch hunt.

With all of that, I simply cannot trust ANYTHING he writes about in the book. You and I, as readers, don’t get to pick and choose what we want from an author when he makes it obvious he isn’t telling the truth. He’s either lying his little political ass off, or he isn’t.

Balko made it plain that he is a druggee and lying sack of politically filled bullshit. Which is just too bad because I was looking forward to reading on this subject.

What makes it even worse, personally, is that this is my THIRD dnf in the last two weeks. I have got to start picking out my books better than this. My monthly average rating is going to tank at this rate :-(

★☆☆☆☆


From the Publisher

The last days of colonialism taught America’s revolutionaries that soldiers in the streets bring conflict and tyranny. As a result, our country has generally worked to keep the military out of law enforcement. But according to investigative reporter Radley Balko, over the last several decades, America’s cops have increasingly come to resemble ground troops. The consequences have been dire: the home is no longer a place of sanctuary, the Fourth Amendment has been gutted, and police today have been conditioned to see the citizens they serve as an other—an enemy.

Today’s armored-up policemen are a far cry from the constables of early America. The unrest of the 1960s brought about the invention of the SWAT unit—which in turn led to the debut of military tactics in the ranks of police officers. Nixon’s War on Drugs, Reagan’s War on Poverty, Clinton’s COPS program, the post–9/11 security state under Bush and Obama: by degrees, each of these innovations expanded and empowered police forces, always at the expense of civil liberties. And these are just four among a slew of reckless programs.

In Rise of the Warrior Cop, Balko shows how politicians’ ill-considered policies and relentless declarations of war against vague enemies like crime, drugs, and terror have blurred the distinction between cop and soldier. His fascinating, frightening narrative shows how over a generation, a creeping battlefield mentality has isolated and alienated American police officers and put them on a collision course with the values of a free society.


Happy Thanksgiving 2025

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