The last couple of posts explained, in simplified terms, the rules of Marvel Champions and the various steps each Hero and Villain went through for each round of the game.
Today, and then next month as well, I’d like to look at how the decks are constructed. This is a necessary bit of knowledge because while the Spiderman and Captain Marvel decks as well as the Rhino Villain Deck, are preconstructed, should you desire to play with any of the other heroes from the box, you will need to construct a deck yourself. This might seem complicated if you’ve never done any sort of deck construction before, but thankfully, the rules walk you through exactly what to do and I’ll be showing the various parts with pictures.
Today, we will just deal with constructing your Hero Deck. In the base set (the big box), there are 5 Heroes to choose from.
- Spiderman
- Captain Marvel
- Iron Man
- She-Hulk
- Black Panther
I will be choosing Spiderman today and using him and his cards as an example.
Once you choose your Hero Identity, there are a set of cards automatically associated with that Hero. You will see this on cards down in the lower right of the card. On the card below I have boxed in “Spiderman” in yellow with a big yellow arrow pointing to it. The number next to it means there are 15 cards in total associated directly with Spiderman.
Also associated with each Hero are a set of “Nemesis” cards. You will not be using these to construct your Hero deck, but need to keep track of them for when we construct our Villain Deck next time. I have once again boxed it in yellow with a big yellow arrow, hopefully making it easy to see. The numbers once again indicate how many of these cards there are, making it easy to group them together should you ever spill the box or have your cat knock it off the table, or even have your children play along with you.
The next part of the deck is your Aspect. In Marvel Champions, there are four Aspects to choose from:
- Justice
- Leadership
- Aggression
- Protection
Once again, there are specific cards associated with each Aspect, making it easy to choose the correct cards. These are found on the lower right of the card, just like the Hero Cards. While a bit blurry, the card below is a “Justice” card.
The Next part of a Hero Deck are the pool of Basic cards. This is group of cards that you can mix and match and add to your deck to bring it up to the requirements of deck building.
Some cards are generic and some are unique. If a card is generic, you can have up to 3 copies of it in your deck. If it is unique, you can only have 1 copy of it. You can tell a card is unique because of the Diamond symbol next to the Title/Name, as pictured below.
The above are all the parts you’ll need to create your personal deck. A Hero deck must have a minimum of 40 cards and a maximum of 50.
- One Hero Identity Card (doesn’t count towards the limit)
- All of the associated Hero Cards
- One of each card from a particular Aspect
- Additional cards from the Aspect you have chosen
- Additional cards from the Basic card pool
By the time you are done, you will have created a deck of 40 to 50 cards with which to play. Next time we will look at constructing the Villain Deck. And remember folks….
There Can Be…..
…..Only None!
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